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"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

It's been a long time to drag on this issue.,Some time ago, I was busy changing the 300 series of career strategies.,It's been dragging it out.,Now the big summary has been completed.,Give you some exploration of the game mechanics.,If you have any other questions, you can tell me.,I'll fill the pit as soon as possible.。

Today's issue is mainly about the discussion of the damage reduction mechanism in the game, and the formula for the actual measurement and estimation of the dungeon, I hope it will help you.

1. How is the damage reduction of the brave in another world calculated?

Speaking of damage reduction, the most contact with everyone should be the defense war, many damage reduction mechanisms, in the 250 version of the wasteland also relied on full damage reduction to become the best profession in the wasteland. High proficiency in a bunch, stacking five layers of shields without worrying about survival, slowly scraping can clear the level, set of formulas can complete the wasteland.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

After the opening of the Shadow Continent, the damage reduction mechanism was adjusted, and the defense was considered to be a big cut, so what has the damage reduction mechanism changed to now?! Next, I will take the anti-war as an example to give you a small experiment to explore

ps. Some small knowledge you should know before the experiment, if the boss attack dodges, it will show miss, and the parry will also have small print, and the numbers I recorded during the test are not dodge and parry.

(1) Small test knife (pile damage reduction)

The main skill warrior barrier will calculate the damage reduction according to the mastery, and the mastery panel of 3958 shows that the 47% damage reduction should actually be 15%+32.98%, plus the steel shield (30%) and shield specialization (10%), there is a 40% damage reduction, and the upgraded defensive stance can also be stacked by 15% with the passive, plus the all-round 3275 has increased the reduction by 27.3%, that is, I have a 130.28% damage reduction on the street, in fact, it can be a little more extreme, It's a pity that the equipment that has been lost for several days has not been effective.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

The shield block unlocked by the 100 specialization of the defense battle can also increase by 8% per layer, which is the current defense number, and we can pull the upper limit of damage reduction to 169.3%.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

(2) Measured in the Misty Continent dungeon

In order to prevent interference,Here into the entourage all down.,The weapon doesn't have a red axe with a mob.,There's a saying that this game doesn't have a battle breakdown for the test is really troublesome.。

The test object is the keeper of the orc capital Corrupted Water, with an epic attack strength of 16744, no damage increase entries, only a strong passive with double the final damage, because the attack attribute is greater than my armor, so when the damage number 1 appears, it represents the forced damage of the full damage reduction.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

In addition to dodging and parrying, the damage of normal non-stacked armor is 1788, and the damage calculation formula given by the game does not match at all with the 129.3% damage reduction of our standing street, and the result is the same after multiple attempts, and the conclusion after excluding all possibilities is that the calculation formula does not match.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

Recently, the old guy can't use it.,So I have to build my own table.,Make up the damage of 1788 in random combinations.,After testing, the copy before 250 was obtained.,The damage calculation should be (BOSS attack - our armor)*(2-1 interval)*(1-2 interval),Substitute the formula to calculate the damage will be 1788.849,In line with the actual situation。

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

It's dizzy in the back, so I simply use color to distinguish the combination, the first interval (red) is all-round damage reduction + steel shield reduction, and the second interval (green) is defensive stance + shield specialization + warrior barrier reduction + shield blocking skill damage reduction. From the calculation formula, it can be seen that if you want to be completely exempt, the best way is to pile up 100% of the second interval, and 40% of the shield block five layers, and the rest of everyone can watch the pile of mastery, which is also the reason for the hegemony of the defense battle before 250, and the stack of high mastery is stacked with five layers of shields, and you can only take a little damage like below.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

(3) Measured in the Shadow Continent

After the Shadow Continent, the damage calculation has been adjusted, and the test subject here chooses the goalkeeper of the epic destruction platform, the evil energy lord, the attack damage of the entering book without stacking the shield is 3339, and the damage received from the first to the fifth layer of the shield is 2539.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

The epic evil energy lord's attack strength is 29035, with a 50% damage increase, the damage reduction and equipment attributes of the defense have not changed, and our armor is still 12104, and the following is the calculation formula for making up these two numbers.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

The measured calculation formula is (BOSS attack power - our armor) * (150% - interval 1 - interval 2), and the formula for substituting the zero-layer shield is calculated as (29035-12104) * (150%-130.28%) = 3338.28, which is close to the 3339 displayed, which is in line with expectations.

But after substituting the data of a layer of shields, the set of formulas becomes 1983, which is obviously not in line with the actual calculation, and according to the same damage value of 1-5 layers, it is calculated that there is an upper limit value for damage reduction.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

The sum of the first layer of shields is 138%, so the upper limit is inferred to be 135%, and the calculated damage after direct substitution is 2539.65, which is in line with the actual test data.

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

Second, the conclusion of the experiment

At this point, our test of damage reduction is over, in order to prevent everyone from getting dizzy, let's summarize the conclusion↓↓↓

(1) Before the Misty Continent (including the Misty Continent)

"Brave of Another World" Xiao 2 Laboratory - Actual measurement of damage reduction mechanism

The calculation formula is: (Boss Attack - Friendly Armor) * (2-1 Range) * (1-2 Range)

The entries in the damage reduction interval are: All-round damage reduction + steel shield (equipment damage reduction)

The entries for the second interval are: Defensive Stance + Shield Specialization + Warrior Barrier Reduction + Shield Block, which means that before the defense 250, you only need to ensure that the two intervals add up to 100% to achieve total injury immunity.

(2) After the Misty Continent

The calculation formula is: (BOSS attack power - our armor) * (150% - one interval - two ranges), the new map is finally set into a simple logic, all damage reduction is in an interval, but there is an upper limit of 135%, that is to say, it is enough to reduce the damage of the anti-war to 135%, and the excess is a waste.

At the same time, Xiao Er, according to the calculation data, shows that the damage value and the calculated value are not completely 100% fit, and it is an unconventional idea of "rounding off", and the principle of this is not studied in depth, and the bigwigs of the computer department are welcome to add.

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