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Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Note: The following is the 12.3 version adjustment plan shared by the designer, does not represent the final result, all the national service is subject to the official announcement!

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Yesterday the designers shared a list of changes planned for version 12.3, and today they brought detailed changes, which are somewhat different from yesterday's list.

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Hero Enhancements:

Lilia:

R Skill Sleep Duration: 1.5/2/2.5 sec increased to 2/2.25/2.5 sec.

Quinn:

W Skills:

Attack Speed Bonus: 20/30/40/50/60% increased to 28/36/44/52/60%:

R Skills:

Damage bonus: 40% total AD increased to 70% total AD;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Brand:

passive:

Kill the target to get mana return (regardless of whether the Blazing Flame effect is triggered).

Prioritize nearby targets over Brand;

Heroes Weakened:

Zeli:

Luna's Hurricane no longer stacks skill levels;

Xena:

Soul drop rate after killing creeps: 10% reduced to 2.7777%;

Caitlin:

Grow Attack Damage: 3.8 reduced to 3.4

Q Skills:

Damage bonus to subsequent targets: 60% AD reduced to 50% AD;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Ammu:

Growing Armor: 3.5 reduced to 3

E Skills:

The damage reduction effect reduces up to 50% of each damage;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Couch:

Ammo Pack First Refresh Time: 8 minutes Adjusted to 10 minutes;

Ammo Pack Subsequent Refresh Time: 4 minutes Adjusted to 5 minutes;

Akshan:

Additional movement speed: 35-75 adjusted to 20-75

Three-Ring Damage: 20-175 reduced to 10-165

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Trist:

Q Skill Damage:

60/105/150/195/240 (+65%AP) adjusted to 60/100/140/180/220 (+70%AP)

Attack Speed Bonus: 20/25/30/35/40% reduced to 10/17.5/25/32.5/40%;

Loveland:

Base Damage: 75/115/155/195/235 reduced to 75/110/145/180/215.

Gana:

Bugs about glacier amplification have been fixed;

Hero Tweaks:

Ali:

Killing a creep or monster will provide a Shard of Essence to Abeaver, and after obtaining 9 shards, it can heal Abury with 40-120 (+25% AP) health.

If a hero who has been injured by Aku is killed within 3 seconds, Aku will enjoy their essence and heal 80-200 (+35% AP) health;

All skins will receive new visual effects of the treatment effect;

Mana Cost: 65-85 adjusted to 60-100;

W Skill: Demon Foxfire

Base Damage: 40-140 increased to 60-160

Mana Cost: 45 reduced to 25

Xenomorph Duration: 5 seconds Reduced to 2.5 seconds

Movement speed bonus duration: 1.5 seconds increased to 2 seconds

Updated hit logic and visual effects sharpness adjustments;

Ability Damage: 60-180 (+40% AP) increased to 80-200 (+60% AP)

Mana Cost: 70 reduced to 50

Removed: No longer provides a 20% damage bonus to the target;

R Skill: Spirit Raid

Duration: 10 seconds increased to 15 seconds;

New - While spirit raids are active, use passively depleting heroes' essences to extend their reforging duration to up to 10 seconds, and provide additional spirit raid layers (up to 3 layers to store);

Visual effects sharpness adjustments and added prompters;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Nami:

Passive will get more continuous decay of the movement speed bonus;

Equipment Adjustments:

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Turbine alchemy tanks:

Replenish fuel: Accumulates alchemical tank layers when moving and dealing damage Adjusted to accumulate when moving and when taking damage;

Stack distance per layer: 15u adjusted to 25u

Bonus damage to wild monsters: 175% increased to 200%;

Bonus damage to creeps: 25% increased to 30%;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Divine Separator:

Health: 400 reduced to 300

Attack Damage: 35 increased to 40

Crafting Route: Net Eclipse + Flare + Burning Gem + 700 Coins Adjusted to Calfield's Warhammer + Flare + Burning Gem + 700 Coins;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Thirsty Blood Tomahawk:

Health: 450 reduced to 300

Attack Damage: 45 increased to 55

Crafting Route: Iron Whip + Net Eclipse + Burning Gem +300 Adjusted to Iron Whip + Calfield's Warhammer + Burning Gem + 300 Coins;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

The Power of Three Phases:

Health: 200 increased to 300

Triple Strike - If the target is a hero, the base attack damage is reduced by 6% to 3%;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Straker's Challenge Handguard:

Remove: Healing effect

New Passive: Gain an additional attack damage equivalent to 40% of the base attack damage

Duration: 4s Reduced to 3.75s (attenuated)

Shield Value: 100+8% Max Health Adjusted to 75% Extra Health;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Dance of Death:

Total cost: 3100 increased to 3300

Damage Reduction Type: Physical Damage Adjusted to Physical and Magic Damage

Damage Reduction: 35/15% adjusted to 30/10% (Melee/Ranged)

Healing Effect: 15% MAX Health adjusted to 175% Additional AD

Healing Mechanic: Participate in kills or assists Adjusted to heroes you have hurt are killed in 3 seconds. When a shield is on the body, the healing effect can also be triggered;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Black Cutter:

Attack Damage: 40 increased to 45

Health: 450 reduced to 350

Skill Rush: 25 increased to 30;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Greedy Hydra:

Attack Damage: 65 increased to 70;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

The Devouring of Mamodius:

Attack Damage: 50 increased to 55

Skill Rush: 15 increased to 20

Shield Value: 200+20% Max Health Adjusted to 200+225% Extra Health (70% For Range)

New: When the Savior Blade effect is triggered, get 12% all-round blood sucking effect;

Hex Drinking Magic Knife:

Attack Damage: 20 increased to 25;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Axe of the Furnace:

Cost: 1100 reduced to 1000;

Version 12.3 changes Details: Cards, planes, policewomen weaken a lot of equipment balance adjustments

Broken King's Blade:

Total cost: 3200 increased to 3300

Blade of the Mist: Attack collateral damage - 10/6% target health Adjusted to 12/8% target health;

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