參考:
Rigid Body Dynamics — NVIDIA PhysX SDK 4.1 Documentation
說明:
PxActor::setActorFlag(PxActorFlag::eDISABLE_GRAVITY, true);
或着将重力設定為0
在SampleSubmarine示例中可以看到,為了模拟飛船的運動效果,預先關閉了它的重力模拟
//disable the current and buoyancy effect for the sub.
mSubmarineActor->setActorFlag(PxActorFlag::eDISABLE_GRAVITY, true);