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Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

Usually do not play much German, but because of seeing too many druids in the game, they tried to join it and found that it was really strong, a player who did not play very well was very easy to get started, and the number was far greater than other decks, which belonged to the nine classes besieging the bright top and became a card deck quality inspector. (If it's really iron slave or Druid Mammoth...) A dozen or so records are very outrageous, can only say that the Lich King)

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

But there are always players who don't like to play druids, so I recommend Scallop Shepherd who can deal with druids.

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

The reason for recommending Scallop Mu is that Scallop Mu has the means to stand up to the monster, enough to suppress the scene of the Druid, and secondly, the Zerera carried by Scallop Mu can effectively create a spell solution field greater than 10 points with a blood return spell, which can handle the giant of the opposite super unfolding, and there are also hero cards with the dead language of the scallop to kill, the Druid is often too fast, and the fatigue is more lethal.

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

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The basic gameplay of Scallop Mu is no longer introduced, through the scallop + silent paving field to play pressure and finally receive the Zerera Hero Card on the line, the difficulty of operation is not high, but unlike the version just opened the time, after many card components lubricated, and will not be as extreme as before, at the same time in order to deal with the Druids added some targeted single card to add "meter reversal" copper whiskers, Zora and priestess components.

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

The main starting point against the druids is to find 0 fees to explore the bottom and body shape exchange, we must maintain the absolute offensive ability in the early stage, the body shape swap will catch the scallops as soon as possible, and the bottom can also quickly find silence. The druids must have been looking for growth, nourishment and guff in the early stages, so we will smoothly get through the early stages and go all out to find the size and scallops.

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

If the opposite Tianhu, when we have 5-6 fees, it is already transformed into Gufu and even the fee has risen to ten fees, if we can not lay scallops, we will completely lose the initiative, so we need to carry and replace the cards, the Holy Light Bomb is mainly to deal with the opposite miracle growth and giants, and even with the secret words to destroy, all in order to be able to meet the needs of us to lose the initiative of the scene to chase the scene back.

Knowing that the other is invincible, the Druid's scene is mainly two growths, a forest king and Elun's giant super unfolding, these two cards can each handle a wave of large scenes, a single miracle growth with 1 fee of silence card + scallop damage can be solved. As long as the King of the Forest and the Giants can be dealt with, the Druid's suppression is not so strong, and we have priests who can find cards, mainly looking for targets to solve these cards, and can also find a group silence of 1 fee to deal with Onixia or even giant, which can be effectively cleared in the case of combining With Zerera + a large number of blood return spells.

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

After all, there are not many followers in the druid hand, in order to deal with the civil war, even bring copper whiskers to eat these cards, Kazakushan's end is not too early, once the giants and Onixia solve, the offensive nature of the opposite side is insufficient, after all, the existence of scales is a surprise defense, we have a new version of the "little dragon" can be solved.

Therefore, the tone of the whole game has become a scallop while unblocking the field, taking offensive measures when the opposite side is not huffy, and defending once the scene is lost until the combo component is in hand.

Hearthstone: How do the Nine Classes besiege the Top of Light? When scallop mu embarked on the road of resistance to Germany

So we brought the copper whiskers + Zola + priestess, gathered the components to use spells to achieve the effect of meter reversal, play the final combo with fatigue to kill the opposite, but this early scallop, and there is accurate calculation, because the druid has double earth scales, the total health is often around 50 points, the cost of the last wave and the opposite card library damage calculation requires a certain degree of proficiency. It is best to do the highest damage when the deck is about to reach a critical value before the opposite Gadza is off the field.

This set of cards to deal with the druids will not have other fast attacks, the feeling of powerlessness in grabbing the undead druids, and there is also a suitable way to deal with the monsters, but it cannot be completely eaten steadily, and the rest of the professions are not very good at it, but it is a better choice for the current priest, and the upper limit also depends on their own proficiency and needs to be practiced more.

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