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"I'm scared", the unforgettable plots of the game

author:PeJoy Games said

I've played many games, and while some of them may be old, some of them are deeply etched in my mind. They may not necessarily be the best part of the game, but they have occupied a significant place in my gaming career.

Legend of the Paladin Sword

"I'm scared", the unforgettable plots of the game

This game is widely known in the Chinese world, telling a love story that can be sung and wept, starting from the male protagonist peeping into the female protagonist's bath, to multiple female protagonists liking the male protagonist and leaving life and death, and finally the male protagonist finds nothing... Seems a bit off topic. The most impressive scene of this game is when the male protagonist first meets the wine sword fairy, and the wine sword fairy demonstrates the sword technique to the male protagonist. The animation and sound effects of this plot were well done, and at the time, Chinese the game industry was absolutely superb. Also, I hate those disgusting labyrinths to this day.

Tomb Raider

"I'm scared", the unforgettable plots of the game

Although the Tomb Raider before the restart was far less than the current trilogy, it impressed me everywhere, especially the wild animals in the various sealed tombs, and even dinosaurs and aliens. I was still young, the game was all in English, I basically didn't understand the plot, I only knew how to run and jump and fight the enemy, who knew that walking and walking came to a scene with a sphinx, and there was somehow a hole under the sphinx. I looked into the hole, and it looked like there was water underneath, so I jumped down, but I didn't think the hole was so deep that Laura even screamed when she fell, which startled me. After falling into the water, I turned my head to see that there were two huge stone statues sitting in the water, which is still unforgettable.

StarCraft II

"I'm scared", the unforgettable plots of the game

The essence of Blizzard games is never in the single-player story, but there was a scene in starcraft II's single-player campaign that impressed me. In the battle of "In Utter Darkness", Zeratul sees the future in some way: Amon has wiped out and controlled Terrann and Zerg, and Protoss is just around the corner. In order to make a final resistance to Amon, Protoss' hero cluster, after eliminating countless waves of enemy attacks, finally all the heroes of Protoss were heroically sacrificed, and the scene was moving.

Dead Space 3

"I'm scared", the unforgettable plots of the game

The Dead Space series, although inspired by Resident Evil 4, in terms of survival horror games, in addition to the absence of handsome men and women, I think it is a work that can be compared with the Resident Evil series. One of the main features of the Dead Space series is the addition of space elements, the protagonist floating in outer space, leaving my heart occupied by a feeling of emptiness, loneliness and helplessness. While it's undeniable that Dead Space 2 does a better job than Dead Space 3, Dead Space 3 has a plot that reaches the extreme of "emptiness, loneliness, and helplessness." In the eighth chapter, the protagonist crashes into an ice and snow planet, the sky is full of snow, the road ahead is not clear, he is seriously injured, his helmet is destroyed, and his body temperature continues to drop. Walking along, only to see some discarded devices left by the predecessors, giving people a sense of desolation, coupled with the sudden appearance of Necromorphs in the snow, it was instantly desperate.

Resident Evil 7

"I'm scared", the unforgettable plots of the game

After the long and stinky Resident Evil 6, Generation 7 is back on track, turning Resident Evil back into a survival horror game. The game that I remember the most is that Ethan's wife suddenly went crazy, violently took a knife and inserted the protagonist, and later cut off the protagonist's hand with a chainsaw, I was shocked at that time, how come I was seriously injured shortly after the game started? How to survive?

Detroit became human

"I'm scared", the unforgettable plots of the game

It's the best interactive movie game I've ever played, and there are three main characters: Connor, Kara, and Markus, and their stories are so great that it's hard to tell the difference. The game also has many impressive places, such as Kara and Todd fighting and escaping with Alice, Kara discovering that Alice is also a bionic man, Luther rescuing Kara and Alice from Zlatko, and the Canadian customs officer welcoming Kara and others in, but none of these scenes impressed me as Connor decided whether to kill Chloe. Obviously, Kamski has a lot of bionic people who are exactly the same as Chloe in his home, and Connor also knows this, but I am a person who operates Connor, and I really can't bear to kill the Chloe in front of me, I don't know what will happen if I let a bionic person play this game?

God of War 4

"I'm scared", the unforgettable plots of the game

In fact, I don't like European mythology, but I saw that the score of this game was extremely high, so I "reluctantly" bought it to play, who knew that soon after the game began, it gave me a very memorable battle plot: Kratos vs Badr. When I first saw Badr's body shape, I thought he was a stinking fool, and he couldn't imagine that his strength was so amazing. It was so shocking that it was hard to describe the shock I felt when I played this battle for the first time. Having played so many games, I have never seen a battle as smooth and "flowing" as the God of War. Coupled with god of war's unique "one shot to the end" performance method, the several offensive and defensive conversion processes in the battle between Kratos and Badr are even more "earth-shattering", which really impresses me.

Red Dead Redemption 2

"I'm scared", the unforgettable plots of the game

There are many things that Big Cousin 2 appreciates, such as the huge open world, the real picture, the interaction of different things, etc., but these are not as good as the plot of the game, not as good as the story of the protagonist Arthur Morgan.

In the later stages of the game, Arthur's illness becomes more and more serious, and Arthur's words to the nun, "I am afraid", make me break through in an instant, but a "small thing" that helps others impresses me even more. In later missions, Arthur collects a debt from the last man, who has the same name as Arthur, who knows that when he arrives at his house, he only sees his widow. Sadly, she said that her husband was dead, working to the death to pay off the debt, and asked Arthur bitterly if he wanted her son's shoes, whether he wanted food in their stomachs, whether he wanted her to sleep with her, and her home was almost gone. This scene really made the debt-collector Arthur feel helpless, and he was infected with tuberculosis because he was chasing the debt from the desperate Thomas. If he were to attack these weak people at this moment, how would it be different from the robbers who killed his wife and children for 10 dollars? So, Arthur simply relieved her of her debts and gave her a sum of money. This is only the most humble of Arthur's last many assistant performances, but perhaps it is this simplicity and directness that I will never forget.

"I'm scared", the unforgettable plots of the game

These are the most touching moments in the game, I wonder if you all feel the same?

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