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Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

author:Med has no brother-in-law

In the update of the King's Glory Experience Suit on the night of November 19, adjustments were made to the six heroes of Athena, Gao Wanli, Sima Yi, Dianwei, Jiao, and Sikong Zhen, and some bugs were also fixed.

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

Passive Effect: Increases the movement speed of surrounding allies by 20% > and deals 480+35* hero level +1.2ad physical damage and 0.75s to surrounding units when revived

Base Attack Speed: 2% > 1%

One skill optimizes the collision range

Two skill backstabbing: 0.5s>0.4s, cancelable backstabbing time: 0.35s>0.2s

Three skill effect adjustments: Athena gets shields, during which it is free of control and reduces the movement speed of surrounding enemies by 30%, at most 1.5s after using the Holy Shield counterattack, 360 +180/lv +0.9ad spell attack, each time the shield is attacked during the shield lifting, the Holy Shield counter-damage is increased by 12.5%, and the casting time is reduced by up to 8 layers, which can be moved in advance

Athena, who had not adjusted for a long time, finally got a wave of big updates, her passive and big moves were redone, one or two skills were optimized, and the attributes were adjusted. At present, Athena's passive effect is changed from providing movement speed for friendly forces with chicken ribs, to physical damage and stun to enemies within range after resurrection, the damage of this effect is very good, up to 480 ~ 970 + 1.2ad, the strike time is also as long as 0.75s, whether it is used to clear troops or fight heroes should have a miraculous effect.

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

Athena's big move has also been adjusted, currently in the shield instant can give the surrounding enemies to increase the deceleration effect, so that the skill hit rate is slightly improved, although the damage of the shield counterattack is slightly reduced, but it has added a damage increase mechanism, when Athena is attacked each time, the back damage received by the shield will be increased by 12.5%, at most 8 layers superimposed that is, the damage will be increased to 2 times the original, while bearing damage can also reduce the charge time of the big move, and then play faster. And the big move also added an effect that can be moved in advance, so that Athena in special circumstances will not sit still.

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

In the end, Athena's attack speed was lowered, the feel of the first skill was optimized, and the backstabbing of the second skill was also greatly reduced, especially the setting that could reduce the back swing to 0.2s through the operation really increased the hero's upper limit a lot. At present, the update of the experience service has not yet ended, and then do detailed testing for everyone after the update.

Big Move Cooldown: 45-40-35> 45-37.5-30

Big Move Damage: 200+75/lv+0.25ap>200+75+0.2ap

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

This update optimizes a major pain point of high fading away, and its full level big move cooldown time is reduced by 5s, and it only takes 18 seconds to release the next big move under the blessing of the full cooldown reduction attribute. However, as a balance, the damage of the high fade away move is slightly reduced, but combined with the high fade away gameplay considerations, this wave of adjustment is undoubtedly strengthened.

Sima Yi Passive First Shot Strong: 500+20* Hero Level +0.8ap> 485+20* Hero Level +0.76ap

Continuing the idea of the last update, the damage of Sima Yi's first strong pu has been further changed, which can only be said to be adjusted for the sake of adjustment, which is not of much practical significance

Dianwei Big Move Damage: 300+75/lv+1.2ad>300+50/lv+0.9ad

Dianwei's changes are similar, this update also reduces the level growth and AD bonus of his big moves, and since it is real damage, the impact may be greater than expected.

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

One Skill Damage: 150+30/lv+0.6ad>200+30/lv+0.53ad

Three-skill block: 60+35/lv>70+30/lv

This update increases the base damage of the Armor Emperor's skill by 50 points, and increases the initial block of its big move by 10 points, which is intended to give this traditional confrontation road hero a more powerful online ability, especially the first wave of pile ability to 4 can be said to be greatly enhanced. However, due to the adjustment of the coefficient and the change of the level growth, the strength of the armor emperor in the middle and late stages did not change much.

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

Strong Damage: 320+15* Hero Level +0.3ap>300+15* Hero Level +0.27ap

Experience Suit 11.19 Update 6 Hero Tweaks: Athena Armor Enhancement! High asymptotic cooling decreases

In the Experience Suit version, the Golden Sword has been enhanced, its spell imposed has been increased from 140 to 160, and the accurate passivity of the Sacred Sword can currently increase the general attack damage for melee heroes by 60 points, which makes the strength of Sikong Zhen, a melee general attack mage, suddenly increased. Therefore, this update has made a balance change to Sikong Zhen, and the damage of Qiangpu has been slightly reduced.

Fixed the issue that Wu Zetian's passive and occasional skills could not be triggered; fixed the issue that the damage of the enemy would be reduced when Yixing hit the enemy twice. Finally, I thought of Wu Zetian! Unfortunately, the feel is not optimized.

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