In the game of "Rising Winds and Clouds", the three countries of Wei Shu and Wu that have been engaged in various confrontations and checks and balances during the Three Kingdoms period have been adjusted, and in a script similar to the "Gathering of Heroes", the three forces that were originally very powerful have been divided into three points, before we have seen Liu Bei, Liu Chan and Liu Chen of Shu Han, Cao Cao and Sun Jian and other five forces, today we take a look at the strongest second generation of Sun Quan forces in the game, how the combat effectiveness of this force is.
<h1 class="pgc-h-arrow-right" data-track="2" > Sun Quan forces</h1>
Sun Wu forces in the game, in the game we can be defined according to the three periods of former Sun Quan, Sun Quan and Later Sun Quan, Sun Jian's command of Sun Ce and Zhou Yu and other people formed the former Sun Quan forces, although the number of military generals compared to Liu Bei and Cao Cao such a pioneering faction in the number of military generals is slightly less, the overall combat effectiveness of the military generals is still good, and there is Jiangdong Erzhang such a special for the internal affairs minister to assist, making Sun Jian forces really the most suitable for those who like to fight around in the game to use.
And Sun Quan's forces give people the feeling of being very stable, the general composition of the military generals is still mainly based on combat, supplemented by strategy and internal affairs, although Sun Quan is a baoye faction, but from the overall setting of the forces of the military generals, his feeling can be equated with Liu Bei and Cao Cao and other powerful entrepreneurial factions.

The first fighting force of Sun Quan's forces was Lu Xun, one of the four governors of Sun Wu, who was also a representative of the Confucian generals during the Three Kingdoms period. That is to say, in addition to the force will be a little low, the other ability values are not bad, and the settings in the game are exactly like this, Lu Xun in addition to not being able to trigger the aura effect related to the force, the other several aura effects can be triggered and have good effects.
Although he is a representative of a Confucian general, he is positioned more like a military master in the game. The basic stunt company camp is a combination of the effect of fire attack + chain, although it is also an exclusive stunt, but the effect of fire attack is very different from that of the Vulcan, so don't look at the effect of attaching a chain, but the camp is really of little use, if there is no chain of strategy and effect can be triggered together when using other strategies, then Lu Xun is really waste wood among the exclusive stunt martial artists.
After the company camp, the ghost plot of the first-order stunt and the wisdom change of the second-order stunt were also enhancing Lu Xun's strategy ability, but unfortunately, in addition to being able to launch a stable fire attack, Lu Xun's success rate in other strategies was not too good to guarantee. This may have something to do with the fact that he himself can make up for it with physical output in terms of crafting damage, so that Lu Xun still needs a powerful deputy as a combination in terms of calculation.
Lu Meng, one of the four governors, can be described as a great enhancement in this game of "Rising Storm". In the "Heroes of the Crowd" scenario, Lu Meng's abilities are above the effect of triggering the aura, except for the political value that is slightly lower than 80 to trigger the aura effect.
In addition to some advantages in ability points, Lu Meng is also quite good at stunts. The basic stunts are exclusive white clothes, and the effect of white clothes is attacking the heart + inspiring two stunts, which are not very helpful to the troops themselves, but when they are configured on the battlefield to warriors with high output capabilities, they will explode with terrifying power. The attack ensures the continuous combat ability of the troops on the battlefield, and the incentive can achieve the dual effect of damage and strategic position adjustment in a short period of time.
The first-order stunt is a stunt that slightly increases the damage of the critical hit, because this stunt effect is based on the basis of the tactical critical hit, so the judgment conditions are more complicated, for Lu Meng, who does not have the critical strike ability, this stunt must have a vice general who can ensure the critical hit in the combat method to cooperate in order to exert real power.
However, the most exciting thing is Lü Meng's second-order stunt soldier heart, which is a stunt that can make all combat methods successful as long as the command value is higher than the enemy. As I've already told you, the tactics of each class in this MOD have a downgrade of about 10% in the basic success rate, resulting in frequent air leakage in the game, which also makes many critical strike stunts unable to exert their power. Now that we have the successful stunt of the stable tactics of Bingxin, and then choose a second general with a stable critical strike of the tactics, it is really the rhythm that makes Lü Meng take off directly. Don't forget the hit void we just mentioned, which adds an additional 20% critical hit damage on top of the critical hit damage, and the high damage ability can also absorb enemy troops to the maximum extent into the unit. In this way, several of Lü Meng's stunts were directly linked, and they were easy to use in the battlefield, but the strength was not too good to recover, and it was necessary to have a military music platform around to give a quick recovery of strength.
