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King glory Pei Hu Three rhythm points that novices must know

Pei Huhu

King glory Pei Hu Three rhythm points that novices must know

I don't know if you ever thought about a question when you played Tiger, why is your operation obviously so good, but you always feel that you can't play an advantage? Why do you catch people who should be arrested, but still can't move the rhythm? Is it really too hard to say that this hero is really too hard? Or is there something wrong with your playing style? If you want to know the answer, please be sure to read it carefully.

First of all, if you want to play tigers, you must first figure out where the tiger is strong. On the development is not as good as Han Xin, on the outbreak can not catch up with Na Ke Lulu, and even the degree of the show is not as good as Li Bai, but why can he stand in the high-end round? It's because it's good to grab the rhythm.

What is Grab Rhythm? Grabbing the rhythm means that everything you do is the most important thing in the current time period. For example, the two-minute dragon, the ten-minute dragon, and the 20-minute Storm Dragon King are all rhythm points. So if you want to play tigers, you must remember which rhythms are more important in the game.

First of all, the first important rhythm at the beginning of the game is to reverse the wild, under what circumstances can you reverse the wild? First, the other side's fighting power against the wild can not be too strong, such as Zhuge Liang, Luna, Li Bai, Ah Ke this kind of wild area is very good to oppose, and like Liu Bei, Tangerine Right Jing, Han Xin this kind of is not very good to oppose, secondly, when you oppose the wild, you also have to ensure that your home road and the opposite middle road clearing speed can not be too different, Yang Yuhuan, Zhou Yu such mages on the opposite side of the field is very dangerous, if there is Mozi, Daji, Wang Zhaojun such a mage on the other side, the anti-wild will be much easier. And when you decide to oppose the wild, you must hide your vision, wait for thirty-four or five seconds to enter the wild area, when entering the wild area, try to press the punishment at the same time as the second stage of jumping and scratching the buff, so that you have the greatest chance of grabbing the buff, take the buff or do not hesitate to go directly, do not fall in love, otherwise it is easy to send a blood. Of course, if you are a novice player, then Xiaobian does not recommend that you go to the anti-wild, honestly open on the line, this version, generally take the red directly to get blue, so that there is a double buff in a minute, and then go to catch people or grab the middle road River Spirit is not vain, and then the rhythm point of the opening game is caught.

How the tiger takes the rhythm in the next four minutes. First of all, the most important point for tigers in the first four minutes is to take red, because red buff can provide the ability to retain people, and the premise of doing other things must be that there is red on the hand.

Secondly, the second rhythm point of the tiger is support, to ensure that as long as there is a harvest opportunity nearby, it is necessary to support, even if it is only two levels, or the wild monster has just brushed half, it must be given priority support, because the tiger hero is different from the rhythm of other wilds, that is, to obtain development by suppressing the opposite side, so in the early stage, you must do support at any time, and play tigers also have to do a little, that is, always observe the direction of the enemy, because many waiting enemies are far away from us, there is no time or no state support, Then at this time, we must learn economic swaps, such as the other side on the road to open the dragon, since it can not go, then decisively open the dragon, to achieve economic swaps, from the overall situation is not a loss, this is particularly important in the headwinds. Overall, the three most important points in the first four minutes are to take red support and exchange economies at any time, and finally to clear their own Ono.

King glory Pei Hu Three rhythm points that novices must know

The next four to ten minutes, usually this time, the most important rhythm is to push the tower, because every time a tower is demolished, the opposite side will lose the corresponding field of view, and then go to the line, anti-wild, squatting people will be very convenient, but in the middle of the push tower, you need to pay attention to: persimmons to pick soft pinch, which way teammates have an advantage, first push which road, which road to guard less people, push which road, it is best to push the side road first, and then push the middle road, but there is no opportunity to push the tower, go to open the dragon, the first ten minutes of the dragon, Xiaobian suggests that everyone take the tyrant as the mainstay, Because the offensive rhythm was more than ten minutes ago, the tyrant's buff was more suitable. To sum up the rhythm point of four to ten minutes, it is to push the tower first, followed by the tyrant, and finally to brush the wild.

King glory Pei Hu Three rhythm points that novices must know

After the last ten minutes. From ten minutes onwards, what you want is to take the line, no matter what you want to do, you must first take the line of troops, at least take the river, and the later line of soldiers can not only broaden the horizon, but also make it more convenient to squat people, but also to restrain the opposite side of the defense. And when the line is taken well, you can push the high ground again, and if you can't get on the high ground, you will find an opportunity to play the master, and when you play the master, remember to put the dominant vanguard in the middle road, because in the later stage, most of the team battles are played in the middle road, so the injury-free buff of the dominant vanguard is particularly important. In general, after ten minutes, you only need to do three points, the first is to take a good line, followed by finding an opportunity to push the highland, and if you can't get on the highland, you can go to dominate.

King glory Pei Hu Three rhythm points that novices must know

Finally, let's show you the tiger's outfit inscription, I suggest that you use this set of inscriptions, if you do black cut first, the big move cools faster, I feel that it is still easier to use

King glory Pei Hu Three rhythm points that novices must know
King glory Pei Hu Three rhythm points that novices must know

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