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What is so good about those unconventional auxiliaries in the glory of kings? Is it really stronger than traditional aids?

author:A king at your fingertips

Hello everyone, I am the fingertip, the auxiliary hero should be the most unpopular class in the glory of the king, it is rare to see the players who specialize in the auxiliary, more games, are the main players who play other classes are forced to make up the position, so the auxiliary position also gives people a "mixed" feeling.

How many people are in this situation? Obviously he wanted to play output, but was arranged to the fifth floor, and no one grabbed the hero for himself, so he was forced to make up the position to play the auxiliary, but he was not very good at playing, or did not want to play at all, helplessly directly took the unconventional auxiliary heroes, like Lanling King, Mozi and other heroes came out.

What is so good about those unconventional auxiliaries in the glory of kings? Is it really stronger than traditional aids?

Some players think that unconventional auxiliary heroes may play a better effect, such as the opposite backhand with Luna, a more difficult to limit hero, their own backhand to take Zhang Liang's assist, it seems that there is no problem, then the lower fingertip to nag with everyone, where are the advantages and disadvantages of those unconventional auxiliary heroes.

Lanling King - 99% of passers-by can't play the effect it should have

The biggest dependence of Lanling King's assistance is his vision ability, because of the invisible and invisible characteristics, he can physically see the vision without being caught, and can cause some pressure to the enemy's rear row during the team battle, but because his economy is too low, he can only repair the knife and control.

What is so good about those unconventional auxiliaries in the glory of kings? Is it really stronger than traditional aids?

The way of playing the passer-by bureau is more radical, because lanling king is an assassin, there is no chance to miss it, the ending is mostly to play a set of their own anti-seconds, and the need for the vision of the passer-by bureau is not as good as on the field, you watch them in the whole map "running around", in fact, their own rhythm of playing wild will also change with the movement of the enemy, but the passerby bureau, unless you can always look at the range of vision around your teammates, the global vision is of little significance, and there may be no front row in the team, resulting in a rush to disperse.

Mozi - his own cool hero

Mozi was developed to the auxiliary position, it was at that time that the cooperation between the field and the Hundred Mile Covenant played an effective role, so the passers-by bureau have followed suit, but there are few cases that can be played out to cooperate, basically you play yours, I hit mine, as a Mozi player, hiding in the back row of a cannon to hit the damage is certainly cool, but more often your control is ineffective control, and because there is no money, let the Mozi who is not highly injured have no harm.

What is so good about those unconventional auxiliaries in the glory of kings? Is it really stronger than traditional aids?

The advantage is that they themselves are also in the back row, the big move can control the assassin who cuts the back row, but you say that mozi plays auxiliary control, it is really a rip, mozi players thousands, playing a small half of the auxiliary, can play the effect is not one hundred, so the vast majority of play mozi auxiliary, are still for their own cool. (except to restrain the enemy from keeping the covenant)

Zhang Liang - Unconventional auxiliary hero most like auxiliary

Zhang Liang's heroic characteristics are more functional, compared to the opening of the group, his ability to protect people is stronger, single point long-term control, there are big moves, assassins do not dare to enter, then their own back row is more comfortable.

What is so good about those unconventional auxiliaries in the glory of kings? Is it really stronger than traditional aids?

Zhang Liang's operation is simple, the early stage can help teammates clear the line, can crouch to catch a single, play the group can protect the back row, a hero who is famous by completely controlling, but his biggest problem is the player itself, can't help but hand over skills is very uncomfortable, see people in their own attack range, directly on the big, regardless of whether teammates can keep up with the output, and regardless of whether there is a greater threat after control, in short, Zhang Liang's auxiliary function is relatively strong, but can hold back the skill, know who they should control, This is also what many Zhang Liang auxiliary players must do.

What is so good about those unconventional auxiliaries in the glory of kings? Is it really stronger than traditional aids?

Summary: Auxiliary heroes have their own characteristics, the reason why they are auxiliaries, because they can create more auxiliary value for teammates, unconventional auxiliary heroes may also have this feature, but because of the player's habits, and the awareness of the game, resulting in the effect of playing is not as good as the conventional auxiliary, so the choice of non-auxiliary heroes is also a double-edged sword, overall, negative is greater than positive, do you think?

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