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【Dry Goods Explanation】Part 9 The collocation idea of sacrificing liuhong mu

Look forward to the trees being the most beautiful scenery

The basic usage of dog heads has been discussed before.

The story is still available, but on top of that, new gameplay has been developed. Strength and variation have improved. Therefore, I will not repeat it here in the previous article.

The so-called sacrificial stream, as the name suggests, is the entrustment on the right side of the Red Shepherd 2 Talent Selection, rather than the previous mainstream balance. So Talent Equipment:

Talent 121+ Steal Energy + Energy Jewelry.

Core ideas:

1, the starting hand is not seconds, then no longer afraid of being stolen energy leading to the inability to start amplifying.

2, with the exit of the riot girl, the heroes who steal energy talents are currently mainly only Lie and Beetles. Add a stealing energy hero, which can touch the prize so that the hero with the initial 100 energy opposite cannot be opened. Disrupt each other's rhythms.

3, even if you die in 1 turn, you can still deliver energy to your teammates more stably. If you give Lie, let Lie have a better state and full energy in round 2, it can greatly improve the winning rate of the game. This is also the essence of the sacrificial flow of red pasture. Because in most cases, 1 round can only play to avoid death, can not directly destroy the team. While the beetle has not yet been revived, it is ideal to end the battle directly in a quick finale of 2 turns.

Advantages:

1, Lie for 2 consecutive turns to open large, can greatly improve the outbreak of the quick kill stream.

2, in the quick kill fight, someone sacrificed to protect the teammate, you can limit the opponent to punch 2 punches.

3,12 stars and 100 levels can also be used. But 330 stealing energy works better.

Disadvantages:

1, more red herding means one less output, if the energy is not given to the higher outbreak of the body, often the effect is not very good.

2, taking up a position to give to low-speed heroes, adjusting the flexibility of the team will be reduced. The position of the cat fighting speed is reduced, and it is at a great disadvantage against the team with cats or even more cats to kill.

Nasty Heroes: Multi Dark Magic, Cat, Beetle, Deathless Light Bow.

Basic requirements: 1 dog head, 1 martyr.

Lineup Framework:

Lie, Doghead, x1, Red Shepherd, Diana, x2 of which x1 and x2 are complement heroes.

The regular Quick Kills Complement Heroes are:

Spirit, BugGirl, Cat, Jasmine, Diana,

The unpopular ones are: coffins, dark shepherds, beetles, kings and so on. The rest will not be enumerated, in theory, as long as it is a hero who can start a big hand.

The complement heroes suitable for x1 are: Spirit, Buggirl, Cat.

The complement heroes suitable for x2 are: Bugs, Cat, Jasmine, Coffin, King, Beetle.

Role of Complement Heroes:

violent:

Increases the frankness, increases the outbreak. However, it will cost an additional main force, and the results will be average.

BugGirl:

One of the best heroes for the Quick Kills receptive. If there is no Nile, you can consider speed control, so that 1 slow bug woman is just slower than her own. Try to ensure the number of big moves to start.

cat:

One of the winners of the quick-kill team matchup. Cats with Diana's blessing are the fastest and can slow down each other first, thus gaining an advantage in the matchup.

Diana:

Double Wolves can greatly increase the initial speed and burst of the whole team. But Dodiana's lack of control is a problem and is easily sealed by Dot.

Jasmine:

The initial speed is extremely fast, but it is often a 1-in-one enemy. Because to think of the hand opening big need to steal energy + energy jewelry. The first hand can, but it can't be opened continuously, and the output is mainly the first round, which is too easy to be seconds. Use with caution.

coffin:

One of the best complement contestants, the Veil/Creation Coffin has an excellent restraint effect on 2 cats and 4 specials.

king:

Extravagant make-up players can increase the survivability of the dog's head and increase the ability to fight against multiple dark methods. Since the multi-dark method can only be 1 team, it is rare to see a king in the current peak game. World Championships are possible.

beetle:

Increases endgame matchmaking ability. At present, there are very few practical uses and the effect is general. Because usually the beetles get up after 3 rounds, the winner and loser of the game have been divided.

Dark Shepherd:

Increases the endurance of the team and adds a chaser. But very afraid of death Dort.

For the rest of the details, please refer to the Pinnacle Video:

summary:

Quick Kills often have a clear advantage in teams without Mary, and the quality cards required are mainly 1 lie 1 dog head. It greatly saves the number of strong cards, and at the same time ensures the winning rate of the team. It's a very cost-effective lineup.

Final Reminder:

Although the sacrificial stream red herd has a good space to play, it does not mean that the previous quick kill stream without red pasture is no longer easy to use, please match it according to the opponent and your own actual situation.

If you have other needs, you can click "Account Transactions" on the official account homepage to view it. You can also scan the code directly for consultation.

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