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Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

Text/Jing Haijun

Before, when it came to the strongest object armor, the first thing that everyone thought of was definitely the anti-wound thorn armor; now, when it comes to the strongest defense armor, everyone may first think of the pure sky.

So the question is, under the premise that the attributes of the anti-wound thorn armor are not adjusted, can the anti-wound thorn armor and the pure sky come out together?

Why discuss whether we can come out together

Some people may wonder why they have to discuss whether these two pieces of equipment can be produced together.

Think about it from the point of view of injury

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

The Pure Firmament does have a good attack damage bonus (+100 physical attack), but none of its remaining attributes can directly increase damage:

+10 Cooldown Reduction - Ability cd time can be reduced, and normal attacks and single skill damage have not changed.

+500 Max Health, Dispel, Cripple - all are enhanced survivability of the user.

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

Similar to the Pure Firmament, the Anti-Wound Thorn Armor also has both attack and defense attributes, but the problem is the same:

+30 Physical Attack, Thorn Passive, and Counter-Stabbing Passive all three have certain damage abilities, but if only these three rely on them, the hero's damage will be very limited.

Of course, the physical defense value of +400 is really effective, which is why many people choose to counter-injure the stab armor.

Summary: Pure Firmament and Anti-Wound Thorn Armor are both offensive and defensive equipment, but two pieces of offensive and defensive equipment together may cause insufficient damage.

Consider it from the perspective of the degree of cooperation

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

In the case of the Anti-Stab Passive, in order to trigger it, the user of the Anti-Stab Armor needs to take more than 1000+10% of the maximum health within a 2-second range.

However, the biggest effect of the Pure Sky equipment is damage reduction, as long as you turn on the dispel skill, you can get 40% damage reduction in 3 seconds, in this case, the user of the anti-injury stab armor needs to take more theoretical damage to trigger the counter-stab passive.

In short, since the pure firmament has a particularly good damage reduction effect, it has a good chance of reducing the damage caused by the anti-wound stab armor.

Summary: From the perspective of adaptability, the pure sky does not seem to fit well with the anti-wound thorn armor.

Think about it from the perspective of applicability

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

Take this round as an example, since the physical bursts and spell bursts on the opposite side are very strong, my final choice of outfit is: anti-injury thorn armor + pure sky + witch cloak, so that my resistance to injury has reached a very high level.

However, the level of injury resistance has gone up, but the damage ability has dropped significantly, why is this happening? The reason is actually quite simple:

Pure Firmament Its actual effect is a large reduction in damage in a short period of time.

Its damage reduction is all-round, including physical damage, magic damage, and real damage, which is really powerful when the skill is in effect, but it is very general after the skill. And the problem is here, pure sky + anti-injury stab armor represents the ultimate physical damage reduction, how to deal with magic damage reduction?

Therefore, if the overall outbreak on the opposite side is very high, the effect of simply obtaining anti-armor + pure sky will be very poor (the magic resistance is very poor when there is no dispersion), and this is the applicability of pure sky + anti-wound thorn armor.

Summary: The Anti-Wound Thorn Armor only has physical damage reduction, and the Pure Sky's damage reduction time is too short, and if it encounters a high spell burst/real damage, it will stop cooking.

It is precisely because of these three reasons that I will discuss with you the question of whether the anti-wound thorn armor and the pure firmament can come out together.

Which heroes can choose Pure Sky + Anti-Wound Thorn Armor?

Everything has pros and cons, in what case, pure sky + anti-wound thorn armor together, in order to get the highest return?

The practical role of the pure firmament

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

From this attribute map, we can more clearly understand the specific effect of the anti-injury stab armor + pure sky and the witch cloak + pure sky:

After using the Dispel skill, the physical damage actually suffered by Dianwei = theoretical damage × (1-57.2%) × (1-40%) × (1-20%) = theoretical damage × 20.544%

After using the Dispel skill, the actual amount of spell damage in Dianwei = theoretical damage × (1-49.9%) × (1-40%) × (1-20%) = theoretical damage × 24.048%

The data will not lie, whether it is the anti-injury stab armor or the witch cloak, as long as it is used with the dispel skill of the pure sky, it can exert a very strong effect (about 80% of the injury-free effect can be obtained in a short period of time).

Under what circumstances can not out of the pure sky + anti-injury stab armor

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

When there are multiple mages and true wound heroes on the opposite side, no matter how suitable the hero you play is for the anti-injury stab armor, I don't recommend you out, because the cost performance is too low and too low.

When faced with this situation, if you want to do anti-armor, it is really better to produce ominous signs + pure sky, at least ominous signs and health bonuses.

In my understanding, if a hero wants to produce pure sky + anti-injury stab armor, there must be only one purpose - on the basis of a certain degree of resistance to injury, but also want to retain enough output. In view of this condition, I feel that the following heroes can choose the combination of pure sky + anti-wound thorn armor.

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

Due to the existence of passive skills, the hero of Dianwei can even very willfully choose the combination of anti-injury stab armor + witch cloak + pure sky, of course, there is a premise, that is, it must be in a downwind situation.

If you are in a headwind situation, unless you have extreme trust in your own c position, you must export the package, so that there is a chance to turn over.

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

Why can Zhao Yun produce pure firmament + anti-injury stab armor? In my opinion, there are two main points that are more consistent:

First, Zhao Yun's passive injury reduction and pure firmament are more in line, coupled with the physical resistance of the anti-injury stab armor, the physical core of the other party is unable to hit Zhao Yun at all.

Second, Zhao Yun is mainly skill damage, supplemented by ordinary attack damage, so he can increase his output by breaking the army.

In fact, the output and defense level of meteorite + anti-wound thorn armor + pure sky + broken army are very high, and the effect is also very good.

Glory of kings: The anti-wound thorn armor and the pure sky are very strong, can these two pieces of equipment come out together?

The third hero is Cao Cao, I think that when the famous knife CD, Cao Cao can completely choose the pure sky as a life-saving suit, after all, Cao Cao's big move comes with a physical attack power bonus, and he does not have a big problem in output.

To sum up: Heroes who are suitable for pure sky + anti-wound thorn armor not only need to have good damage (or can increase their damage through a few grids), but also need to have the need for close combat.

In view of this, don't see that the attributes of these two pieces of equipment are very luxurious, and try your best to go out together, that will not be worth the loss.

Above, I am Jing Haijun, like to remember to point a point of attention, thank you.

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