In today's arena, in addition to the pianists, there are the common Hermione fireworks or lightning streams, or the various dominators of the Snape stream. Due to the serious weakening of the turtle shell playing style, the above three genres are now the most secure, but some time ago, some big guys developed a new way to play, that is, Hagrid White Dragon. Since the white dragon has been strengthened this time, and there is also a skin, plus the piano old man has just been slashed with a big knife, so Hagrid white dragon is really messy.

In terms of decks, we prefer sniffing or golden snitch as our energy recovery cards, and in addition to the White Dragon, we also need to have Thunderbirds and Wild Boars in the core cards. The Thunderbird card is used in many new decks, especially for the summoning game, the Thunderbird card is simply the second core, and the role of the card is not needed to be said more.
In terms of partners, we choose to bring twins, as well as Hai ge's younger brother, the last partner card, there are many small partners recommended to bring Hagrid, there are also some small partners recommended with card sisters. In fact, this mainly depends on which kind of gameplay card solution we want to play against, that is, to fight position warfare and bring Hagrid partners, our mobility will become better, so that our flexibility in the battlefield has been increased to a certain extent, especially in the face of the Dead Neptune school, it is most convenient to bring Hai Ge partners.
At the beginning of the game we can give priority to throwing the mouse out, and then wait for the magic energy to recover, in the case of the other party does not have the priority to attack, we do not give priority to the attack, when the opponent's first partner card is used, we have to choose according to the opponent's partner, if it is a card sister, we have to give priority to the card sister, and then release the white dragon to ensure the output environment of the white dragon.
Therefore, at this stage, wild boars and cards such as flying sand stones or clear water such as springs must be firmly held in the hand. If the other person has such a skill as Cloud And Mist, we can use the Monster Book to crack it. Since Hagrid White Dragon's main way of playing is to seize the opportunity, it is necessary to have a certain understanding of other cards, know what the fastest way to crack each type of card is, and avoid letting the opponent find a counter-opportunity because the thinking time is too long.
Since the White Dragon card itself is an aerial unit, the current mainstream unicorn or spider venom cannot deal any damage to the White Dragon. And when we release the White Dragon, even if Hagrid's echo increases some frankness, we still have a flying sand stone in our hands, after all, the current flying sand stone is a card pair that can interrupt the skill, one by one, using skills such as clear water such as spring, we use flying sand stone to dissolve.
Under normal circumstances, this set of cards can be suppressed within 1 to 2 minutes, and end the battle at the end of the two or two right minutes, if the time is delayed to two minutes later, then the advantages of this deck will become gone, after all, most of the current mainstream summoning gameplay is to end the battle in about two minutes, once the time has passed, the zoo will become particularly weak, which is also no way to do things, this still needs everyone's attention.