Over the course of its nearly 15-year lifespan, the core gameplay of the Assassin's Creed series of games has undergone a series of major changes. While many veteran players resisted the gameplay changes, it was clear that open-world RPGs were more popular with most people, with the starkly sold Assassin's Creed: Owl in stark contrast to the highly sold Assassin's Creed: Temple of Heroes.
According to Bloomberg, the next game in the Assassin's Creed series is called Assassin's Creed: Rift. While its size can't be compared to controversial RPG elements such as Assassin's Creed: Origins, Assassin's Creed: Odyssey, and Assassin's Creed: Temple of Heroes, it still has many elements borrowed from earlier games.
Assassin's Creed 1
The first Assassin's Creed 1, released back in 2007, was crucial to setting the tone and the model. Next year's release of Assassin's Creed: Rift is very close to the story era of the original Assassin's Creed 1. Assassin's Creed: Rift will integrate cultural elements from a Middle Eastern setting that are equally important to the Assassin Brotherhood or the Invisibles and tie them to previous games.

Assassin's Creed 2
Assassin's Creed 2 was released in 2009 and most players consider it an upgraded version of Assassin's Creed 1. The game retains the various core gameplay elements of the original game and applies them to a more dynamic and engaging environment. Without a doubt, one of the charms of Assassin's Creed 2 is the fan's favorite protagonist, Ezio Auditore.
Assassin's Creed: Rift learns from Assassin's Creed 2 about the creation of the main character. Many have hinted at similarities between Ezio and Basim (Rift's protagonist), and the new protagonist's same personality and elements of existence must be similar. Judging by his background, It is unlikely that Bassim would be as immature as Ezio in this era, but Bassim's strong personality needs to stand out.
Assassin's Creed: Brotherhood
Assassin's Creed: Brotherhood was released in 2010. Bassim was an influential member of the Invisible, the predecessor of the Assassin Brotherhood. His influence is comparable to Ezio's influence in the Brotherhood, so Assassin's Creed: Rift can join the Brotherhood's attractive and dynamic Assassin recruitment system. Players will be able to recruit and train Assassins again, and get help in battle, which will be a great way to recreate the classic Assassin's Creed.
Assassin's Creed: Revelations
Released in 2011, Assassin's Creed: Revelations is laudable for its depiction of assassin and Templar stories, although the game's ending is related to Ezio. In recent indie series, clashes between assassins and Templars have become a theme that fans want to return to. Logically, the seeds of this war could easily be explored in Assassin's Creed: Rift and will certainly attract more attention for the upcoming game.
Assassin's Creed 3
Assassin's Creed 3 impresses players on an exploratory level, with players able to travel between multiple locations as part of the gameplay. It would be great if Assassin's Creed: Rift could be imitated, although the scale of the borrowing may be smaller, such as during the game's setting period, when some of the middle East's most iconic cities were home to the Invisible.
Assassin's Creed IV: Black Flag
The pirate-themed Assassin's Creed IV: Black Flag was released in 2013 and caused a stir among the fan base. Voyage-based maps changed the series while retaining many of the classic Assassin's Creed elements. Like the sailing trip in Assassin's Creed IV: Black Flag, making it appear in Assassin's Creed: Rift can be too demanding.
However, Iraq's capital, Baghdad, will reportedly be the main location for Assassin's Creed: Rift, a city known for its flow through the famous Tigris River. Assassin's Creed: Rift could therefore consider offering ships of similar size to Assassin's Creed IV: Black Flag.
Assassin's Creed: Mutiny
Apparently Assassin's Creed: Rift is closer to Assassin's Creed: Rogue. The most interesting thing about Assassin's Creed: Rogue is the change in its core gameplay, which is that the player controls the Templars to hunt down the Assassins. Considering that Basim is actually the human reincarnation of The Isu Loki, his motivations and personality will be revealed in a unique way. Or the characters are set before Basim awakens Loki's personality, and the internal conflict between the two must be very interesting.
Assassin's Creed: The Great Revolution
Assassin's Creed: Revolution is an epochal game. Although he has new gameplay elements, such as a multiplayer co-op mode, it was unfortunately overshadowed by poor optimizations and countless bugs at the time of its launch. However, many bugs have been fixed, and more and more people have experienced its charm in the following years.
Many have praised Assassin's Creed: Revolution for its parkour system, which is probably one of the most complex systems in the series to date, and parkour is an iconic element of the series. Many recent games have been criticized as lackluster parkour, possibly because the open-world map is too large to give parkour optimization. The smaller Assassin's Creed: Rift might as well consider a replica.
Assassin's Creed: Owl
Released in 2015, Assassin's Creed: The Owl was released in a much better environment than the previous game. Its most unique aspect is the introduction of two protagonists, each offering exclusive combat and stealth abilities. It was previously mentioned that Basim possessed Loki's personality, which also added an interesting twist to Assassin's Creed: Rift, borrowing from Assassin's Creed: The Owl's dual-protagonist gameplay. If you can use Loki's cunning in battle and stealth, then this new game will have more strength to compete with Big Brother.