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Vagabond interviews the producer of Sophie's Alchemy Workshop 2 In a world where the sky feeds

author:Nomad starry sky

After two generations of game heroines, the Alchemy Workshop series has no surplus value of squeezing meat legs, and Sophie's Alchemy Workshop 2 puts the protagonist back on Sophie in the "Incredible Series". On the eve of the game's release, we interviewed Kizo Hosoi, a producer at GUST Studios, and got a lot of news about the game system and characters and settings.

Q: This game has added a new weather system that can be controlled, and different weather will have various effects on the terrain and collection points, will this become the main puzzle solving element in the game?

A: Yes, in this game, you need to control the weather to explore the collection site, but only special maps require complex weather control. Players can first master the method of controlling the weather on the normal map, accumulate experience and then challenge the special map.

Vagabond interviews the producer of Sophie's Alchemy Workshop 2 In a world where the sky feeds

Q: What are the similarities and differences between the harmonization system of this game and the previous one?

A: The puzzle blending used in the "Incredible" series is simple and profound, and has been well received by many players. We don't think the blending system in Sophie's Alchemy Workshop 2 should change this sense of balance either.

The new element "Link" has been added to this game, which is more concise and easy to understand while improving the playability, and the additional "Reverse Panel" allows players to freely choose different difficulties.

In addition, the previous interface only used color to represent different attributes, but in this game, different logos are used to distinguish between them, and strive to provide players with a playable system that anyone can easily get started.

Q: The combination technique "Double Trigger" launched by two teammates in battle has a very beautiful visual effect, will it become a decisive factor in the battle? Can the combination of different teammates also trigger different combination skills, resulting in different effects?

A: A "double attack" that uses alternating front and rear guards for continuous attacks, or "support defense" in which the defender protects the avant-garde companion accumulates enough DP to launch a "double trigger". While victory can be won without double triggering, unleashing a powerful blow at a critical moment brings the dead back to life in an instant, helping the player advance the battle, and each character acquires different double trigger skills.

Vagabond interviews the producer of Sophie's Alchemy Workshop 2 In a world where the sky feeds

Q: I noticed that Pilika's character has many Chinese elements, such as Chinese knots and official hats, and the game also appears with BGM played by erhu, will there be more surprises in this game that will make Chinese players shine?

A: Pilika has some relationships with Cornelia in Sophie's Alchemy Workshop and Lidy & Suri's Alchemy Workshop. Cornelliya wore a Chinoiserie costume, so she designed the image of Pilika in a similar direction.

Unfortunately, there are no other similar characters in this game except Pilika, if you are interested, you may wish to try "Sophie's Alchemy Workshop" and "Lidy & Suri's Alchemy Workshop".

Vagabond interviews the producer of Sophie's Alchemy Workshop 2 In a world where the sky feeds

Q: The subtitle of this game is "The Alchemist of Incredible Dreams", what is the reason for using "dreams" as the theme of the game?

A: The stage of this game is a fantasy world different from reality, so you can describe a variety of characters and stories. There is only one kind of timeline in the real world, and there is no going back, but if the dream world is used as a story stage, it is not surprising that the characters come from different time and space.

In the world of Sophie's Alchemy Workshop 2, Sophie encounters something, which is why there are certain results in the past and future of the "Incredible" series, and such a world setting can realize this long-lasting story.

Q: Sophie has always been a very popular protagonist in the Alchemy Workshop series, can you introduce her to new players? What is different about her compared to Lesha, who is also a popular character?

A: Sophie is a cheerful and gentle girl, hard working hard, but not good at handling details, and can't clean up the room. The secret of Sophie's popularity is her gentleness. She has been learning and using alchemy for the happiness of others, and I hope that everyone can feel the charm of Sophie and the strong Leisha.

Vagabond interviews the producer of Sophie's Alchemy Workshop 2 In a world where the sky feeds

Q: Finally, is there anything you would like to say to the majority of players?

A: Thanks to the support and love of the majority of Chinese players for the "Alchemy Workshop" series, the "Incredible" series has been from "Sophie's Alchemy Workshop" and continued through "Phyllis's Alchemy Workshop" and "Lidy & Suri's Alchemy Workshop" to this year, and finally ushered in the latest work of the series "Sophie's Alchemy Workshop 2" this year, so stay tuned to the "Alchemy Workshop" with different styles from the "Secret" series, which is both nostalgic and full of freshness, as well as the new story of Sophie and Prafda.

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