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LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

Hello brothers, I'm Grey Brother. In the League of Legends in the last few version updates, Zeli, Jinx, policewoman and other late ADCs have been weakened, the next road once again ushered in the "tool man era", to wear armor Xia, armor-piercing female gun, Ash led by the functional ADC status has been significantly improved, according to the passerby bureau data show that Xia's appearance rate compared to the previous version increased by nearly 8%, the female gun is directly from 2.8% soared to 17.4%, an increase of nearly 15%! Esch's appearance rate has not risen much while the top two, but her winning percentage has rushed to the top of the road.

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

As the "originator" of the tool people on the road, Verus should also eat the version dividend, but a look at the data is embarrassing, the win rate and appearance rate of the last two versions of Verus did not rise and fall before, more heartwarming is that his winning rate has never reached 50% since the last 14 versions, this situation is not the version can save, the strength of the hero itself is extremely unhealthy.

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

The reason for Verus's unpopularity

Verus's problem is mainly reflected in two aspects, first of all, the value, Q skill CD, basic attack power, passive attack speed, W skill damage these are not nothing, the most injured one is the 10.24 version of the big move ballistic speed down 450, as long as the opponent has a displacement can basically react to dodge, greatly weakening the functionality of Verus.

After the proud opening of the regiment and the ability to poke become weaker, Verus's advantage over other tool people on the road is not so obvious, Xia's fault tolerance rate is high and the middle and late flat A damage is not bad, the female gun has a strong line suppression power, the middle and late group combat ability is excellent, The overall functionality of Aishi is more prominent, if you want to mix points, you can also choose embers, bombers, there are so many upper positions to replace, why choose the weakest one?

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

Attack speed and armor piercing gameplay performance are not ideal

From the outfit data, it can be seen how crotch-pulling the strength of Verus is at present, the development cycle of the walking attack speed flow is too long, the fault tolerance rate is too low, the winning rate of the three AD myths is less than 50%, the dead dance warriors and tanks cannot be moved in the middle and late stages of the armor-piercing stream, and the winning rate of the curtain blade and the dark claw is only about 47%, and the two mainstream gameplay methods are basically mixed.

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

AD Soul? Lose it!

In desperation, players have to find another way, for a time there are many AP Verus in the passerby game, the core equipment is speed shoes, Nash's teeth, canyon maker, hat, and then can make up for The Ya, Shadow Flame or Law Wear Stick, runes with deadly rhythm, comets can be, from the winning rate and the strength is still there, and this game also makes the long-disappeared Zhongdan Verus "resurrected".

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

Ap Verus can rise, part of the credit to the designers, in the previous 11.24 and 12.5 versions of the hot patch update, they respectively improved the VERUS W skill AP bonus, base damage and the basic damage of the big move, while clearly expressing the hope that players to try the law strong flow alternative outfit, in addition, because most of the strong heroes in the current version of Ueno are AD, so it is also appropriate to make up an AP on the way down.

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

Finally, talk about the specific idea of this gameplay, the plus point is the main W vice Q, the core output means is to use the big move to fix the opponent after the fight with WQ, after the hat comes out, a set of skills can be easily crispy in seconds, when there is no skill, it is mainly by relying on the W skill passively with the special effects of Nash's teeth to level the A damage, which is why you should bring the deadly rhythm out of the attack speed shoes, the overall style is more like a mage, so many players joked: "As an ADC, even the soul of AD is gone, it is a shame!" ”

LOL's most "humiliating" ADC, attack speed and armor piercing gameplay can not be mixed, forced to transform into a mage

Of course, AP Verus also has many shortcomings, the most obvious one is to eat equipment, two sets of basically no combat ability before, to know that the current game rhythm is very fast, the early weakness means to lose a lot of resources, teammate mentality is likely to explode in advance, unless you are very confident in your own development ability, otherwise it is not recommended to play this way.

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