Recently, with the debut of the League of Legends mobile game Kalmar, players have found that her skills are very different from the end game, R skills have become a large range of group control, and passive has become a new mechanism, players have felt that this version of Kalmar strength and mechanics are very comfortable after trying it out.
Due to the performance of Kalmar in the mobile game, many players also hope that the end game can introduce such a mechanism as soon as possible, but the end game has not had the news of Kalmar redo, until recent days, some players have found that in the current version of the national service Kalmar skill introduction, there is a situation where the description does not match the skill, and the passive description of the wrong is the skill mechanism after the Kalmar redo, it is obvious that this error indicates that the redo of Kalmar is coming. So in this issue, I will introduce you to the skill changes of Kalmar after the redo.
Skills Introduction:
Since Kalmar has not officially launched the end game at present, we will take the skills of the mobile game as the standard, taking the previous dragon turtle as an example, the mobile game and the end game skill will only have numerical differences, and the mechanism and effect will not change significantly.
The first is the passive just mentioned, after the redo Kalmar, the passive skill is the previous big move, after attacking or releasing the skill five times, the next released skill will be enhanced, and the enhancement effect is similar to the big move.
Q Skill: No change at this time.
W Skill: Unwavering
Essentially similar to before, except that the linked target has become two, and the enhanced W has a new effect, in addition to the chain will be connected between Kalmar and the target, the chain will also produce a chain between the two enemy heroes who are linked, and if they cannot break free, it will also have a confinement effect.
E Skill: Inspiration
The E skill has also changed greatly from before, although the normal version provides movement speed and shield, but the advanced shield, which was previously all allies in the range, is now changed to a designated friend within the range and the nearest friend player within his radius, which means that the current E acts on two heroes at the same time.
R Skill: Extraordinary Embrace
Directly redoed, R skill is a completely new mechanic, the skill is divided into two stages, after release will attract enemies at the edge of the skill range to the skill center and cause range damage and slowdown, while the enemy in the middle will only cause slowdown and damage, not displacement. The overall mechanism is similar to Kyaukyue's R skill, except that he does not need to use himself as a radius, and can more flexibly choose the location of the release. It is also easier to cooperate with other team battle heroes to play perfect team battles.
Summary: The above is part of the new version of Kalmar's revelations, on the whole, the reduction of auxiliary ability to improve his damage ability, it is estimated that the positioning will be more biased towards the middle of the conventional AP, the specific actual combat effect can only wait for the end game to appear before judging.