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It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

In the field of stand-alone games, there has always been a "domestic light" meme.

The emergence of this terrier is because the overall level of domestic stand-alone machines has a large gap with the world's top manufacturers, and it has not made a world-class explosion. With the development of recent years, some high-quality, special themes of stand-alone games appeared, so that everyone played it and felt that they could even make "foreigners serve", so they became the "domestic light" in the mouth of players.

But to tell the truth, there are not many models that can really be the "domestic light", even if it is the "Great Xiu Xian Simulator", "Chinese Parents", "Warm Snow", etc., it is mainly the support of players in the national area, and it is difficult to take a hand in the world and blow it in front of foreigners. And here we have to mention a game that really convinces foreigners, that is, "Portia Time".

It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

A few years ago, Game Daily Jun had specifically reported on this product launched in 2019, when it also invited Deng Yongjin, vice president of developer Pasia Technology, to share with our company, he once revealed to Game Daily that the sales of "Portia Time" in 2019 alone exceeded 1 million, and it has been 3 years, and it still has a 92% super high praise rate on Steam.

The most bullish thing is that the sales of "Portia Time" are not simply supported by domestic players, there are a large number of foreign users among their players, which can be seen from the reviews on Steam, more than half of which are non-Chinese.

It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

Around August last year, Pasia Technology's "Time Series" (including "Portia Time", "Sand town time", etc.) was included in the "2021-2022 National Cultural Export Key Enterprises and Key Projects List" by the Ministry of Commerce. There are a total of 8 games involved in this list, and the "Time Series" is the only one selected in the single-player field, which can be said to be a true "national certification." ”

It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

It is worth noting that just recently, Pasia Technology announced that the sequel "Sandstone Town Time" will be released on May 26, 2018! After landing on the Steam store page last year, the official revealed that in just two months, nearly 100,000 people have added "Sand and Gravel Time" to the wish list, and now the official announcement of the launch time naturally attracts the attention of a large number of fans.

It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

Judging from the latest promotional video of "Sand town time", this generation of works will mainly unfold in the desert scene, and "Portia time" will have a variety of gameplay such as planting, building, mission system and combat adventure, the biggest difference is the new environment and customs. Of course, the "Time" series of the most fun side quests and "NPC Raiders" should also be indispensable, it is said that there are 30 new characters.

According to the feedback of some previous test players, through their own efforts, they can eventually build the barren desert into a lively oasis, which should be the most desired sense of achievement for many business enthusiasts. Casual players can also experience a variety of fun including dance-like music games, desert skateboarding parkour, fighting gophers, special boss battles, and more.

It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

Presumably many small partners still remember the details of "Portia Time", such as consulting a large number of literature when naming, taking into account cultural acceptance when designing the character image, etc., and this time doing "Sand town time", the research and development team inherited the concept of fine reality, the main creative team deliberately went to the desert for field investigation, and made Chinese unique grass squares and other content in the game. Although the main goal is to ensure that the player feels "fun", the details are still full, making people look forward to the finished experience.

It was once included in the "National Cultural Export Key List", and the domestic stand-alone machine that sold out 3 years ago was continued.

Have you ever played Portia Time? What other bright performances do you think Sandstone Time might have been?

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