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Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Geralt

Elven Race: 740

In terms of distribution, the 740 race is a high race, after all, there are now some special elves. The synthesis is only 750, and most of the 745 elves are already very good in terms of sum alone, not to mention the skill group. But this elf personally feels a little strange, 136 speed, 113 double defense, 137 attack, 171 physical strength, in a single ability positioning is not very obvious.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Sprite Attributes: Flying/Superpower

Restraint Department mainly strikes the Combat Department, the Father of Battle. Four times restrained the War King, 2.75 times the restraint of the Secret War, and the current Secret War may also appear a new resident elf (Night King). Attributes are not too cold to strike, and there are still quite a few elves in the dual-attribute battle system.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Although there are 9 restraints that are more than 2 times, the soul seal effect of this elf is locked to no more than 2 times, and the red damage after the addition of its own blow is divided by the restraint multiple, which greatly enhances the survival and battlefield ability of this elf. And we said before, this elf, if there is no damage reduction or control means, it can not climb PVP.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Soul Seal: Jay

When you are a natural enemy of your opponent, the damage you take is divided by a restraint multiple (up to a maximum of 2), and when the opponent is your own natural enemy, the damage you inflict is multiplied by a restraint multiple (up to a maximum of 2)

At the beginning of the round, if the sum of its current stamina and speed value is lower than the opponent's, it will make the opponent's speed and hit -1, if the sum of its own attack value and special attack value is lower than the opponent' attack, it will make the opponent attack and special attack -1, and if the sum of its own defense value and special defense value is lower than the opponent, it will make the opponent defend and special defense -1;

When at least 1 of the above effects are not triggered, 1/3 of the maximum stamina of the turn is restored at the end of the turn, +1 is used when the turn itself is not triggered, and if all 3 are not triggered, the opponent's turn effect is eliminated (boss is invalid)

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

The first Soul Seal effect has two effects, one is survival and the other is output. Reverse targeting the restrained sprite, the damage reduction effect and output effect are doubled, greatly increasing the maximum limit of this sprite.

The second effect soul seal belongs to the weakened soul seal, and the weakening effect is added depending on the effect of its own turn. The trigger effect is different, restore stamina, pre-empt, eliminate rounds, feel that although the number of words is large, the sprite is a bit decent. It is exhaustive, but does not highlight the characteristics and special positioning of this elf.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Sprite skills

Seal of a Thousand Shadows: first 3 strong chaos, no trigger compensation to see the face paralysis control, absorb the opponent's 20% maximum physical strength, each use increase of 10%, the maximum 40%; the chaos of this abnormality is still relatively small, a little surprising is that according to the conventional this attribute should be sleep control, did not expect to compensate for the paralysis control, is in line with the environment out of the abnormality, because the brush sleep control is too much.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Eagle Breaker Dome: Must hit; Eliminates the opponent's turn-type effect, eliminating the abnormal state of 1 successful autoimmunity; 100% confusing the opponent; 100% paralyzing if the opponent uses the attack skill within 3 rounds; and reducing the damage caused by the next 2 turns by 300 points if the opponent uses the attribute skill within 3 rounds;

Bullet control is a bit interesting, the attribute elimination round is exempt from control, 100% a chaotic control, the turn as long as the opponent uses the attack to trigger paralysis, which is different from the batting control, there is also a MISS, corroded situation, but the use of skills is different, binding an attribute limit of the opponent to reduce damage.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Scattered Cloud Shadow: Strengthen with soul seal effect is relatively strong, 4 rounds of blood return anti-powder, dodge, critical hit;

Kobelco: The opponent's attribute skill fails within 2 turns when the first shot is taken; this skill is a bit interesting, once the first hand is decided, this skill belongs to the skill of suppressing the opponent's attribute dog, and it has an advantage to attack the elves that rely on attributes, such as the Genshin, Tinder, Mercy and other elves. The back shot has an elimination of opponent turn effects; missed hits compensate for blood and damage reduction, and overall 150 is still a bit interesting.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

Ling Feng Yi Tianxiao: The opponent's ability to make +1 can be used with the weakening of the Soul Seal; the abnormal state of immunity and rebound within 3 turns makes up for his own lack of attribute elastic control; the opponent's damage increases by 50% when the ability drops, which greatly increases the red damage ability; the total of the additional ability drops *50 pink damage, both red and pink.

Sprite Summary

The strength of the genie is obvious, and the seemingly decent actually matches the playability of the skill group is still very high, especially with the unpopular abnormality, which greatly increases the game effect. Elf damage is also more significant, especially the weakening and injury enhancement effects, which play a complementary role, and have both red and pink.

Sail: Geralt Skill Combat Analysis! Counter was gram genie, coefficient double force lock!

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