Having a soldier's heart but not a stable critical strike stunt makes Lü Meng a little embarrassed, but the setting of another martial artist is very cool, which is Zhu Huan.
Zhu Huan, we will not introduce too much. The combination of soldiers + gun generals is very comfortable in the battlefield output, according to the defense also increased a certain degree of defense, really can be described as both offensive and defensive, in addition to the ability value is slightly out of the top stream, really a very good feel of the military general.
Lu Su, who had been in the position of the four governors of Sun Wu before, but did not have much performance, was also greatly strengthened this time like Lü Meng.
The original Lu Su is generally defaulted to as an internal affairs type warrior in the game, the reason is that Lu Su can not get many stunts in different MODs, basically a rich man, so he has been in an undervalued state.
Lu Su in the game "Wind and Clouds" finally has a better space to play than in other versions. The basic stunt Lao Cheng is a combination of the effect of regal + affinity, which is to maintain the positioning given to Lu Su in the previous MOD, and now the first-order stunt has added a sage to Lu Su, without much effect and significance. However, this second-order stunt strategy allowed Lu Su to completely transform himself, and he could cooperate with the military generals with stable strategies on the battlefield to help his own troops easily crush the invading enemy.
Except for Zhou Yu, who was not in the force, the other three governors under Sun Quan's account were all in the formation, and there was a certain reinforcement like Lü Meng and Lu Su, which ensured the lower limit of sun quan's combat effectiveness. The performance of people like Zhu Huan, Sun Huan, Zhu Ran, and Xu Sheng on the battlefield will continue to increase the upper limit of the combat effectiveness of Sun Quan's troops on the battlefield. But what we're going to talk about next is Pan Zhang, one of the gods that many players think of in the original game of Romance of the Three Kingdoms 11.
The original Pan Zhang, with one hand, captured the world's famous generals. Now Pan Zhang has been strengthened again, and he is more worthy of the title of divine general.
The basic stunt divine capture, the stunt effect of the horn into the stunt of the catch, so that Pan Zhang in the battlefield does not have to be like the props carried by the previous martial generals, many times are a decoration in the army, only when the last blow will have the probability of triggering the effect of the capture; now with the effect of the horn, Pan Zhang can give the enemy army stable control with friendly troops on the battlefield, and find enemy troops who can kill with one blow while creating control. In addition, the first-order fire attack also made him add a little functionality to Pan Zhang, and the significance of the substance was not great.
The increase in the role of the battlefield has given Pan Zhang more uses! However, grasping the general, grasping the general, and grasping the general again is still the main theme of Pan Zhang. At the same time, players can pay attention to the fact that Hu Zong in the force is also a catch-and-shoot warrior with hunting stunts.
In terms of battlefield strategy, we have already mentioned that Lu Xun and Lu Su are two good military generals, but they are only good strategic generals, because neither of them has the core stunt of the military division type, that is, the stable launch of stunts of strategy, which makes Sun Quan look gorgeous in terms of strategy, but it is also untrue, that is, flashy.
But the domestic side will be better. Like Lu Su, who can first bring more money to the forces, Quan Zong can also add soldiers to the city every month, and Gu Yong and Gu Tan's father and son also have certain achievements in internal affairs, which can help Sun Quan's forces, but the key figure of Sun Quan's forces in internal affairs is still himself.
Sun Quan's achievements in domestic affairs are not only high in political values, but also in terms of stunts, they have improved in three aspects, such as skill research, food and monetary gains, but it is a bit of a pity that these three abilities are not linked to political values.
However, I think the most interesting setting is that in addition to the additional guidance effect, there is also a runaway effect in the basic stunt checks and balances. As we all know, Sun Quan's ability to command the troops is just like that, but this ability to escape is really first-class, and under the double predicament of Ling Tong's Janissaries hitting the light and encountering mountain streams, it is actually able to escape from death under Zhang Liao's hands, which has to be amazing!
In order to let Sun Quan better show his ability to escape in the game, in addition to adding a run in the stunt, the author also added a propelling stunt to the initial props, so that Sun Quan would not be constrained by the enemy army on land or on the water and walk freely.
Although Sun Quan was not Sun Wu's entrepreneurial faction, in terms of combat effectiveness, he was the only one who could compete with Cao Cao's forces. In addition to being slightly inferior to Cao Cao in terms of strategy, other aspects are very close to Cao Cao's strength. It is also one of the top forces in the game.