There were many fighting games during the game hall period, but there were not many that could really be remembered by players.
After all, at that time, we didn't know the name of the game, and it was basically a nickname. "Kombat Blanca" was one of the most impressive games for many players that year, but after leaving the game hall, it has not been found, because I don't know the name, and I can't search.
The background characters that appear in the game are all various lords:
Characters:Kombat Brenda, also known as Ancient Roman Showdown, is a cold weapon fighting game with Western mythology. From today's point of view, the game's music is monotonous, the attack judgment is strange, and there are even many bugs.
It is very popular in the game hall, and it can catch fire wherever it has appeared.
The game was released relatively early, and for players at the time, this game should be the first cold weapon fighting game
But also because the listing rate is not high, the game has become an unpopular game in the eyes of today's players.
The game has added a lot of fresh settings, which makes people shine. Such as "Burst System", "Failure Screen", "Hide Must Kill", "Elf System". For players, the most important thing is a few girls in the game, and the pitiful expression after each defeat is particularly painful.
The game hall that will use the most is the big man, his shape should be from the "Barbarian Ke Lan", the power is infinite, the throwing skills are convenient. The game does not require you to play continuously, the difficulty of getting started is not high, and many times you can successfully pass the level by hard fighting.
Each character appears with an armor shield, and when hit, the armor is dropped first, and then attacked later and will be injured. At that time, when friends encountered female enemies, they would often knock off all the armor first and then slowly kill.
Although the game was released relatively early, the character image and texture are really well done, and it still looks very emotional.
The appearance of the two female protagonists is relatively high!
At that time, I didn't know that there were still kill instructions in the game, and occasionally I rubbed out a skill, and it was basically impossible to rub it again.
The characters chosen by the players are generally the big man, and two swordsmen who use shields, and the female agility is relatively high and not easy to control.
The most damaged move comes from the big man, whose throwing skills can directly take away a quarter of the opponent's health, which no one else can do. And his throwing skills take precedence over others.Game BUG:
The game has several bugs, that is, two big men can actually fall at the same time. This is something that has never happened in the history of fighting games. What is the principle of this, and how to borrow power?
Fight the BUG that appears in the boss, stand still after the opening to let him kill, and the moment he falls to the ground, he will enter an invincible state as long as he hits it. This technique is something that almost all players will slowly torture to death after an invincible trigger.
Obviously, he was a very powerful enemy, and eventually became a poor worm to let others vent.
In the end, the boss's AI is also very problematic, after a certain degree of fighting, he will keep jumping, at this time as long as we do not attack him, wait for the end of the time, we can easily win the victory. The premise is that your blood volume is higher than his!I always thought that these bugs were due to piracy, but when I played the emulator, I found out that the same was true in the original version.
The game is out of the way
The game hall really didn't know the move instructions at that time, so many skills could not be released.
After many years, we got the instruction sheet and found that the trick was more difficult, even if it did not require energy, it was difficult to rub it.
So, what skills do several of the protagonists in the game have?
Julien
Turn chop
↓↙←+B
Spear protrusion
← → + AorBorC
Revolt
ABC presses and holds, almost four or five seconds after entering ↓ and releasing the ABC at the same time
The Inflammation of the Earth
ABC press and hold, almost four or five seconds later, when entering ↑, at the same time release AC
angel
ABC presses and holds, and after about four or five seconds, when entering →, release acC at the same time
Spirit Zen
Vacuum sword
Moon hua water wood sword
→↘↓↙←→+A
Poisonous blood
Hold down ab to charge for a period of time, after which it is released
Poisonous fog
Hold the BC charge for a while and then release
Ghost Effects
ABC presses and holds, and after about four or five seconds enter → and release the ABC
Gurianos
Magic Ball
↓↘→+B
Sun Chop
←↙↓↘→+C
Spikes
Dai Oklas
fireball
Moonlight Chop
Iriana
Swirl cut
Rotary spikes
Explosive inflammation
ABC press and hold, almost four or five seconds after entering ↓, while releasing the ABC
McGill
Sprint hard hit
←蓄→+A、B、C
Giant spin chop
AB, BC, AC are all available
Many moves we are looking at the CPU in use, but they can not release, after reading the instruction table, do you think it is still the best way for migrant workers to play?
In fact, most of the moves have no practical value, most of the skills that are difficult to release cannot be used in actual combat, and it is very likely that others have suppressed you when you rub the moves. And if the rub fails, it is difficult to turn over.
It is also so that at that time, playing this game appeared a lot of "random punches to kill the teacher" screen.
Yes, these are all fond memories of the arcade era.
Today, when we see these games again, we always lament that the years are not sparing. Arcade players of that year have long passed the age of establishment, playing games less and less, but the nostalgia for the game hall is growing day by day.
Oh, yes! I am very fortunate to have access to so many arcade games in the past, and the bits and pieces in the game hall are still fresh in my memory, after all, this is our best youth!