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Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

I believe that many friends have recently heard about the game "Divine Bad Detective", and "Detroit: Change", "Invisible Guardian" and other works, it is a typical interactive movie/novel game, perhaps because this type of game is too rare, plus the Invisible Guardian has laid a good reputation for this type of game, making the unknown game of Divine Bad Detective gain a certain degree of attention.

Small black box and various game information websites have a lot of related article content, I personally also because of the game type of this game is quite interested, but it is a pity that the god is not good detective this time is a limited test, the test qualification distribution activities at that time I did not notice at all, so it is very perfect to miss. But fortunately, some UP uploaded live videos, and I can still go to the cloud to clear the customs.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

Friends who read this article should pay attention to the fact that my subjective opinion on the content behind the article will have a relatively heavy proportion, because the design of this type of work in terms of gameplay is very simple, as long as the player can normally operate the mouse selection options, the plot will smoothly advance downwards, so this type of game is also a rare cloud experience and personal experience of the game is not much different. The quality of the script and the plot performance would be at the heart of this type of game, but these two parts tend to eat the player's personal preferences the most, so I can't make a completely objective evaluation. In the cloud experience session later, I can only judge you based on my own accumulation in most cases.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

At the beginning of the game, we will see a man dressed in black wearing a bucket hat and holding a dog's tail grass sitting on a wasteland. When I was still questioning whether this person was the male protagonist, the first plot selection option in the game appeared on the screen. One is "continue to chew the dog's tail grass" and the other is "do big things to go", normally speaking, "do big things to go" is definitely the right choice to advance the plot, and dog tail grass is a tuyile option.

It is also true that if you choose the dog tail grass option, the man will pull a new dog tail grass from the grass and put it in his mouth, the first three times you choose the dog tail grass option, the animation will be slightly different, the dog tail grass in the grass will be reduced according to the number, and you will also unlock an achievement "Exploration Spirit."

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

This dog tail grass option will give the player a sense of nonsense, and the scene at that time formed a sharp contrast, now look back on the role of this option can also be regarded as a hint to the audience that the tone of this work is not serious, but will be a light and funny work. In order to solve the resentment of the female ghost in the process of tomb robbery, the male protagonist's method is actually "a kiss of affection", and the production team here is also a complete showdown with the audience: our tone is quite relaxed.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

The female ghost feels shy, and the effect is outstanding!

The male protagonist's style at that time, as well as this nonsensical style, do not know why it reminds me of a previous mini-web drama "Never Expected". (Isn't it a bit revealing age)

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?
Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

Everything in front of it is almost what happened in the first five minutes of the game, and the story is also made up by the male protagonist, in order to add some legendary color to the goods in his store, so that guests think that this is a rare treasure to let her chop her hands.

The real identity of the male protagonist is the owner of a shop called "Jumbo Pavilion", and Jumbo Pavilion is located in a place called "Bad Well", which can be simply understood as a slum, the darkest side of a city, and everyone has a mixture of fish and dragons. The male protagonist grew up in this bad well, and what he can take is the ability to judge some cases, which is the part of the game that our players can experience in this game. In a specific scene, we can find clues related to the current event through the mouse, and then combine the clues to select the correct option to advance the plot.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

However, if you choose the wrong option, you basically go directly to Bad Ending, and there is no room for no branching and no room for redemption. Like before, if we didn't succeed in selling the goods to customers in the end, we would directly end up starving to death. Like The Invisible Guardian, this game doesn't have a tree-like crossover plot like Detroit: The Man Who, each chapter has different options, but in the end it's all the same end, with only one ending.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

Detroit: Change

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

Invisible Guardian

The trial production team only gave the first four episodes of the first chapter, and it took about 1 hour to complete the level, and the main plot was still unclear. The official also released a notice that Steam will be officially launched on April 28, so this time-limited trial is most likely to warm up for the game to go online. 20 days for this kind of live-action film and television has no way to make adjustments in the plot and performance, and now the most that can be done is the bug fix, as long as all the images can be played normally.

Although the one-hour game flow is really a bit short, the parts other than the plot have basically been shown, so there is still something to talk about. I think the question that everyone is most concerned about should be how the overall quality of the Divine Bad Detective is, and whether it can reach the height of the Invisible Guardian. Personally, I think that in fact, it is not completely without opportunities, in terms of form or perception, the divine bad detective should be more popular with the public than the invisible guardian.

Most of the performances of the Invisible Guardian are actually static pictures, the production team through the special effects processing such as moving the picture to improve the tension of the picture, and also the greatest reduction of the actor due to the difference in acting skills and the player's play, this processing perception does have a significant improvement, but it is still inevitable to be said to be a PPT game by the player who is not adapted.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

The Shendu Bad Detective has achieved complete film and television, and all the performances are completed by the form of broadcasting, which can basically be said to be a performance method that can be accepted by the people of the whole country. Coupled with the relaxed and nonsensical tone of the whole work, exaggerated facial expressions and body movements can cover up the lack of acting skills of the actors to a certain extent. The production team of the play part is also very clever to use the rapid switching of the camera to increase the sense of power, so that the play part still looks decent. Thanks to the production team's clever use of strengths and avoidance of weaknesses, I myself did not feel the feeling of watching a low-scoring drama in an hour of experience.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

None of the shots last longer than 1 second

But in addition to the script, the Invisible Guardian also has places where I feel that the experience is significantly better than that of the gods. In terms of set, the invisible guardian uses live-action shooting, and the gods are bad detectives like set up a tent shooting, although I think the costume is very good, but some scenes feel that the specifications are too small at a glance, and the visual effects are still a bit lacking.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

Invisible Guardian

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

God is not good detective

There's also the design of the options, not that the Invisible Guardian option is better, but I do sometimes feel that I'm being pinched by the Invisible Guardian's options. The invisible guardian opened the game and introduced that two years ago, the teacher secretly helped him become a communist, and also paid for him to go to Japan to study, and now he wants to return to China as an undercover agent to become a "traitor".

Back in China, he went to visit the teacher, but the teacher directly found the stubble of the male protagonist and asked him if he had betrayed his comrades, and here the teacher wanted to help him clear up the domestic relations and make it more convenient for the undercover action behind. So choose to "keep silent" by default, if I can still "calmly" make a judgment at this point, then I will fall directly into the trap of the production team.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

The teacher's daughter, the male protagonist's green plum bamboo horse caught up with the male protagonist, asked what happened, and in the face of the beautiful sister's tearful eyes, I unconsciously wanted to gamble. The result, of course, was to send it, and we went directly to the famous scene of the invisible guardian "Standing on the Sea" and was sent by the teacher to the border area as a good comrade.

Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?
Can "Divine Bad Detective" keep the glory of the "interactive film and television" game?

Such options are everywhere in the Invisible Guardian, and sometimes it is really directly manipulated by the production team, which is what makes me very impressed with the Invisible Guardian. This time, there is no such difficult choice option in the beta version of the God Bad Detective, which is a little less distinctive. But the two points mentioned earlier are not a big problem, the tone of the two works is not the same, as long as the script of the official version of the God Bad Detective is excellent, it can give players the feeling of watching popcorn movies, and I think it will not be inferior to the Invisible Guardian in terms of word of mouth.

In a few days, the official release of The Bad Detective will be released, and if you are interested in this game, my advice is to wait and see for a while. After all, the script determines the lower limit of interactive movie games, and the content of this beta version may also be greatly different from the official version, so it is best to look at the evaluation of the game after that and then consider whether it is more secure to buy the game, after all, we do not want to spend money to buy a bad game, and it will always exist in our game library.

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