For Chongqing's Pasia Technology, I believe that netizens should have some understanding, and their company's "Portia Time", "Sand Town Time" and other simulated business RPG games are quite comparable

The background of the game region is mainly based on a futuristic world full of cyberpunk styles. Players will choose a character and compete with other players in 3v3. Although it sounds simple, the space of the map is very large. Coupled with the interference of the opponent, it is not easy to hit the ball into the enemy's door frame. However, the official apparently took this into account and employed a directional assisted passing system. As long as the players find the right time, they can pass the ball with one click. This is quick and easy to operate, that is, the cooperation between teammates should be tacit. So we can call friends, call friends. It's great to play a ball game like this in my spare time with friends.
In terms of character,
The plan designs unique skills and attributes for each hero, such as their latest design
Harley, the passive skill Aura Force Field, can recharge her shield over time so that she is immune to knocking down. Her active skill is to use a giant robotic arm to grab or intercept Bucky balls so that players can pass and shoot at will. Of course, due to the slow drag speed, the enemy can easily seize the opportunity to counterattack, so there is a certain degree of operational difficulty. These are waiting for players to go online to get the right experience.
Finally, in each stadium, there are also different special effects and props, players can pick them up, attack and defend, they have certain requirements for the timing of use, but with the use of skills, the gameplay will be greatly improved. I believe that as long as we continue to develop through the official, plus some entertainment, the game will be particularly exciting, so let's wait and see.