laitimes

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

All along, due to the monopoly of game giants, domestic games have been over-commercialized, so it has also left many players with negative impressions such as kryptonite and routines.

However, with the improvement of the quality of players and the rise of game manufacturers in these years, there are more and more domestic manufacturers who have requirements for the quality of the game, and have begun to launch many excellent independent games, such as the "Portia Time" produced by Pasia Technology a while ago, when they first came into contact, they were amazed by many exquisite designs and extremely saturated painting styles in the game, and even mistakenly thought that it was the work of a foreign manufacturer.

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

Judging from the market feedback, "Portia Time" has indeed made its own signboard. It has also made many players start to pay attention to Pasia Technology.

And this company did not disappoint us, this time launched a very different and quite creative domestic game - "Super Bucky Ball".

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

I have to say that Pasia Technology is still very bold, after all, ball sports are not particularly popular, and there are very few who can play tricks. However, after experiencing this game, the author found that his cognition was broken again.

The author would like to say: it is difficult to believe that this is a domestic game.

Excellent physics collision + exquisite operation feedback + creative skill set, people can't help but shoot after the experience. The rules of the game in Super Bucky Ball are essentially the core rules of football, which is to send the ball into the opponent's goal. However, in the process of realization, it makes people feel the tension of the fighting game even more.

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

The game is divided into 2V2, 4V4 and 3V3 mode, of which the 3V3 mode is more mainstream, but also the author prefers a mode, the players on both sides perform their duties, or responsible for offense, or responsible for defense, and the interesting thing is that each character has its own unique skills, players can form a combination with teammates or live through these skills, so as to score goals and win the game.

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

For example, the basic character in the game, Pai, although it is a basic character, but the ability is also very interesting, passive stepping on people jumping and stepping on the wall jump makes him very flexible on the court, and after stepping on people jump with jet sprints and lightning bombardment, it can play a very smooth set of combos.

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

Such a design is very common in "Super Bucky Ball", each character has its own positioning and its own combo moves, players can use their own role advantages with their teammates to open their minds and play many tricks, in the fun of the game, it is still visible.

At the same time, "Super Bucky Ball" also incorporates a personal career mode, which also allows players who do not like to be online to find their own fun in the game, which can be said to be all-encompassing.

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

The physical collision in the game is also very worth mentioning, from a technical point of view, it is almost not lost to foreign works of the same type. The physical collisions in the game, including scenes, are very realistic, and even players can complete goals or pass through physical inertia and other operations.

Of course, the game also takes into account the player's operation accuracy, well integrates the physical collision and operation together, and there will not be many other games like the situation that the player's operation is deformed because the physical collision is too real, and in the case of no one interfering, it is also possible to complete the operation of a key precision pass.

Following the Time of Portia, the domestic production of a new independent super Bucky Ball, or that manufacturer

Overall, the author of "Super Bucky Ball" is still quite impressed, not only because of the fun of the game itself, but also because of the technical level of the current domestic game or has reached the visible progress of the naked eye. After all, there are large factories suppressing inside and large foreign countries to reduce dimensions, and it is not easy to achieve this step.

Of course, I also hope that one day, we can also really launch our own AAA works.

Read on