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Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

author:Nana's dance text plays the game

Because there is not enough troops, or even when there are no more troops, the RPG ability of the Terran 3 heroes is extremely powerful, and many players refer to the Terran 3 heroes as the 3 rogues. But in fact, in Warcraft 3, if there are not only 3 heroes, the heroes of the Terran race should be called 4 rogues. This time, Wuwen went with everyone to see why the heroes of the Terran race would be called rogue heroes by everyone.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

<h1 class = "pgc-h-arrow-right" > Grand Mage + King of the Hills + Paladin (Traditional 3 Rogues).</h1>

This is the most impressive Terran 3 rogue for most players, these 3 heroes come together, can greatly improve the combat effectiveness of the troops, not to mention, the RPG ability of the three heroes will also be greatly improved. And after they are combined, these three heroes will become like this.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

Grand Mage: The Grand Mage himself has a brilliant aura that can provide a continuous blue amount of recovery for himself and his surrounding friendly forces, and with the Brilliant Aura Grand Mage, combined with the Paladin's Pious Aura and Holy Light Technique, it will provide a powerful mobile barracks for the Terrans. When there are not enough troops left, only the hero RPG remains, with the water element blessed with the Holy Light Technique and the Pious Aura, it will be a presence that will be difficult for all enemies to deal with (Note: The Pious Aura is the aura of the Paladin, called the Concentration Aura in the old version).

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

King of the Hills: As a hero of strength, the King of the Hills himself is still somewhat lacking in blue. After having the Grand Mage's Brilliant Aura, the Paladin's Pious Aura, and the Holy Light Technique Blessing, the front row ability has been greatly improved, and the skill output ability will become extremely terrifying. When fighting against the opponent's large troops, such a king of the hill knocks on the floor, which can knock the opponent to the scalp and tingle; and when there are not many troops, everyone plays RPG, the Storm Hammer is definitely a killer existence.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

Paladin: Friends who like UD know that DK can only milk his own troops, and it has always been a little uncomfortable that he can't return his own blood, and opponents often use DK as their own fire collection object when facing UD. In the Traditional 3 Heroes of the Terran Race, paladins do have a similar problem. However, because of the armor blessing of the pious aura itself, the skill of the Holy Shield Technique, which can make oneself invincible, and the brilliant aura of the Great Mage, it is not an exaggeration to say that it is the strongest milk tea in the team.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

After reaching level 6, the Grand Mage can use the big move to lead the team to fly everywhere, attacking and retreating. As long as there are still some units that can be moved or scattered civilian houses on their side, they can easily lead the troops to leap over the map. After the King of the Hills reached level 6, the additional armor, life and attack power blessings brought by the gods under the gods greatly improved the hero's combat effectiveness, not to mention, the additional magic immunity effect made its combat effectiveness soar.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

<h1 class = "pgc-h-arrow-right" > Grand Mage + King of the Hills + Blood Mage (Explosive 3 Rogues).</h1>

Such a three-hero combination is often used when it is more dependent on the King of the Hills' explosive ability. Especially in the version that many players like to start the King of the Hill, so that after the 3 heroes go somewhere, the comprehensive combat power will become extremely scary. And these three heroes combined, can play the following combination effect.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

Grand Mage + Blood Mage: Blaze + Blizzard + Brilliant Aura = King of Demolition. Once the Great Mage and the Blood Mage get the Ice and Fire skills, the demolition ability of enemy buildings is so powerful that I believe all my friends will not be unfamiliar. And, after all, the skill damage of these two heroes is not low, the range is not small, and the powerful continuous damage also makes it difficult for opponents to repair the building.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

Grand Mage + Blood Mage + King of the Hills: Aura of Splendor + Banishment + Hammer of the Storm = Strongest Burst. With the existence of the Brilliant Aura, the Blue Amount of the King of the Hills and the Blood Magician has enough protection, not to mention, the Blood Magician will greatly increase the Skill Explosion of the King of the Hills after adding the Banishment Skill to the opponent. In this way, the scalp of the opponent's hero can be hammered, not to mention, there are not many units in the opponent's troops that can withstand this kind of explosive damage.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

In addition to the effect of their combination, after coming together, they are also very powerful in personal ability. The king of the hill and the grand mage have similar combat power to the traditional combination of three rogues above, although the defensive ability is a little weaker, but the offensive ability will be greatly improved. Next, let's focus on the combat effectiveness and strength of the Blood Mage in this combination.

Strongest Restriction: As we all know, among the heroes commonly used in battle, except for the Priestess of the Moon, the blue weight of other heroes is very large. However, the appearance rate of the Moon Priestess is very low, so the Blood Mage who has the mana siphon that can continuously absorb the amount of blue from his opponent can be said to be the strongest limiting hero.

Strongest Supply: In addition to inflicting extreme restrictions on opponents, the Blood Mage is also the strongest supply for his own heroes. After all, the skill of mana siphon, in addition to absorbing the opponent's blue amount and restricting the opponent's play, can also provide blue supply for their own heroes, greatly improving the continuous combat ability of their own heroes.

Warcraft 3: It is said that the Terran 3 heroes are 3 rogues, but they have 4 rogue grand mages + king of the hills + paladins (traditional 3 rogues) grand mages + king of the hills + blood magicians (explosive type 3 rogues)

Strongest Summoning: The Phoenix summoned by the Blood Magician, although it also has a weak period after becoming an egg, but because it is an aerial unit, it is also a magic reason, and the comprehensive combat power is very powerful. In the later RPG, there is no doubt about how powerful the phoenix with extremely terrible damage is.

Well, today's sharing is here, I don't know if you like "Warcraft 3" friends, do you like the Grand Mage + Paladin + King of the Hills more, or like the Grand Mage + Blood Mage + King of the Hills more?

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