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Xuan Ce and Huang Zhong have been weakened again! Long-range Hainuo Xiti has strengthened to fight against Nezha, is spring coming?

author:The pinnacle of the rampage

The 1.31 official server update has weakened Xuan Ce and Huang Zhong, who are currently performing relatively "excellent", and adjusted the strength of a wave of Nezha and Hainuo, let's take a look at the changes after the change!

【Baili Xuance】

Xuan Ce and Huang Zhong have been weakened again! Long-range Hainuo Xiti has strengthened to fight against Nezha, is spring coming?

The adjustment of Baili Xuance is very easy to understand, and after the previous ultimate move was hung up in the "hook and sickle" state, it could be directly connected to the second skill and thrown back. After the adjustment, some vacuum period time has been added, so that Xuan Ce can no longer connect the second skill in the short term.

PS: The return time will increase with the level, with a maximum value of 80%, but the overall will still be worse than before the adjustment.

In this way, the strength and output ability of Xuan Ce's small team battles will be affected, and the opponent will have more room for countermeasures in the early and middle stages, and the "assisted" play style taken out by individual players will also be hit hard.

【Huang Zhong】

Xuan Ce and Huang Zhong have been weakened again! Long-range Hainuo Xiti has strengthened to fight against Nezha, is spring coming?

Huang Zhong has been weakened again, his base attack power has been reduced by 12 points, his growth attribute has decreased by 0.3 points, and his max level has been reduced by about 16 points before the adjustment.

It is equivalent to a decline in the whole period, especially in the early and middle periods, Huang Zhong's ability to line is weakened again, and the opponent has more opportunities to do some restrictions to avoid being too "exceeded" in the game.

【Nezha】

Xuan Ce and Huang Zhong have been weakened again! Long-range Hainuo Xiti has strengthened to fight against Nezha, is spring coming?

Nezha's adjustment, I think, is to weaken the jungler and improve the confrontation lane, here are the following key points:

(1) The base damage of Tinder has been increased, and the additional Ad value has been reduced, which can be said to be strengthened in the early stage and weakened in the middle and late stages. However, the equipment adaptability of the jungler position is reduced, and the burst will also be affected as a result.

PS: It also alleviates some of the shortcomings of the early stage of the confrontation against Lu Nezha.

(2) The extra health bonus of the second skill shield is increased by 3%, and the tandu aspect is increased, but.

(3) The ultimate damage is reduced across the board, mainly to limit Nezha's burst damage, to avoid the outrageous situation of two more skills being crispy in seconds, and to increase the countermeasure space for the opponent.

【Hainault】

Xuan Ce and Huang Zhong have been weakened again! Long-range Hainuo Xiti has strengthened to fight against Nezha, is spring coming?

The purpose of Haino's adjustment is mainly to reduce the recovery ability of melee and make him less "outrageous".

(1) Adjusted the ranged form, which increases the movement speed for each additional enemy hero when traversing. However, in fact, the increase in movement speed is multiplied by 15%.

We have also talked about this in detail before, taking the current Hainuo's basic 360 movement speed to calculate, the movement speed gain that can be obtained by releasing the second skill is 360*15%=54 points.

Xuan Ce and Huang Zhong have been weakened again! Long-range Hainuo Xiti has strengthened to fight against Nezha, is spring coming?

After the adjustment, if there is an enemy unit at this time, it will be multiplied by 25% on the basis of this 54, that is, 54*25%=13.5, and the final movement speed bonus will be about 67 points.

PS: 50% is 80 points, which can also improve some pulling ability.

(2) Haino's melee recovery is also easy to understand, that is, the base value is directly reduced by half, and it requires 2 hero units, or a transformation form to achieve the previous recovery ability, and the trigger difficulty has increased a lot.

This also allows the opposing side to better limit Hainault's melee combat, so that it will not be like "strengthening the version of the process to bite the gold", which cannot be killed and cannot be limited.

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