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The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

I thought it was another boring Oscar this year, but I didn't expect Will Smith to do a whole "big job" in the live broadcast. In addition to the big slap that Chris Locke threw, he also smashed 7.8 million viewers in an instant, and later won the Oscar for best actor with his outstanding acting skills in "King Richard". This wave, this wave is the organizers earned ratings, the global audience made fun, Shi Huang himself earned trophies, completely won the hemp... If you want to talk about the loser, maybe only Chris Locke, who has not been beaten up and has not yet been able to reason. Of course, hitting people with their hands is not worth advocating, but in public, he jokes about Will Smith's sick wife, and in the end he can only swallow the bitter fruit himself.

There is no shortage of similar characters in video games, who use untimely jokes to the fullest, and even design vicious traps to pit players, making countless friends eager to incarnate as "Will Smith" and punch them in the face. Today, we're going to take stock of the "cheap" NPCs in video games.

>>> Patch – from the "FromSoftware Universe"

If you're familiar with the FS Fromware, you've probably heard of the "heirloom" Moonlight Sword and "True Protagonist" Patch. Why President Hidetaka Miyazaki is obsessed with this is unknown, but Patch, as the only NPC that runs through almost all of FS club games, suffers from players every time he appears. He often uses various props as bait to lure players to the edge of a trap or cliff, and when we focus on the reward, he kicks, and then the weightlessness of free fall and Patch's obscene laughter strike at the same time, and the players who have experienced this scene are all cursing in their hearts.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

Patch's first appearance dates back to 2008's Armored Core: For Answer, a 3D third-person shooter known for supporting highly customizable airframes and challenging missions where players drive large robots called armored cores to battle enemies head-on. In one of the "Answers" missions, we'll meet an enemy named Patches The Good Luck, who will begin the classic forgiveness session when his teammate is defeated first. The game system will leave his life and death to the player's choice, if you choose to let Go of Patch, then the dude will use the skillful "Collapse and Sell Slip" skill. Through the game data, we can already see the iconic big bald head image of the future generations.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

If the original lucky Patch only knows how to judge the situation in the moment of life and death, then Patch in the "Devil's Soul" and "Dark Souls" trilogy is the embodiment of insidious cunning to the fullest. In Demon's Souls, released in 2009, we will meet an NPC named Patches the Hyena in the City of Tunnels (2-2), and after talking to Patch, he says that for the friendship of this encounter, the treasure ahead will be given to us. But in fact, there are monsters crouching above the road ahead, and when you go around the trap and go back to question Patch, the old brother will innocently say that he didn't see the monster, it was just your bad luck.

If you see that your fist is already hard here, then I advise you to bear with it first, and even more outrageous ones are still to come. When we advance the game to the Storm Sacrifice Field (4-2), we will meet Patch again, when he is lying on top of an opening and has a word in his mouth, he says that he found the treasure under the cave and let us see it too. But when we bent down to check it out, Patch would kick us into the bottom of the hole with a flying kick behind us, followed by a lewd laugh and a threat that when we were trapped under the hole, he would take our gear and sell it for money.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

This is really uncle tolerable, aunt is intolerable. However, what is unexpected is that when we come back to god, we find that this hole seems to be locked up under the NPC that we need to rescue on this trip, and between the yin and yang, Patch actually helps us find the right path. Similar designs run through almost the entire Souls series, and whenever we get angry and vow to say goodbye to Patch and take his dog's life, his traps and plots always lead unexpectedly to their destination. When they really met again, the qi was often mostly dissipated, and it was true that it was not enough to kill, but to punch this guy in the face, I don't think it was too much.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

In Hidetaka Miyazaki's latest work, "Elden's Law Ring", we come to the open world map called the Land of the Gorge, and the "fireproof woman" character Melina in this game does not have much dialogue, and the spirit horse we sit on cannot spit out words, so there is an unspeakable sense of loneliness in the overall process. However, when I met my "old friend" Patch in the process of exploration, I felt a trace of indescribable feelings in my heart, expressing likes and excitement that is certainly not appropriate, but the existence of such a familiar guy in this strange continent really adds a lot of fun to this journey. However, this guy is as treacherous as ever, and when he first meets and fights in a cave, he will surrender halfway through, and then teleport us elsewhere with a trap in the shape of a treasure chest and temporarily unable to use the blessing to move quickly. What's more, he actually reproduced a classic "kick in the ass", but the strange thing is that later in the volcano mansion again met Patch, I did not have a trace of indignation, maybe I have been "PUA" by the old thief, after all, after experiencing so many works together, Patch may have long become our "best friend"...

