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"Great Waves and Sands" Ancient Martial God of Martial Arts Yang Big Eyes Feel Silky The positioning of the Door God Brothers is very different

author:Shadow Telegram

Since yesterday, we have introduced the ancient martial arts in the game of "Great Waves and Sands", and yesterday's theme is the military divisions in the ancient martial generals, although there are not a few martial generals with high intelligence in the ancient martial arts, but there are not many martial generals who really expect intelligence to eat, and only Lü Shang (Jiang Ziya), Zhang Liang, Sun Zhen and Fan Zeng belong to the ancient martial generals who really rely on intelligence to fight the world in the game, and such famous generals as Li Ji and Wu Qi, although their intelligence is also very high, they still rely more on their physical output ability.

Today we will continue to talk about the ancient warriors in the game, and today's theme is the martial gods, that is, the ancient warriors whose martial power value is extremely high.

"Great Waves and Sands" Ancient Martial God of Martial Arts Yang Big Eyes Feel Silky The positioning of the Door God Brothers is very different

Basic competencies: 88 102 65 52 79

Basic adaptability: A A A ultra C B

Unlock stunts: Gallop, Trample, and seek enemies

Yang Dayan's command value is not low, but what attracts his most attention is his initial strength value of 102, because this force value is really invincible under the cooperation of cavalry extreme adaptability and stunts.

Basic stunt galloping is the exclusive control stunt of the cavalry unit, although the cavalry itself also has a charge and trap combat method that can be attached to the tearing state, but it is still much worse than the galloping stunt that can control the effect. There is an element of competition in the launch of the galloping stunt, and this element is to compete the attack power of both sides, compared to the original version of the martial arts of the force value, this change makes the role of the force value weakened a little, although this for Yang Dayan's galloping stunt launch effect will be affected by some, but it is relatively low.

First-order stunt trampling is also a stunt of an exclusive cavalry unit, as long as the command is high, then the cavalry tactics will be hit, it is a look that does not shine, but the actual effect of the battlefield is exceptionally good, and it also has the military soul ability to enhance the aura effect of the cavalry, which is a stunt that can improve the lower limit of the martial general.

Although it is a fourth-level stunt, he is not an exclusive stunt, but it is very suitable for Yang Dayan from the actual effect. Enemy hunting is in addition to the crossbowman other than the gun cavalry oh degree can get an additional 20% forced riding probability, which is the most able to show their role in the game for the military generals with high force value, and do not forget that the cavalry units have a 5% forced riding probability when using the method of warfare, so that there is a very high head-to-head situation, which is very suitable for Yang Dayan to use his high force value to defeat the enemy military generals. In addition, the enemy also added the effect that each attack can reduce the strength of the enemy troops by 12 points, which is actually for the cavalry units below the extreme level, which cannot fully play its effect, because the cavalry tactics are mainly based on single point output, even if some of the tactics are upgraded, the effect is very general. However, with the extreme level unlocked curved bow archery combat method, you can maximize the effect of this stunt, multi-segment attack method, with each attack reduced by 12 points of strength, very painful. Therefore, improving the suitability of Yang Dayan's troops as soon as possible is the king's way.

It can be said that Yang Dayan is a representative of the martial generals with high force value, using his superior ability to cooperate with stunts that can increase the probability of single-handedness, making him one of the most silky martial artists in the game.

"Great Waves and Sands" Ancient Martial God of Martial Arts Yang Big Eyes Feel Silky The positioning of the Door God Brothers is very different

Basic competency: 85 101 51 29 88

Basic adaptability: S ultra C A C C

Unlock stunts: Iron Wall Unyielding, Phi Phi

The next thing we want to say is that Qin Qiong can be said to be another way of battlefield embodiment of the military general with high force value, that is, pure defense general.

The settings of Qin Qiong and Yang Dayan are more similar, the command rate is not low, but the force is more attractive, and there is also a main soldier for the super rank in terms of class suitability.

Judging from Qin Qiong's stunts, he was a bodyguard with a complete defensive body. The basic stunt iron wall has been strengthened in this game, will not be displaced and will not be attacked in addition to increasing the physical damage reduced by 25%, the first-order stunt is unyielding, a very good defensive stunt, but the best cooperation stunt of the iron wall is definitely King Kong, because the physical damage is reduced, that is, the effect that can trigger King Kong can be more launched, and the unyielding is judged by the strength of the force relative to the iron wall stunt and there is no good linkage.

However, this problem will be solved with the unlocking of the second-order stunt Phi Creation. Pi Chuang is the exclusive stunt of Dongwu bodyguard Zhou Tai, and this stunt can be said to be the strongest stunt of the bodyguard warrior. Because he is not like a guard and a blood road, but can only protect his teammates, Phi Tron not only protects his teammates, but even the person who holds the stunt can avoid death and capture, and at the same time has our most ideal iron wall with the stunt King Kong effect, so that his defense ability directly soars to the top.

