If you want to say that the biochemical mode of crossfire and the biochemical mode of CFHD is the biggest difference, believe me to say that it is cfHD's unique anger value mode, no one will doubt it, this mode is one of the few features of CFHD, and to say that this anger value mode, what makes the biochemical ghosts hate the most, may not be those security guards, but the group of people who like to brush biochemical grenades.

Generally speaking, those players who like to brush biochemical grenades will often become the preferred target of attack of biochemical ghosts, and even prefer to let go of those weak chicken machine gunners to solve the brush grenades first, which can also be seen how much biochemical ghost players hate the grenade party, then, the problem is ah, why does the CFHD, the biochemical ghosts hate the grenade party so much? If you want to say this, you must first understand the biochemical grenade thing.
In the game setting, the biochemical grenade can be regarded as a large killer of mercenaries, the damage is particularly high, however, it seems that the setting of the grenade was only an auxiliary supplement at the beginning, filling the situation of the mercenaries' lack of firepower, but I don't know which guy invented a strange way of playing, throwing the biochemical grenade like a potato, as a result, other players also have the same kind of learning, large-scale brush grenade, and finally, this moment became a weather vane of the anger value mode.
Especially when the biochemical ghosts pile up to charge the mercenary defense point, it is simply a major killer of the biochemical grenades, and it is for this reason that the biochemical grenades have suddenly become the objects of hatred of the ghosts, so that many biochemical ghosts once they see the grenades, they do not hesitate to catch them first, so that the players who brush the grenades on the battlefield have become the key targets of attack, but this still did not dissuade the mercenaries from brushing grenades.
And the reason, in fact, is very simple, is because the benefits brought by brushing grenades are too high, how high? Put it this way, as long as you throw enough, the brush score can be more than you change hunter brush, so no matter how much the biochemical ghosts hate the grenade party, many people still prefer to take the risk to brush the grenade, because the benefits of brushing grenades are obviously higher than those of the changing hunters, but there is also a premise here.
This premise is that the number of biochemical ghosts is enough, and when the ghosts rush, they are piled up, if a single rush comes, it is basically impossible to blow up anything, and it is even possible to lose money, after all, an inattentive is caught, your grenade will lose, this probability is still very high, because the current biochemical ghosts especially like to catch those players who throw grenades, otherwise, there will be no loss of money, right?