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Extranet hot discussion delay: other divisions know how to play in 35, just one division does not know!

The 2022 League of Legends MSI (Mid-Season Invitational Tournament) will be officially launched in South Korea on May 10, due to the epidemic, Chinese teams will participate in this MSI in the form of online participation, and the official announcement of the League of Legends said that the delay of the game will be controlled within 35ms.

As soon as this move came out, it was immediately met with strong protests from Korean netizens. Subsequently, the extranet Reddit netizen said that South Korea, as the region with the lowest latency in the world, has an advantage in MSI against other divisions (other regions cannot achieve such a bottom delay because of Internet infrastructure).

Extranet hot discussion delay: other divisions know how to play in 35, just one division does not know!

"This video is very good (referring to the former C9 coach LS for LCK's claim that the LPL takes advantage), but does this mean that normal match conditions (normal offline competition without 35 ping setting) games will also give the Korean team an unfair advantage, because they play offline every day without delay, but other divisions can't do it (geographical factors, infrastructure factors)"

"Yes"

"Interestingly, no one cared before (referring to the fact that under normal race conditions, LCK relies on the usual game without delay and has the advantage in the game)"

"Countries with good internet infrastructure will benefit from esports. Who would have thought that the next thing someone would tell me was that countries with colder climates would benefit from the Winter Olympics. ”

"A good internet infrastructure can only go this far. The laws of physics have a lower limit on long-distance pings, so for countries that cross continental distances, such as: the United States, China, Brazil, Russia, etc. Many areas inevitably have high pings.

You can alleviate the above problems by dividing the country into regional servers, but then you further split the player base, which will cause problems of its own. ”

"Also, from a macro perspective, what can we get out of improving our internet infrastructure to reduce latency?

Given our limited resources, the focus of infrastructure development should be on expanding it to less populated areas (= more players) and increasing bandwidth (reducing costs/Mbps), rather than making it more responsive so that players can connect to torrents faster by 15 pings or torrents. ”

"It's mostly unrelated to internet infrastructure. This is the size of the country. Compared to the United States or China, South Korea is a small country. The signal doesn't have to go very far to reach the other end (so there's almost no delay in qualifying in Korea)"

Extranet hot discussion delay: other divisions know how to play in 35, just one division does not know!

"Yeah, I had this idea while watching the video (referring to the former C9 coach LS's claim for LCK: LPL takes advantage), aren't you just deciding whether to give the Koreans or the rest of the LPL/MSI an advantage with 35 ping?

I understand the argument of using 35 ping to force artificially weakening the Korean team, and it is true. But I also understand that if someone says that 35 ping is a good equalizer that eliminates things that are practically impossible to change, just like South Korea happens to be a small country with a very good internet, other countries literally can't replicate this geographically, so it's fairer for everyone and maintaining the integrity of competition between regions to really make every game more meaningful isn't it fairer? ”

"Yes, because he is LS (the coach is Han Chuong), LS casually ignores (referring to the previous views).

It would be an excuse for LCK not to win the game, which was honestly really embarrassing."

Extranet hot discussion delay: other divisions know how to play in 35, just one division does not know!

China is not good, South Korea is good - former C9 coach LS

Extranet hot discussion delay: other divisions know how to play in 35, just one division does not know!

"3 divisions know how to play on about 30 or more pings. 1 division does not know how to play on this ping. Should the fist cater to that division?

Who knows, if North America can keep playing ~7 ping (offline ping), maybe they will have more success in international competitions, and one-time ping is not good for South Korea, which is a big outrage (mocking The Korean net has been complaining)

Just kidding, obviously the fiasco of the whole series is more subtle, but if we're going to talk about a division with an unfair advantage, you have to consider that there's another side to everything. The good thing is that Chinese don't have to play on a Korean server, so technically, they should also have low ping. ”

Extranet hot discussion delay: other divisions know how to play in 35, just one division does not know!

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