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Fantasy Journey to the West: Was the daughter of six years ago so strong?

author:Waste but not waste

The meaning of the game is that it can bring happiness to people, hello everyone, I am a junior, and I share gossip and interesting stories in the game with you every day.

How much blood does the mutant ghost have? Eight units failed to kill

Fantasy Journey to the West: Was the daughter of six years ago so strong?

The player above said that it was really uncomfortable, because the player above encountered the summoned mutated ghost in the nightmare yaksha of the 10,000-year-old ghost, but the player above caused damage to the ghost with 8 units, and as a result, the damage caused by the 8 units failed to kill the mutated ghost in seconds, causing the mutated ghost to escape, and the mutated ghost escaped, so the player above could not get a reward in the perpetual calendar ghost gameplay.

In the Perpetual Calendar ghost gameplay, you will definitely get a reward for killing a mutant summoned beast in the current round, and you will only have a chance to get a reward when you kill a mutant outside of the current round.

There is also a verification pop-up window for the quest, so you can't hang up with peace of mind in the future

Fantasy Journey to the West: Was the daughter of six years ago so strong?

I heard that it is possible to encounter a verification pop-up window in the quest before, but I didn't expect this thing to be true, I used to think that it was caused by a certain character's verification pop-up that was not closed after encountering it in the scene. Now the player above has completed the chivalrous amphibious conference quest, and now he has encountered the verification pop-up, if this verification pop-up is encountered in the scene, then the character of the player above will not be able to get to this position at all. Therefore, there is a high probability that the verification pop-up above is triggered by the quest itself.

Is the daughter of six years ago so strong?

Fantasy Journey to the West: Was the daughter of six years ago so strong?

Most of the five openings of Fantasy Journey to the West were daughter villages with blood and points, and the daughter villages were very strong at that time, and then the daughter villages ushered in many adjustments, and it can be said that almost every sect adjustment has weakened the daughter village.

The player above said that 6 years ago, they helped the daughter village during the war to be particularly strong, and a team of 129 level daughter villages with blood resistance points can only push the level 175 full cultivation characters by throwing darts, and their solid damage can reach 1200. You can get 6000 HP per second in one turn.

Is the daughter village really that strong 6 years ago?Xiaobian remembers that the daughter village was not so strong 6 years ago, but the daughter village was indeed so strong before it was changed, and the team of the 70-level fifth daughter village could even push the ground without injury after the blood resistance was added.

Gang bandits are the best way to play, the rewards are not low, and you can also farm tribute

Fantasy Journey to the West: Was the daughter of six years ago so strong?

Xiaobian has always felt that gang bandits are a particularly good reward for the event, gang bandits can not only get more fantasy coin rewards, but also get gang contributions, and even have a chance to get treasure map rewards.

No one complains about getting a treasure map in it, because the main purpose of everyone to kill gang robbers is to brush up on gang contributions, and as for the experience, fantasy coins and treasure maps, all of them are additional rewards. Therefore, I suggest that players should lower their expectations when brushing tasks, and only by lowering their expectations can they be happy when they get item rewards.

The reward of daily check-in is also good, and you can give hundreds of thousands of reserves a month

Fantasy Journey to the West: Was the daughter of six years ago so strong?

I don't know if you know the sign-in on the Fantasy Westward Journey Assistant, when you sign in on the Fantasy Westward Journey Assistant, you can get reserves and experience rewards, don't look at the daily sign-in will only give tens of thousands of experience and thousands of taels of reserves. As long as the players have been checking in for a long time, they can also get hundreds of thousands of reserves within a month. These hundreds of thousands of reserves are prostituted for nothing, without any cost.

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