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Tribe & Machete Review: A unique exotic martial arts sandbox game

preface

Tribe & Machete is an open-world role-playing game launched by Hanjia Squirrel Studios, which was officially released in October 2021. Hanjia Squirrel Studio is mainly committed to the development of independent games, adhering to the unique Chinese style and Chinese culture, Hanjia Squirrel Game is mainly representative of "Jin Yongqun Hero X", "Jianghu X", "Jianghu X: Hanjia Jianghu", although there are only three games but they are quite well received, "Jianghu X: Hanjia Jianghu" is the first place in the IPAD paid list in the early days of THE release of IOS. "Tribe and Machete", at the beginning of listening to this name, I felt a sense of desolation from the western region, after entering the game, the art style of ink painting attracted me, I especially liked the artistic quality of this style, coupled with the exotic music, at that moment I remembered a famous verse "The desert is lonely and straight, the long river sunset is round", the painting style can be said to be very feeling, the sense of picture and the sense of music are very substitutionary.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Demo version: 1.0.0.9

Unique game mode

Did not enter the game before did not expect that this will be a sandbox game, after the trial found that there is a sense of familiarity, I thought of the "Riding and Slashing" setting mode, which is a high degree of freedom in the fixed main line of the sandbox world, there are many forces, players can choose one of the forces, do not know how to choose the force does not matter, the official below will give the difficulty of various forces, of course, I immediately chose the simplest force, for me as a rookie. Although we will choose different modes, we can die many times without being familiar with the pattern, at most only lose some money and lose point soldiers, it can be said that there are many opportunities to slowly understand.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Sandbox mode

The game opens with a story mode and a sandbox mode for players to choose from. The story mode mainly plays a guiding role, suitable for new players, can quickly let players understand the actual gameplay and game content of the game, there will be a special story guide to complete the operation of various interfaces, can be faster integrated into the game, my first choice is the story mode. The sandbox mode is more suitable for old players, I played the story mode for a while and then tried the sandbox mode, if you prefer free exploration, you will like this mode, the beginning can be free to explore, recruit, build and kill and so on.

Tribe & Machete Review: A unique exotic martial arts sandbox game

The mode can be selected manually

Compared to the sandbox mode, I prefer the story mode, I myself like to listen to the story, can experience a variety of stories, confrontations between various forces, as well as the human accidents of the jianghu wind, worthy of the "Jin Yong Group Heroes Legend" die-hard fans, the production of the game is also very jianghu atmosphere. I think the game's story and gameplay have achieved a good integration, players have a total of seven classes to choose from, and each class has its own unique story, from different stories to allow players to explore this desert world from different perspectives. I chose Jianhao, to ask why, ask is handsome, very handsome! The standing painting and the model are quite in line with my standards, killing one person in ten steps and leaving no line for thousands of miles. At the same time, Jianhao's displacement is a lot, and his skills are quite handsome. Reminds me of a certain happy man. If you want to play Sword Hao, I recommend first pointing out the air column sweep and sword oath, adding milk to yourself and the damage is high, and then you can order those single skills.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Seven different professions

Speaking of characters, I'm going to talk about this face pinching system. The face pinching system here is even richer than I thought, I thought it was just a simple adjustment of the nose, eyes and the like, but in fact it was more detailed than I thought, but unfortunately I could not manually condition the details, only the preset expression could be used, I at least pinched the face for half an hour, and finally pinched a Lin Xinru out (yes, I chose the female swordsman).

Tribe & Machete Review: A unique exotic martial arts sandbox game

Face pinch system

The main gameplay of the game: do as you please

In Story Mode, the game decides the direction of the next story based on the player's choice. Because this is a sandbox gameplay, there is a lot of free space after the game, I went into the game and directly fought with the horse bandits, to be honest, the battle system is divided into manual battles and automatic battles, I think this design is still very good for me, you can save time, you can also deal with difficult bosses. I wandered around for a few minutes and then pushed the main line all the way according to the mission prompts, and at the same time I also went to be a robber and robbed a few businessmen, and to be honest, the feeling of being a bad guy was quite special.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Power system

In short, you can go around surfing outside the main plot, but this will also affect your final ending. I was basically robbing everywhere during the week, or buying and selling things, the plot did not follow much, I just wandered around doing small tasks, taking money, recruiting soldiers and horses, and soon seven months passed, and in the later stage, I was abused very badly, and the ending was not good. After reopening, it enters the second week, and the world and task guidance in the second week plan have a lot more content than the one week item. I think this kind of multi-week game mechanism is very good, which can make up for the regret of the weekly goal and know more plot directions.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Map content

Character development: complex, but not so complicated

After talking about the character cultivation system, when I first saw the character's skill tree, I felt a headache, because there are many skills, and the upgrade looks very difficult, each class has different characteristics of the game, just like the RPG game, through the upgrade to get skill points to upgrade skills, through the collection of talent points to improve the talent tree, through the battle, collect equipment to strengthen themselves and followers.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Talent system

The recruited heroes also have a relatively complete level, players can recruit a very variety of classes, and each type of soldier has its own unique growth route. Each different class of troops is related to different forces, because the differences between different forces are very obvious. And the battle also needs the collocation of various classes, if the combination is right, it is not as simple as 1 + 2 = 3. This requires the player to be familiar with the content between the various forces.

For me as a non-chief, the advanced class is really difficult to brush, if the brush out of the game difficulty is reduced a lot, and I finally know why raising soldiers will be so difficult, the upgrade of each class requires a lot of resources, if you choose manual combat, the player's actual control space for the class is relatively small, the battle mode can be said to be very single, most of them are like a group of reckless men directly up. In addition to the recruitment system, there is also a witchcraft system, which is quite rich and difficult to remember at the same time, but after playing for a while, it is basically remembered.

Tribe & Machete Review: A unique exotic martial arts sandbox game

Recruitment system

Some simple ideas

Finally, let me talk about my overall feelings. The biggest feeling of this game for me is that it is very playable, the story mode can not play anymore, you can go to the sandbox mode to play, the sandbox mode can also go to the player's self-made workshop to play a variety of maps, I think some of the maps in it are still very interesting. But I still encountered many bugs in the game, such as sometimes walking in front of the road is completely black, the map can not be loaded, sometimes when doing the task jump scene, it can not be loaded directly for half a day to get stuck on the black screen, and when fighting, some monsters will get stuck on the wall.

The level of the main quests is OK, but I think the side quests are more exciting, and I like Amber's side quests and the side quests of the timid warriors. The game as a whole is still very good, in a variety of classes and recruitment systems can see the intentions of the production team, it can be seen that the production team wants to do a good job of this game, "Tribe and Machete" is a game with great potential, I hope that the production team can always maintain this attitude to do!

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