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

>>> Degain – from The Elder Scrolls V: Skyrim

"Roll 5" "The Elder Scrolls V: Skyline" is one of the most well-known open-world works, thanks to the vast map hidden in the countless stories, sharing the plot they explored has become a source of fun for players. There is no shortage of heart-warming stories in this continent of Tamriel, but there are also a large number of NPCs that people hate. For example, The Human Flesh Dealer Red Arm of Marcas City, the arrogant Morning Star Lord Scudder, and so on. Although the one we talked about below is not as fast as to get rid of it, his high-spirited style really makes people want to give him a slap.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

Degain, from the wicked city of Marcas, this elder brother was originally a miner, but after losing his job, he began to work in a very promising job - a beggar. He is not a big traitor, but when talking to us, his attitude is extremely arrogant, and he gives him gold coins after saying "Come on, next time remember to bring more gold coins", which is simply that we have become a begging party. In addition, there is a quest line around Degas, the beggar brother is angry about the Temple of Dibera's reluctance to help such a "poor person" as himself, so he hopes that the player can sneak in and steal the Statue of Debella. During the period, if we really stole the idol, this benevolent brother was a good taunt. It can be seen that Degasin has not reflected on why he has become a beggar, and this kind of poisonous tongue for no reason is really infuriating, and where the "root-grabbing treasure" that runs rampant in the Sky province can bear this anger, it is not a new thing to immediately kill the ring.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

But if you do kill it, you'll receive a will, and Degas, as a beggar, has an inheritance of 100 gold coins, and the beneficiary column seems to have our name on it. While such settings are not uncommon in Roll 5, there is a system of similar favorability in this game, which enhances our perception of us when we intersect with npcs and complete the tasks he assigns, which triggers different dialogues and plots, and finally receives Degain's legacy. Although it is not driven by the original plot, through the brain supplement of the players, this frustrated poisonous tongue beggar in life seems to have an arrogant personality, and perhaps the vicious words again and again are just the common feelings of people driven by dignity. If there is a next time, even if there will be hostility, maybe it is better to put down the butcher knife and punch him in the face.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

>>> Zot – from The Hollow Knight

"Hollow Knight" as a recent galaxy-like Warrior Castlevania masterpiece, just look at how many friends are looking forward to the sequel "Silk Song" to know how hot the game is. Although it is a work with map design and combat gameplay as the main selling point, this game also sets a lot of plot. As the process progresses we will encounter many NPCs, and the great "Braggart King" Zouter is undoubtedly impressive, claiming that he came to the Nest to fulfill a promise, a promise of glory.

Early in the game we will meet Zot on the Green Trail map, when he is trapped by a monster and unable to move. When we defeated the enemy and rescued him, the benevolent brother actually said unashamedly, "What are you thinking?!" Dare to stand between me and the prey? Do you like to run out and block the way of other bugs and find trouble? Then he saw him again in the safe zone of Detmouth, and in conversation with him, Zot would still arrogantly say, "All the glory is to me." But I don't have time to accept your admiration! I have to rest and get ready for my next trip", as if completely forgetting the mouth of the monster who had almost died just now.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

As the process progresses, we will meet Zot several more times, and although he is not strong, he does seem to be trying to accomplish those grand ambitions with his own strength. When we see Zotter again in the later map of the Colosseum, the old brother is trapped in the cage again, but the mouth is definitely hard: "Stupid! Haven't you thought that maybe I just wanted to be in a cage? Then, he will become the boss of the first trial in the Colosseum, and in the process of fighting with it, we can find that the great Zot is indeed very "great" in a way. Without the power of the chicken, he could not cause effective damage to the player, not to mention, he could not take three steps to frequently fall under his feet and ushered in the ridicule of countless viewers. Even so, he still gritted his teeth and did not say a soft word, and the result, of course, was that we easily defeated Zuote.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

At the end of the story, Zot returns to Detmouth after being defeated, but he claims to be the Colosseum's new champion, "This was the spoils of my last big victory, and the audience erupted in ecstatic cheers." What a great cheer from the heart. Obviously, Zout still hasn't faced reality, and although I've always called him the "Braggart King," I do smell a hint of Don Quixote in some way. The conviction that my abilities are intoxicated with fantasy, and that I have not stopped chasing glory even in the face of many failures, is truly amazing, but if I can choose, I still want to punch him in the face. Not only because of the brother's annoying words, but more perhaps it is to use his fist to let Zuote understand the gap between fantasy and reality, if you can make the "great" Zuote experience the pursuit of dreams while doing what you can, ordinary life is also a great, maybe this punch is not too much.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

