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"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

author:Ranger Net

Bandai Namco's new work Dragon Ball: Broken Boundary Fighter was tested for the first time last month, and after the test, the media interviewed Ryosuke Hara, the producer of Dragon Ball: Broken Boundary Fighter, and asked him to answer some questions about the game. Let's take a look!

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

Dragon Ball: Fighters of the Broken Boundaries is an asymmetric action game set in the world of Dragon Ball: Alien Warfare 2, featuring Dragon Ball's most iconic rival character, the Invaders, and ordinary citizens with no extraordinary powers, "Survivors". Players can choose to become an "invader" or a "survivor" and use their respective moves and items to win.

The goal of the "survivor" is to hide from the sight of the powerful invaders and flee the battlefield, while the goal of the "invaders" is to bring down all the survivors and prevent them from escaping. Because the survivors have more than one condition for victory.

The interview with Dragon Ball: Fighters of The Boundary Breaker is as follows:

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

Q: The idea of each skill of the newborn survivors is quite interesting, but there is no demonstration teaching of the novice level, will this future official version be available?

A: Yeah, especially what survivors have to do, there's a lot of hard parts in beta. So in the commercially available version we will have beginner teaching to let players understand the rules of the game and how to operate.

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

Q: In the demo map, there are vehicles for survivors, but the noise sound design is a bit annoying, it can be understood that the design is made to remind the invaders, but the invaders themselves can detect "qi", or use dance techniques to observe ground activities, which is quite advantageous in itself, why let the vehicles emit sounds, and will more other vehicles be launched in the future?

A: Thank you for your feedback, we will use this as a reference for development, regarding the issue of vehicles, please look forward to the follow-up publication.

Q: The mechanics of collecting Dragon Balls are interesting, but quite difficult for survivors, and if I collect Dragon Balls, my wish should be to win immediately, rather than transforming into a Super Saiyan to fight the invaders. Will the desire for Dragon Ball change in the future?

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

A: Thank you for your feedback, we will adjust the settings according to the player's ideas.

Q: Survivors need to collect energy to transform, but there are also players who only want to play hide-and-seek, when players gather, can they pass on their energy to other players and let players who want to fight fight?

A: The status quo is that it is not allowed to transfer energy to other players, but the marking function allows players who want to fight to absorb energy and increase their strength.

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

Q: From the propaganda map, it is foreseeable that there will be frisha, Puu and other invaders to join in the future, but after playing Cyru, it was found that Cyru had the ability to defeat all the survivors in the first stage, and it felt that the invaders needed more changes in each stage to have different experiences, can the producers slightly disclose the stage variability of Frisha and Puu?

A: At this time, we are unable to disclose the information of other invaders, so please look forward to our follow-up publication.

Q: We have found that there is a transfer mechanism in the game, so will Dragon Ball: Fighters of The Broken Boundary be a free game?

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

A: We haven't released the price of the game yet, but we're sure it'll be available at an affordable price.

Q: Will games provide cross-platform connectivity in the future?

A: There are currently no cross-platform plans.

Q: What was the most opinion received on this test? Was there anything unexpected about the test results?

"Dragon Ball: Breaking The Boundary Fighter" producer talks about public beta impressions More news to be released

A: We are very grateful to the players who provided valuable advice this time, which is quite helpful, including the balance between the aggressor and the survivor, the display and operation of the purpose, and the improvement of the aggressor's priority function, which the player has given a lot of these comments and requests.

Q: Can you tell us how many invaders and maps there will be when they go public? Will there be a way to play outside of 1v7?

A: For now, we are still focusing on 1v7 gameplay, and looking for the most fun under this rule, as for other invaders and maps, please look forward to our subsequent publications.

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