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All-Hero Damage Weakened? Fist plans to slow down the League of Legends team battles

Developer Riot Games is preparing for major changes that League of Legends are developing, and on the Reddit forum, game developer Riot Axes revealed that they plan to weaken the growing damage in Season 12 to slow down the rhythm of team battles, and it is unclear whether these adjustments will apply to all heroes or only for some heroes.

All-Hero Damage Weakened? Fist plans to slow down the League of Legends team battles

For some time now, some League of Legends fans have been complaining about the rhythm of the hero's team battle, especially how quickly the current season ends. Over the past few years, League of Legends players have gravitated toward faster battles, with an average team battle time of 14 seconds now, whereas in previous versions, team battles sometimes lasted up to 1 minute, with an average team battle time of 22 seconds at the time.

Riot Axes said this was caused by overcorrection in balance, a problem that Fist hopes to address by the end of Season 12. While high-damage combat is exciting for some players, this usually comes at the cost of a clear articulation of the skill.

The League of Legends developer promised: "We will discuss changes aimed at slowing down the pace of team battles in the coming weeks. "We have not yet confirmed what these changes might be.

All-Hero Damage Weakened? Fist plans to slow down the League of Legends team battles

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