>>> Little Noise – from the Borderlands series

What was your first impression of the Borderlands series? Brush brush brush? NoNoNo, of course, is our beloved and hated mascot little noisy. Little Noise is a CL4P-TP general-purpose robot produced by Hyperion, because the programming is set with an overly enthusiastic personality, so the inverted triangle structure of the small dot often boasts of self-aggrandizement, but also shows serious loneliness and cowardice in some works. Because of this chattering "mouth", The Little Noise is undoubtedly the character with the most lines in "Borderlands", which also leads to the fact that it is the most out-of-the-loop symbol of the series, of course, it does not prevent it from the existence of almost everyone shouting and beating in the plot.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

In the debut of Borderlands 1, Little Noise plays the role of mentor to guide the player into Flint Town, but often it is not up to the role of a small helper. First of all, the endless mouth cannon attack will only disturb your mind and thus invite the aiming disorder, while the uncontrolled one will not be able to trigger a trap just when you are about to kill the blood, causing the adventure to return to the sad end. In the last episode of the original, DLC, "Little Noisy Revolution", Hyperion tries to activate the Little Noisy Assassin Program to solve the protagonists who come to find trouble, who assume that the program has made a mistake and set all humans as the object of crusade. In desperation, the protagonist group can only annihilate countless small noises all the way, and then restore the small noises in the form of assassins to factory settings, and even blow up the small noise batch production line. Although the crisis is lifted, the little quarrel that accompanies the protagonist group also ignores them because of the loss of so many "brothers and sisters".

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

The timeline advances to Borderlands 2, when the number of small noises is relatively rare, and The CEO of Hyperion Company, Shuai Jack, starts a small noise on Pandora's star, and rewrites the small noise mission program, making it a tour guide for the second generation of protagonist group secret hunters, taking us to find the secret treasure on the planet Pandora. As in the beginning, the little noise still guides the player to familiarize themselves with the world, and affectionately calls our second-generation protagonists "little brothers".

The "little noisy birthday party" task in the process further shows the inner world of the little noisy, which invites many "friends" but these people are shirked on the grounds of lack of time, and finally only spend this lonely birthday accompanied by the second-generation protagonists. And from time to time, the phrase "I'm so lonely" really shouted to my heart, and I thought back to the time when those chatter seemed to have become a disguise. The vicious words of small noises are not innate, but the innocence, simplicity, and kindness that has been trampled on time and again are enough for the mouth to evolve into a weapon for dignity, and this protective color has become its only dependence.

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

At the end of the story, the little noise finally opened the door to the hero's road with the help of the player, just when the moment of revenge that belonged to him was finally coming, the long staircase became an insurmountable heavenly gravel, and the damaged function could not go up the steps, and the subsequent line was even more poking the tears, and the small noise after the invisible cried, but it forgot to turn off the sound of crying. Of course, the final little quarrel is not a tragic character, it recognizes the conspiracy and face of handsome Jack and works with the protagonist group to destroy it.

No matter when it comes, the little noise may always be the endless "mouth cannon", such as :"servant" and other titles, so that countless players are eager to throw it into the crusher to frustrate the ashes. However, behind the poisonous tongue is a sensitive mechanical heart, and Xiao Noisy knows that he is not welcome, and several attempts to improve his own image are always self-defeating, and each time it almost causes a catastrophe, which also leads to a little kindness that is enough to make it move and cherish. Maybe when you are annoyed by the little noise to roll your eyes, it is a good choice to give it a warm encouragement and a heavy punch, of course, this guy is an iron knot after all, use melee attacks and remember to wear gloves!

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

>>> conclusion

Although we talked about so many indignant NPCs in the game today, it is clear that we are not advocating violence, and the so-called avatar "Will Smith" is just taking advantage of the heat to play with everyone. According to the routine, the end still has to be forcibly sublimated, in reality, I believe that you have also met guys who joke at an inappropriate time and without any occasion, and even whether many words can be defined as jokes still need to be discussed. Mr. Gu Hongming summed up the spirit of Chinese in two words, which is extremely accurate. I think both Will Smith's slap and the characters in these games have made a point to us that sometimes it does need to be said out loud: "It's not funny that what you just said offended me." "Perhaps, when we can seriously say this sentence, the weight is far heavier than giving the other party an old punch."

The mouths of these NPCs may be more indebted than the hosts who mocked Will Smith

Of course, my opinion is an example after all, and you are welcome to talk about your opinion of this so-called "joke", or share who are the game NPCs that annoy you the most? Okay, that's it for today. I look forward to seeing your comments in the comment area

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