"Red Dead Redemption 2" is a masterpiece that is recognized by players as S-rated in terms of plot, graphic details and operation feel, and players cannot help but compare it with other games that are also open-world "The Witcher 3" or R stars. Despite the real freedom of an open-world game, the experience is different.

The biggest difference between Red Dead Redemption and other similar types of games is the degree of freedom, its too realistic experience makes many players impressed, which is not limited to easy violations will be wanted, there are many hunting and fishing and other random tasks, giving people a sense of substitution can be said to be extremely strong, this open world game is very suitable for players who are accustomed to slow pace to savor.
An important feature of this game is that its core gameplay is non-mandatory. Except for the main plot, everything else is not mandatory, and you can even go through the level without even touching the side quests. Much like the Japanese Zelda, there is no clear guidance in the game, the player's behavior is spontaneous, and they can interact with almost everything on the map.
I think that although The Big Bad is an open-world game, it is still a game that is close to a linear flow, and the players mainly invest time in the game on the main line. It feels like an upgraded version of the formulaic open world. Although the graphics details are very good, they are still not satisfactory in terms of gameplay. What do you think of this, you are also welcome to comment on it.