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King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

In the glory of the king, the 4th level unlock big move, also known as the "must kill skill", it can make the overall strength of the hero to a higher level, each hero's dependence is different, but the big move is definitely a more important skill, if in a game, the hero is limited to the use of the big move, then who is strong and who is weak?

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

Armor will have no gaming experience

As we all know, armor 1v1 is very powerful, because of the passive "soul of Shura", he will have a 50% damage increase when he heads up (general attack, two skills), which is equivalent to his equipment at this time can play 150% of the effect, the attack power is very strong, when the armor comes out of the full output package, 2 knives a crispy skin is not exaggerated, and the recently very popular meat kai, the bottom is also derived from his passivity.

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

However, the role of the armor big move can not be ignored, open the moment it not only has AOE spell damage, but also strengthen its own 100 ~ 200 points of basic damage, and there is a "block" effect, can offset the enemy multi-segment attack, at the same time, there is a movement speed increase, can make the armor quickly shorten the distance between the enemy and us, once the loss of the big move, the explosive strength of the armor will drop multiple dimensions, the defense will also be weakened a lot, the deterrent will no longer have, a round can only be released once, can only be used at a critical moment, But it doesn't turn things around.

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

There are many heroes with the same situation as the armor, such as Dai Ji, her big move outbreak is the main source of output, one can only be used once, it can not effectively cooperate with the passive weakening of the enemy method resistance, a set of 21 down, even the attack on the enemy half blood can not be achieved, instantly lost its effect, and some heroes can ignore the rules, such as Garo, she is not affected by "can only put a big move".

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

What makes Garo frightening is the "passive effect" of the big move "double critical hit deceleration target 50% movement speed", not the active release of the effect of "increasing critical strike chance within the range",

With Garo present, even if the enemy has a "resistance shoe", it is difficult to move after Garo's attack speed and critical hit are raised to the stop. The general attack comes with "magic wounds", and the enemy cannot resist her "mixed injury output" without "eternal night guard and witch cloak".

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

Garo hand length, open a skill "longbow mode" has a 950 yard output distance, refer to the next hundred miles to keep the covenant, he is 1450 yards, the normal displacement shooter general attack state is 750 yards, an inch long and an inch strong, ultra-long-range attack gives Garo a preemptive advantage, and under the influence of multiple deceleration, the enemy without multi-segment displacement is easy to be consumed to residual blood in the process of approaching Garo.

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

Garo to blue enough, you can continue to use the "one skill" ultra-long-range attack target, the later in the protection of teammates can be teammates offensive rhythm strongly improved, equipped with "endless, shadow blade" to make it go a very smooth, endless arrows make it difficult to move, teammates and then cooperate to attack, the enemy is difficult to line up to participate in the battle, Garo displacement is criticized for the point is that there is no displacement, in the early stage of low critical hits, insufficient damage in the case of "blood-sucking attributes" can not be significantly reflected, easy to be held by enemy assassins, Therefore, a very good auxiliary judgement is needed to escort Garo.

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

Although Garo is "no displacement", but do not ignore that she can move quickly, the big move "open, close", will make her have an "acceleration effect", close a skill can make her move speed back to normal, she is about 30 times higher than luban such a standing shooter, hold it properly, can avoid a lot of damage.

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

The big move in the Garo Experience Suit has been adjusted: the 20% critical hit increase range has been changed to "self-increase +30% critical hit, +30% attack speed", so the later Garo big move will have a total of 5 additional effects (incremental deceleration, spell damage, increase movement speed, increase attack speed, increase critical hit), which can be said to be very comprehensive. As a late "big shooter", Garo will be stronger, and the upper score can be considered.

King: If it is stipulated that the game can only play one big move, armor has no game experience, and she becomes the strongest shooter

Garo Outfit: Speed Shoes, Lightning Dagger, Infinity, Shadow Blade, Dawn Breaker, Day-by-Day Bow

Garo Inscription: Curse Source 4 Matchless 3 Red Moon 3 Capture 8 Hunt 2 Hawkeye 10

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