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The Wizard series, with its vast worldview, dark and realistic plot, and unique adventure style, has given him a special place in the world of RPGs. Because it is a dark adult-oriented design, the story it tells is not as bloody and easy to understand as the DQ or FF series, and it is not suitable for immature players to play.

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The story it contains contains a lot of very realistic and controversial issues, and the details describe a lot of political darkness, and in the case of RPGs, this series of games will feel a little heavy in experience, because the overall plot may not be so pleasing to the eye.

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The Witcher 2 is a generation-long story about what happened to the well-known hero Geralt after he became a national demon hunter. This time the work involves a wider range of aspects, including large-scale national wars and deeper conspiracies behind them. You can clearly appreciate the deceit between countries, as well as the estrangement and hatred between various races, allowing players to experience the realistic and dark world of "The Witcher" from a higher perspective.

Realistic and complex world

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The game tells a lot of social chaos, political darkness, class struggle, racial discrimination, and every controversial issue is nakedly reflected, which makes people resonate in the game. This is the world of The Witcher, dark, complex, but very real on the ground. This is a turbulent and war-filled era, and behind the war there must be manipulation, for the sake of freedom? For power? For profit? It's not clear, but there must be a personal reason. And these people are usually the people in power, or some guys who covet power, but it will definitely not be Geralt.

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After a generation of events, Geralt went from a wandering legendary demon hunter to a defender who ventured to fight for the king of a nation. But geralt, after several waves of fighting, now only wants to end all the entangled politics and return to normal demon hunting life. But reality is always unsatisfactory, and in a national civil war, Geralt is forced to mix in another muddy water.

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As the war was about to end, the king was assassinated by a sudden assassin, who was actually a demon hunter. Everyone knows that when the king of a country is assassinated, it is the beginning of the next wave of power struggle, and the world will once again set off a chaos. It is impossible to determine exactly how many layers of conspiracy are involved in this, and the factors behind this are further complicated by the involvement of the demon hunters, but it is certain that the assassination of the king is only the beginning.

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It was originally scheduled that after the war, Geralt would return to a wandering life, but Geralt was now forcibly arrested as a felon who assassinated the king. Although with the help of the country, he successfully escaped from the country, but he could not bear the notoriety of this, right? So in order to exonerate himself and understand the truth behind the conspiracy, Geralt embarks on this forced journey of truth-seeking. And in this journey, the memories that have been lost since one generation are slowly awakened...

Use the skills of a demon hunter to solve problems and pursue the truth

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The game's combat system has a significant improvement compared to the previous game, the game uses system-assisted combat, a bit like the Batman series, the player only needs to press the attack button, Geralt will jump over to attack the target aimed, if the target dies it will automatically switch to the next one, just need to press a button to easily achieve a handsome combo. However, Geralt is not as resistant to fighting as Batman, and it is easy to be counterattacked by the enemy by pressing the attack button all the time, in order to avoid damage, most of them will still slash twice and roll over to avoid the enemy's attack, so the battle will feel a bit like a mixture of Dark Souls and Batman.

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However, the sense of blow in the game is not very perfect, the sense of feedback during the attack is not very good, whether it is a blow or a hint of being beaten is sometimes not obvious, so it often happens that you are injured and do not know, and you have died many times in the early stage because of this. In addition, in addition to attack, the game has other skills and items that can assist in battle, these things and swordplay are divided into three growth routes, which can be distributed according to the player's combat preferences, but we Geralt is not a god, and the number of points is limited, so it is impossible to master all three routes.

swordplay

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The Swordplay Route is a very simple and purely technical route, making it as easy as cutting grass by increasing damage, attack range, and lethal effects. Swordplay can also unlock rolling distance and counterattacks, making it more agile and elusive in battle. What spells and props are floating clouds, and the best tactic is to slash the enemy with one sword!

French Seal

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Geralt has a total of five French seals, and the French Seal route can enhance the French Seal effect and range, because each French Seal effect is different, so it can have a kaleidoscopic way of playing in battle. Whether you like to fly kites or watch people infighting, or even evil NPCs, through the French seal can help you get it done.

alchemy

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The Witcher series is an RPG that emphasizes pre-war preparation, because unlike a dragon-descendant who can eat twenty chunks of cheese in one go during battle, all recovery and resistance must be improved by potions before the battle. If you're okay with getting ready first, then you can only pray for your own skills.

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And the alchemical route is the route for potions and props, through alchemy, you can drink more potions, make more bombs, as long as you like, you can play "The Witcher" into a veritable bomb superman!

Multi-linear story architecture, closely related mission system

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"The Witcher" is not the same as most RPGs, the story is based on a multi-linear architecture, which means that the player's decisions in the game will affect the development of the game's plot later, and even become two completely different routes, the survival of the characters, the future of the town, are between your thoughts, and these decisions you make will also affect the plot of "The Witcher" 3 in the future, one link after another, interlocking.

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The Witcher has two important story lines, and which one to take is up to the player, the player can choose to take the "Help Human Route" to see the ruthlessness of the dictatorship and the darkness of the powerful, or choose the "Help the Elf Route" to witness the helplessness of the non-human race and the final united resistance. Both routes have their own stories and are worth visiting twice.

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In addition to the main line, even some side plots are more linear in structure, just like the reasoning game, you may eventually lead to mission failure, so you must handle these tasks carefully, if you find multiple options or suspicious dialogue in the middle, then you may have to pay attention. And some side plots will be related to other side lines in addition to time constraints, so when one side story is stuck, you may have to think, maybe he is related to another unsolved branch line? And this intricate story structure is also a unique feature of The Witcher.

It lives up to expectations and is an excellent work that continues to be a generation

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The game's graphics were a superb performance in those days, and it is still not a good thing to compare to today. Spectacular scenes, rich terrain, gorgeous special effects and enhanced light and shadow effects are all stunning, and people will forget about the beautiful scenery of the "The Witcher" series during the game!

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The plot of the story is also very good, large wars, conspiracies between countries, and the forces behind them are layered together. He tells a world full of political struggles, and portrays it unreservedly, you can feel the intertwined and complex conspiracies behind it, you can also feel the voice of the people below, he presents not a bloody legend, but a realistic and wonderful power game.

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In terms of combat system, compared to the previous game, this game has really improved a lot, and the previous game's QTE-like battle has been changed to a real battle. In addition to becoming more demanding on-the-spot reactions, traps and throwing props have been added, allowing you to play your favorite style in battle, and play with a flavor. However, because the sense of blow is not perfect enough, it will take a while to get used to the combat system.

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Overall, The Witcher 2 is an excellent piece of work, improving a lot of the problems of the previous game and adding some good mechanics. Other aspects are also expressed above the standard, and it is very worth playing with the old works.

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