In the interaction design studio located in Room 407 of Deya Building, Li Jiajia, the eighth annual teaching top ten of Qingdao University and an associate professor at the Academy of Fine Arts, is busy there all day. There, she loved teaching and opened an interaction design course and pioneered the "project-based + game-style" teaching method; she cared about her students and worked hard to cultivate students' imagination and creativity, mingle with students, and become a "Jiajia teacher" praised by students. Li Jiajia's love for teaching is overflowing: "It's so cool when so many little heads and melons are creative with you, I want to stay here all the time, I want to do something interesting with the students." 」 ”

The "interesting thing" that Li Jiajia said was relying on digital media majors to create ideas, and the decision to "stay here" was made in 2017. That year, Li Jiajia graduated from the Communication University of China, where she received a joint Ph.D. in human-computer interaction with Carnegie Mellon University. When she graduated, she was faced with a choice: should she continue her postdoctoral studies or work? Digital media art related majors have broad prospects for development in Beijing, do you want to stay in Beijing? At that time, digital media art-related majors were still in their infancy in Qingdao. After some thought, Li Jiajia made up her mind to return to Qingdao with a love of profession and teaching, and came to Qingdao University, she said: "My hometown has cultivated me, I want to make some contributions to Qingdao, and do a good job in the direction of digital media." ”
<h1 class="pgc-h-arrow-right" data-track="3" >, innovative teaching model "do something interesting together"</h1>
Li Jiajia believes that the Academy of Fine Arts has a strong artistic atmosphere and strong design strength, and her professional direction is partial to technology. Since teaching, she has been constantly thinking and exploring how to integrate her profession with the style of the college, so that technology and art can go hand in hand. She decided that to make technology serve content, "if students at the Academy of Fine Arts master digital media expertise, their artworks will be more expressive and expressive." In that year, Li Jiajia opened the college's first cross-cutting course between computer and art——— "Interaction Design".
This course focuses on the interaction between humans and machines. "A lot of art students think they have to use paper to draw." Li Jiajia proposed that in order to guide students to break the traditional thinking in the curriculum, it is first necessary to break the traditional understanding of "paper": "To break the 'paper' and shredd it, add technical elements, and make products that serve the entity." She guides students to learn and use interactive media software, from introductory to interface design, APP and web development, to virtual projection, virtual reality, visualization of products, from biased to basic to contact with advanced cutting-edge content, the curriculum is constantly expanding.
Because of a chance, Li Jiajia opened the "project system + game- style" teaching mode. In 2018, when she was giving lessons to the class of 2016, she talked about the graphical programming tool Scratch, and the students thought it was fun and asked if they could use this tool to develop a few games. Li Jiajia made a bold attempt after considering the feasibility. Therefore, in the special topic design class, students developed more than a dozen games such as chessboard, cute pet, live-action, and fighting with the help of scratch tools according to their preferences. She also worked with students in the classroom to create a "mini-game exhibition", where people put together tables and put together computers with various games developed by students. The students enjoyed the model very much and were actively engaged in the curriculum. At the same time, the special topic design course was also rated as a school-level quality course.
"There are some fun and playable elements in the curriculum that will immerse students more." After tasting the "sweetness" of the innovative teaching model, she also incorporated relevant elements in the later courses. The "project system + game- teaching mode has won more than 10 national, provincial and ministerial awards so far. In the past three years, Li Jiajia has 6 courses selected as school-level quality courses and has been awarded the title of Microsoft MIE Innovative Education Expert.
