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Impact complains about MSI delays: I'm particularly unhappy with 35ms, which can make players less confident

The MSI mid-season is about to start, but the discussion about the 35ms delay during this time is very high, mainly because this MSI is different from previous years, and the RNG teams in the LPL division have to choose the online mode to participate because they cannot go to South Korea to participate, which leads to all other teams playing under the condition of 35ms delay. This delay has caused a lot of controversy, and in a recent interview with Korean media, Impact also bluntly said that it was very dissatisfied with this delay.

Impact complains about MSI delays: I'm particularly unhappy with 35ms, which can make players less confident

The content of the interview with impact is as follows: He said: Personally, I am very dissatisfied with the 35ms delay, just like a football player with a sandbag tied to his leg to play football, you can't ask everyone else to play with a sandbag because the opponent is injured, right? The main question of impact is: can you understand the delay of 35ms when playing with LPL teams, and you can't understand why playing with other teams in the division should also use a 35ms delay?

Impact complains about MSI delays: I'm particularly unhappy with 35ms, which can make players less confident

The main reason why impact can not accept the delay of 35ms, the main reason is that he believes that if you want to play a wonderful operation, you must have a delay of less than 10ms to complete, most players are accustomed to delays of less than 10ms, when the delay of the game is adjusted to 35, it means that everyone may have more mistakes, which will make the player's self-confidence decline. And the players will also have a kind of psychology, I did not play well because the delay is too high, my skills did not press out, because of the delay problem, but the truth is not really because of the delay, it is not easy to say, but will make everyone unconsciously blame the delayed environment.

Impact complains about MSI delays: I'm particularly unhappy with 35ms, which can make players less confident

Finally, Impact also said that it is impossible to change the situation of 35ms delay now, as a professional player can only accept and adapt, even if it is a 35ms delay, it will try to play well.

Impact complains about MSI delays: I'm particularly unhappy with 35ms, which can make players less confident

Beta believes that in fact, impact is still more pertinent, he did not say that the 35ms delay is a favoritism to the LPL team, but from the perspective of professional players, he believes that the 35ms delay will make many players who are accustomed to low latency make mistakes on the one hand, and on the other hand, let everyone blame all their mistakes on the delay.

Impact complains about MSI delays: I'm particularly unhappy with 35ms, which can make players less confident

However, he suggested that the LPL team use a 35 delay, play other teams normal delay, this is also difficult to achieve, because this will lead to players a high delay and a low delay to play the game, for the stability of their own state can not be guaranteed, adapt to more uncomfortable, although impact itself is willing to accept this kind of jumping play, but does not mean that everyone accepts, this is more likely to cause controversy.

So, do you have anything to say about this wave of impact interviews?

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