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Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

In the Glory of kings, after each version update, there will be some new content or changed content, players in this way to develop a new game that fits the version, always able to quickly improve the rank in the case of surprise, which is also called "version dividend" by players! After the S26 season update, there are many contents that can be called "version dividends", from Zhang Fei who "installed hardcovers" at the beginning of the confrontation road, to the Shield Mountain and Yaoka Invincible BUG, which have allowed many players to quickly improve their positions, but the follow-up targeted has been weakened and changed!

Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

At this point, the "version dividend" of the S26 season seems to have disappeared, but many old players understand that as long as they are careful enough, they can always find the "upper score code" that makes them stronger, and now they can still be used and more common, that is, the almost invincible head-to-head performance of the ten thousand flesh armor!

Many players are probably already in the rankings, encountered some difficult to wrap meat armor, they often have tens of thousands of health points, but also have the ability to kill the back row, which is a serious disruption to the balance of the game, but for now there is no possibility of weakening.

Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

In the current version of the ranking, the experience of the mage and the middle single is originally very poor, and in the case of encountering the other party with meat armor, there is no chance to resist, because if you encounter the full output armor, there is still a chance to fight back, relying on high output to kill it!

But the meat armor is not afraid of being seconds at all, almost all meat armor defense is ridiculously high, no matter any shooter or mage has no possibility of killing it, the actual performance is to be chased and flashed to escape, it can be described as extremely embarrassing, but there is no choice but to humblely ask for the protection of teammates.

Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

So is the armor of ten thousand flesh and blood really invincible? Putting aside the impulsive conclusions, if you think about it carefully, you will find that no hero can be invincible, because once this happens, it will inevitably encounter a strong weakening, and often within a week, it will be adjusted!

And the meat armor obviously does not have this condition, then he must have defects! In order to better understand the key to the problem, first of all, it is necessary to understand how the meat armor is played, and how to ensure sufficient output in the case of full meat, which is the key point.

Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

Take the common meat knife, resistance boots, red lotus cloak, anti-armor, meat magic suit and violent armor outfit, you can see that there is no output equipment, most equipment can provide passive damage, and there are also equipment that provide damage such as violent armor!

From the composition of the damage of the flesh armor, it can be divided into the following aspects:

The percentage spell damage provided by the Giant Grip of the Wild Knife, the 2% passive spell damage provided by the Red Lotus, the passive spell damage of the anti-injury thorn armor, and the passive spell damage after the armor move is opened, through the damage composition, you will find an interesting place, the passive of equipment and skills provide spell damage!

Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

And the output roles of mages and shooters often do not produce spell defense equipment, so that even if the physical damage output of armor is not efficient, relying on the enhancement of skills plus passive spell damage also has the ability to kill the back row, then the fatal shortcomings appear!

Since the main component of the output is spell damage, is it possible that simply choosing a spell defense piece of equipment can limit the output efficiency of the armor as a warrior? The answer is yes, the fatal flaw of the flesh armor is that it is very afraid of spell defense restrictions!

Glory of Kings: Ten Thousand Flesh Armor Too Invincible? The player finds 1 weakness and sells it for 2080 coins

Therefore, in the game, if you encounter an opponent playing with meat armor, quickly and directly choose a 2080 gold witch cloak to ensure that there is no way to let the armor take you, and it is this fatal flaw that the possibility of the meat armor being weakened is basically nothing, after all, the change is not necessary. And the player who uses the armor, if he sees the opponent dressed like this, he can replace the red lotus cloak with a black cut, and the anti-injury thorn armor can be replaced by the power of the grandmaster to counteract, which shows that the game process really needs to fight wits and courage, and only smarter players can get a better game experience.

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