343 Studios has once again adjusted halo infinity battle passes to further speed up mission completion. Specifics include adjusting the weight of individual challenges, removing challenges from specific patterns/activities, and adding a new set of challenges. Let's take a look at it

According to a blog post on Halo Waypoint, 343 announced the addition of a whole new set of challenge types that players will be able to complete in a new mission list: Team Killer, Free Activity, Tactical Killer (SWAT), and Carnival Mode.
Individual Scores --- accumulate individual scores in specific game modes
Kills --- reached in a specific game mode
Double Kill --- double kills can be obtained in certain game modes
Complete a match--- complete a match in a specific game mode
Win --- win in a specific game mode
In addition to this, some pattern-specific activities have been removed, the completion criteria or weights have been reduced, and the weekly ultimate challenge should be easier to complete. 343 also increased the overall weight of the "general" challenge to speed up completion.
However, it is very normal for the game to appear stuttering, disconnection and other network delays, and if you want to have a good sense of game experience, you can open the accelerator of the fast game in advance, and you will have it after the game acceleration boost
This is the third adjustment 343 has made to the pass since the launch of Halo: Infinity. They said they would make more adjustments in the future, such as increasing the experience points gained in each match.
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