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World of Warcraft: Why is the WLK version of the 25-person group originally an auxiliary and the 10-person group ben the mainstream?

Recently, someone in the World of Warcraft forum, said that the defense also has a place in the WLK, which is a bit of a joke, players who have experienced this version should be clear, the defense in the WLK can not play, in addition to the defense, all the professional talents can basically play, this is certain. Remember that everyone should not touch the defense, of course, some players may say, no matter which version, the powerful people play what class is strong, the player who is thin plays what is thin, how can the defense not play?

World of Warcraft: Why is the WLK version of the 25-person group originally an auxiliary and the 10-person group ben the mainstream?

To this version of WLK, there is no point in dividing the T number, because that is the time of HICCFARM, there are things that only exist, whether it is a mage, warlock, or warrior thief, perhaps DK or even punishment riding and any other profession that can be output, if you can play, it is not a problem to enter the first few, when Xiaobian played this version, any profession has seen the first few. As long as you know about this profession, you can play as long as you want, if the operation is average, it is recommended to play a knight, shaman, small virtue, priest and other professions, after all, there is no pressure on employment.

World of Warcraft: Why is the WLK version of the 25-person group originally an auxiliary and the 10-person group ben the mainstream?

If you are now a defensive fighter, then change careers as soon as possible, at least be prepared in advance. Because in the entire WLK version, there is no defensive position, WLK this version of the output gap is very small, the player operation level is high, any class can play out of the flower, in a relatively fair version, this is easy to reflect the level of the player, 25 people can go to mix, but 10 people can not be mixed in, find a suitable for their own profession is very important.

World of Warcraft: Why is the WLK version of the 25-person group originally an auxiliary and the 10-person group ben the mainstream?

Want to play output warrior, berserk first you have to buy an orange axe, DK is really strong in this version, so can you guarantee that you stand out in the DK class? Warlocks are also a T0 class in this version, but can you really meet the standard yourself? So players who want to play T and therapy, don't think too much about it, they are familiar with the profession, and it is not too late to practice the output.

World of Warcraft: Why is the WLK version of the 25-person group originally an auxiliary and the 10-person group ben the mainstream?

The entire WLK version is based on the rhythm of 10 group ben, supplemented by 25 people group ben, why is the 10 group ben the mainstream? Because 10 elite players are too easy to get together, 25 people are also simple, but all elite players are a bit difficult, the progress of the 10-person group is always higher than that of the 25-person group, each player needs a strong 10-person team to rush the dragon and equipment, 10H group in addition to weapons and ornaments, the rest is better than 25 people PT. So it is most important to have a fixed elite team in the WLK version. What do you think about this, you can comment in the message area.

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