It should be noted that although the stunt description is written in the non-critical strike probability non-annihilation team, it can be seen from the detailed configuration of the stunt that the stunt effect he contains is that the non-critical strike will not extinguish the team, there is no probability so to say, and one of the stunt effects not written in the description is the attack return, each time it is attacked can restore 15 points of strength to the troops, and there is also the use of additional strategy rescue, for the warrior injured on the battlefield can return to normal state.

Except for an active plan in the final Phi Creation, all his stunt effects were almost in a passive state, so that the defense power of his unit could be directly listed as a ceiling, but because there was no active effect, this feel was too bad.

"Great Waves and Sands" Ancient Martial God of Martial Arts Yang Big Eyes Feel Silky The positioning of the Door God Brothers is very different

Basic competencies: 85 102 60 32 84

Basic adaptability: Super S B A B B

Unlock stunts: Gun God Fenxun Gun Blade

Since qin qiong was mentioned, how could it not mention Wei Chigong, who was equally famous as him? As a duo of door gods, it was thought that Wei Chigonghui, like Qin Qiong, was a bodyguard warrior type based on defense, but his high-level troops and stunts doomed him and Qin Qiong to be completely different directions.

The ability values of Wei Chigong and Qin Qiong are very similar, but the high-level troops have changed from the super level of the halberds to the super level of the gunners, which also dooms Wei Chigong's positioning on the battlefield is not the bodyguard nature of the defensive.

The basic stunt gun god is a very good stunt, because compared to the god of the halberd, the crossbow god and the knight god, when the gun troops use the gun to disrupt (spiral spike) when the combat method is successful, as long as there is a critical hit, the improvement is not only the unit damage, but also a stable control effect, so this also makes the gun god more cost-effective than other X gods of the same level.

PS: Although other classes have now added critical strikes with anomalous states, the most practical thing on the battlefield is the gunner's gunburst scrambling tactic.

The first-order stunt Fenxun is a specially designed combat upgrade stunt in this game, he can make the gunner's virtual real double stab and piercing armor two combat methods become: virtual real double thorn + and piercing armor +, that is, the seven detectives of the snake and the hundred birds and phoenixes. The specific effect was not tested personally, nor did it find a corresponding explanation, the high probability should be that the seven probes of the pan snake were three-stage attacks, and the hundred birds and phoenixes were three troops that pierced a column. If the guess is wrong, you can correct it at the message.

The final gun blade stunt can be seen from the set color, very weak! His effect is to increase the offensive and defensive abilities of his lancers on the battlefield by 5 points each.

Wei Chigong gave people a feeling somewhat similar to the combination of Cao Cao's two bodyguards, Dianwei and Xu Chu. For the main general's damage ability, there is an increase in the effect of combat, and it can ensure the critical strike and control ability of the troops, but this combination is a bit weak, and even a four-level stunt is not mixed. The good news is that Wei Chigong can become a front-line general with a slight reward and directly participate in the war as a main general.

"Great Waves and Sands" Ancient Martial God of Martial Arts Yang Big Eyes Feel Silky The positioning of the Door God Brothers is very different

Basic competencies: 93 96 75 46 99

Basic adaptability: A ultra A S C C

Unlock stunts: High Spirits Subtle Phi Jian

Gao Changgong is one of the few martial arts generals in the game who has 90+ command and charm, and the highest of Gao Changgong's initial ability values is actually his charm, with a setting of up to 99, coupled with a super level setting of a halberd, which makes Gao Changgong an ancient martial god who can enter the battlefield as the main general at the beginning of the game.

The advantage in ability points makes him seem to have some impact on stunts, because although the basic stunt is not a relatively wasted stunt, his effect cannot add offensive and defensive effects to the troops or add attack effects, only to get a 20-point recovery effect when knocking down enemy troops. The effect of Aung Yang is still quite inconspicuous in the early stage of the game, after all, the normal energy consumption of the two high-level tactics is very large, not a high-flying can be replenished, but in the game for a long time, that is, when the class adaptability can reach the level of god (level 6) or saint (level 7), and then use the AOE tactics, you can quickly eliminate a large number of troops, so that if there is a high-flying cooperation, the effect is exceptionally good. However, the sentence this stunt was relatively weak in the early stages.

We said before that subtlety is a wild magic skill in the game, because there is an increase in the number of abnormal state rounds by 1 turn effect, even if the military division that uses the strategy to control the enemy will still have a good effect when using it, but he can reduce the energy consumption of one-third for the combat method, so it is more suitable for the generals to use. For Gao Changgong, who uses the Halberds, although he cannot produce very good chemical reactions with subtlety like the Lancers or Cavalry, the Bloody Fighting Tactics of the Halberds can also enjoy the effect of the anomalous state plus 1 turn brought by the subtlety.

