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Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

As we all know, the same game is in different versions, because the character strength, quest difficulty, how much reward, and the degree of fun, the game experience may be like mud. Maybe this version has few rewards, the copy is boring and difficult, resulting in a bad game experience, but in the next version, the rewards suddenly increase, and the game experience is good again. If you were to ask protosthetic players:

Which version has the best experience?

Players with different personalities have different answers. The author guesses that there should be many players whose answer will be 1.0, for no other reason than him, and the rewards are indeed too much. Based on the rewards of the version at that time, each version of "Original God" should have 150,000 to 20,000 rough stones.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Cute little monster, reluctant to fight it

Either way, rewards are the best way to enhance the gaming experience. However, in the eyes of Chunqiu Jun, the game experience of version 2.6 is not inferior to that of the early version, the map design is excellent, and the strength of monsters has not increased. In terms of detail changes, many authors like to evaluate it before the version. However, the author believes that "brain testing" is quite unpredictable, so in the middle of the version, the evaluation after the actual experience is more accurate and objective.

01

Disadvantages and improvements of the brightness adjustment of "Original God"

Version 2.6 has a very conscientious change - brightness adjustment.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

The scene is very dark

As shown in the picture above and below, the same 2 scenes, the brightness of the picture is not the same time. When you don't open the lumenite and the brightness is very dark, it is really "eye-catching". After increasing the brightness, the whole scene looks much more comfortable.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Much brighter

It is undeniable that the new brightness adjustment has significantly improved the experience in some scenes of the game, but there are still some shortcomings that need to be improved. The main disadvantages are:

[At present, the brightness adjustment of "Original God" is "global brightness adjustment", after pulling the brightness up, the dark light scene does become dark, but it also causes the normal light scene to be overexposed].

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

The direction of the changes suggested by Chunqiu Jun is as follows:

With optional brightness adjustments, the player can only brighten the brightness of the low-light scene, and the brightness of the normal scene remains unchanged.

02

The character who is long overdue is corrected

As we all know, Protoshin earlier optimized the image of several characters in the game.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Character image optimization

The optimized character image is more in line with the setting - this is undoubtedly a benign optimization. However, in several versions after that, although the character image has changed, the standing painting is still the old standing painting. Take Mona as an example:

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Old Standing Painting (does not match the in-game image of the character)

This has resulted in a lack of unity in character drawing and image style. Fortunately, version 2.6 Mihayou has optimized its conscience, and the character drawing and modeling are unified.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

New standing painting

It's getting better.

03

Change your character's clothes and trigger related voices

Version 2.6, when the player changes clothes for a character such as Mona, the character voice is triggered.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Trigger character voice

Mona, for example, after changing her clothes, will say:

The new clothes that are hard to buy have to be worn sparingly.

This voice will only trigger after clicking Replace.

04

The Deep Spiral Sacred Relic was replaced, and the old player was overjoyed!

Finally, there is the replacement of the Deep Spiral Sacred Relic.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Reliquary box

Before 2.6, the holy relics box has always been the relics of the older generation such as the clan room and the orchestra, and now except for the clan room, other old holy relics are basically unable to appear. Fortunately, version 2.6 of Miha You has undergone another conscience change, and the holy relics in the relics box have become the latest holy relics of the Layer Rock Giant Abyss.

Hara: Thumbs up to MihaYu! Version 4 major conscience changes, each of which pokes straight to the point

Layer rock giant abyss sacred relics

Such changes have ecstatically delighted the old players. What seems like a humble change actually saves everyone countless stamina - no need to spend as much effort as before to refresh the map sacred relic copy! The author hopes that the future version of "Original God" will have more and more conscientious changes that directly poke at the heart!

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