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Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

The PTR test of the Warcraft TBC nostalgic suit is back online, but through the combat situation of the pioneering team, the difficulty of the SW group is not only not reduced, but because of the repair of the damage of the Kilgardan Thousand Souls skill, the difficulty of the entire group has been further increased, but after experiencing the tempering of the last test suit, many teams have become familiar with the first three bosses.

Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

As long as the old one enters the infield in time, the team in the field outside the field controls the amount of BOSS blood, and it will be very easy to solve the curse, the old two cloth fat is mainly to test the hardware configuration of the team, unless the tank luck is too bad to continuously eat the knife to cause sudden death, under normal circumstances, the team hardware standard, the difficulty of cloth fat will also be reduced a lot, as long as the cloth fat, the old three Phimes is sent, the difficulty will be higher than the old one, but as long as the treatment of the group blood after adding compression skills will not have many extinction points.

Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

However, starting from the twin BOSS, it is the division line of the strength of each team, and when the future P5 stage is online, it will be the limit of most wild groups, and for ordinary players, it will be the norm for the current three or even the entire P5 stage.

Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

Before entering the SW regiment, almost all mainstream output classes had a clear positioning for their own talents, except for mage players who were struggling with the choice of of ofofa and fire law, but both talents had a common disease, that is, poor endurance, but if only considering the current three, Fort Ice was a good choice.

Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

The talent of Fort Ice is actually the same as the talent of the Ice Technique, but the reason why it is called Fort Ice is that the output method is different, the Cannon Ice has changed from the stable period output method of the previous Offa's Three Ao Chong plus Three Cold Ice Arrows to only rubbing ice arrows, of course, it is best to have a mage point out the Cold Talent of the Ice Frost System, which can increase the critical hit of the Ice Arrow, thereby increasing the damage limit of other mages.

Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

Although the talent looks a bit strange, it is very functional, especially in the battle of Phimis's mobs, using the blizzard to slow down and do a good job of controlling the field, thereby reducing the pressure on the team, and only considering the current three cases, the mage's team position is completely sufficient, after all, the old one to solve the curse is a hard need.

Warcraft TBC: SW is currently 30% normal, and the mage's strange talent is opened up? The T6 came in handy!

In addition, after using the Turret Ice Output Technique, the T6 suit that the mage was forced into before can also come in handy, the two T6 effects wake up time, further improving the endurance, the 4T6 effect directly increases the damage of the Strong Cold Ice Arrow by 5%, and the basic attributes of the T6 suit alone, compared to the T5 Offa, which has also improved a lot, of course, in the face of team resources to meet the standard, the output method of orfa compared to the Turret Ice is still the mainstream, but with SW it is currently three, Players receive the blessing of the new T6 and Rush equipment, and the traditional Orfa will surely be replaced.

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