The direct effect of teaching mode innovation in educating people is that the works and projects of li jiajia's students have won awards in art competitions for many times, and have won a total of 17 provincial and national awards. Among them, the 2018 Hou Xinyu, Li Wenwei and Song Tianzi cooperation project "Washing Shared Laundry Interaction Platform" won the third prize of the 2021 NCDA (National College Design Art Competition). Talking about the achievements of students, Li Jiajia believes that this is the result of their efforts: "I have always felt that every student has an energy, and when they encounter something that interests them, they will try to do it well. And the works of our students are really excellent, as long as there is a platform, an outlet, they can 'blow up'. Zheng Zixia, an undergraduate student of the class of 2016 and a graduate student of the class of 2020, has been learning from Li Jiajia: "The course content of Teacher Jiajia is very novel, compared with traditional courses such as illustration, APP interaction, game design, VR, AR, etc. are more in line with our ideas." ”
"As a comprehensive university, Qingdao University has a unique multidisciplinary platform advantage for digital media majors." Especially when students participate in competitions, Li Jiajia is more deeply aware of this. Students of the Academy of Fine Arts understand art, but they are not good at technology, and students who understand technology may lack art a little, so why not combine "art" and "technology"? So she decided to lead the college's students to carry out intramural cooperation. As a liaison to Qingdao University in a number of national competitions, Li Jiajia instructed students to publish cooperation information in the WeChat group of the competition and recruit collaborators from different majors. She lists recruitment templates for students: What is a collaborative project? What skills do recruits need to possess? Do you plan to participate in a competition or do a graduation project? After Li Jiajia paved the way, the students began to take the initiative to go to other colleges to find partners, "to do some interesting things together." ”
<h1 class="pgc-h-arrow-right" data-track="10" > two, practicing the teacher's original intention of "there is only one Jiajia teacher"</h1>
“What do you think?” “Theessence of mathematics lies in its freedom!” The walls of the interaction design studio are plastered with slogans that inspire students to innovate. "Creativity" is Li Jiajia's biggest requirement for the students' learning process, and "brain hole" is the two words she always emphasizes in class. The student made an interface that is two-dimensional, and she encouraged the student, can it be made into a three-dimensional? Can the three-dimensional one be made a few more layers? She told the students: "In the design stage, don't think too much about technical issues, just think boldly, and open your brain." ”
Like many post-80s generations, Li Jiajia's hobby is to play games. Sometimes when encountering some good games, Li Jiajia will also recommend them to students and play with them. For a good game device, she will also buy it at her own expense and bring it to the studio to share with the students. In her classroom, students can play games "in the light of day." She said that when doing interaction design, the experience is very important, "only when the experience is good, can we design products that people like."
"Playing games and experiencing various entertainment products is called "competitor analysis" in interaction design courses, and to make a product, you must first be familiar with competitors. But she has a unique requirement for "playing": "Playing games, you can't just play, you have to play new tricks." "After playing, you must be able to make a better game, even if you can't do it, draw a picture that looks better than this game interface." She smiled and said, "Give a 'candy' in the front and tell everyone to 'play', and the 'pain' in the back will follow." ”
Li Jiajia cares about student development and helps students grow. Students need equipment, and she strongly supports them, buying VR glasses for students at her own expense. She also contacted companies to help digital media students get out. Hou Xinyu said: "Teacher Jiajia took us to visit the enterprise, invited the industry elite to come to the classroom to give a lecture, and also introduced the enterprise project into the classroom, and held a competition with the joint enterprise, which provided us with many display opportunities. Zheng Zixia said that usually every Monday at about 7 o'clock in the morning, Jiajia teacher will call the students who are doing the project one by one, asking whether everyone has encountered difficulties and whether they need help, "Of course, the teacher will also urge the progress, sometimes we are too inefficient." "In addition to teaching, Li Jiajia is more like the big sister of the students. The students drank milk tea with her, ate instant noodles together, and sometimes Li Jiajia also bought snacks to eat with the students. For the student's birthday, she bought a cake to celebrate together in the class. If there is any problem in study and life, the student will call Li Jiajia directly.
"My dream as a child was to become a teacher, and now it's come true." Li Jiajia believes that the more you invest in this position, the greater the harvest. She felt that the biggest gain was that the students called themselves "Jiajia Teacher". The students said, "There are many teachers Li, but there is only one teacher Jiajia. ”
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The content is transferred from: Qingdao University official micro
I hope that teaching and scientific research can 'run on two legs'. She modestly said that she now "seems to have found a little feeling": you can put scientific research projects into teaching, and then scientific research will emerge from teaching to form a cycle.