The stunt of Phi Jian can be said to be a stunt of the blade version of trampling, a stunt that enhances the lower limit of the warrior's battlefield ability.

Although Gao Changgong ate the dividends on the ability value, not only the command and strength of 90+, the charm is 99, should have made a big achievement on the battlefield, but the stunt setting is relatively weak, so that he can not become a reversal hero who breaks the deadlock, but because of the existence of the Phi Jian stunt, he can become the cornerstone of the entire army.

"Great Waves and Sands" Ancient Martial God of Martial Arts Yang Big Eyes Feel Silky The positioning of the Door God Brothers is very different

Basic competencies: 94 110 69 20 95

Basic adaptability: Ultra A pole C B

Unlock stunts: Extreme Martial God of War Overlord

Finally, let's talk about the ceiling figures on the valkyrie side. The ability of the item in force value should be recognized by all MOD authors, and regardless of the type of MOD he appears in, it exists in the ceiling of the force value and within the game. However, compared to some other MODs, this game's entry also has a 90+ setting in terms of initial command and charm, allowing him to open the aura directly on the battlefield and get multiple aura effects.

In terms of class suitability, the item can be described as very arrogant, the two classes of guns have a super level, and the cavalry also has a pole level, which gives the item a good ability to help the player solve the problem of insufficient horses in the early days. The xiangyuan cavalry is powerful, but it is still more difficult to get one or more cavalry units early in the game, if there is no good pastoral stunt or horse specialty city, then the number of horses produced each time is really a little pitiful. At the same time, Xiang Bi did not show his excessive advantage in the cavalry in the initial stage, there was no damage increase, there was no control ability, and some were just an ability to injure the enemy general, so the initial let him carry the halberd to fight was the advantage of really playing the extreme martial arts. The Extreme Martial Stunt can attack the same enemy army three times in a single turn (pay attention to the position, let the Xiang unit face an enemy army alone) in a single turn, so as to trigger the effect of injuring the enemy army as much as possible.

God of War doesn't look at only one effect, that is, it increases critical hit damage by 35%, compared to 20% of other critical hit damage, and you know the reason why this effect can be listed as a fourth-level stunt.

The Ultimate Stunt Overlord, like the exclusive stunts of the Little Bully Sun Ce, I don't know if the author is setting it for Xiang Zhi and then using it on Sun Ce? Or was it a stunt made for Sun Ce first, and then added to the Ancient Martial Arts? So who is the "Overlord" and who is the "Little Bully"?

After the joke, let's talk about the stunt effect. This Overlord stunt is as domineering as the name suggests, as long as the enemy army within one block of him, such defensive stunt effects as Iron Wall, Indomitable, King Kong, etc. will be completely invalidated, does it remind everyone of the terrifying Genghis Khan in a MOD? However, the setting of this distance is still more reasonable and not as exaggerated as Genghis Khan; in addition, although the force is only increased by 3 points, it is already the ceiling value of 110 force plus 3 points is still the ceiling, and the most important change for the Xiangqi troops is the effect of critical strikes when the low-force troops are successful. Because this effect is a perfect linkage with the God of War stunt, this side guarantees the critical hit of the battle method, and the God of War directly fills the damage.

It is said that in the matter of choosing to use the class of troops, although it is initially suitable for the use of halberds, but with the unlocking of the overlord stunts, it is definitely necessary to return to the cavalry, which is mainly due to the fact that the tactics of the halberds are based on the defense power of the troops to increase the damage, and the commander value of the xiangqi is much worse than the force, so the first thing is that the xiangqi cannot give full play to the full power of the high-level combat methods of the halberds;

Secondly, at the beginning of our article, the space for the warriors who emphasize high force in this game is very low, so to play the advantage of a high-strength warrior on the battlefield, then it is frequent to trigger the occurrence of heads-ups, especially the forced riding, which will not waste operations, and can also enter the heads-up, so the choice of cavalry in the absence of stunts, there is still a 5% probability of entering the forced one-way challenge.

Finally, coupled with the fact that the suitability of the cavalry is one level higher than the suitability of the soldiers at the beginning, there is a certain increase in the damage ability.

Therefore, in summary, the positioning of our troops for xiang is still cavalry.

The suppression of the high-level martial generals in the game is really difficult for these martial generals to have an excellent play, because it is not difficult to see from these ancient martial arts that we have found that they have a superb martial value at the same time, the command value is not low, and the real bodyguard positioning of the martial generals in the Three Kingdoms period is a sad landscape, they can only really exert their strength by following the right master, otherwise they can control a good ability value and stunts.

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