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Vulcan has once again improved the game's function black technology Finally to the "Romance of the Three Kingdoms 11" class to do

As a member of the wargame game, "Romance of the Three Kingdoms 11" does not emphasize several features in the wargame game very well. Four features of the wargame:

1. There are many characters on the scene;

2. There are many character classes and attributes, and the combat attributes are mutually exclusive and the system is developed;

3. The character has the setting of "transfer";

4. All kinds of characters have higher requirements for specific equipment.

Vulcan has once again improved the game's function black technology Finally to the "Romance of the Three Kingdoms 11" class to do

According to the four characteristics of the wargame, 311 can only be said to have achieved 1.5 aspects, that is, the number of characters in the first article, and the attribute gramming system in the second article, in other aspects, the original game is not good enough. With the more in-depth interpretation of the 311 game code, the black technology gods led by the fire of Amaterasu have been making up for the missing content of this game in terms of wargames.

Among the many MODs we're playing now, Vulcan has made a good improvement to the fourth "various classes have higher requirements for specific equipment".

Although the treasury function was criticized by many players when it was just made, with the upgrade of the Thousand Treasure function to the national treasury, it not only made up for the problems exposed by the treasury, but also made up for the entire function to be a comprehensive upgrade.

The emergence of the Treasury function is mainly in response to the fact that players have previously handed over the treasures they have searched to a particularly powerful warlord, so as to create a Gundam type of invincible warrior and troop, so as to complete the crushing of AI troops on the battlefield. The treasury mainly divided all treasures into four types, namely weapons, horses, books and consumption. The first three belong to the common types, and after corresponding to the warriors, they greatly limit the situation of powerful warriors accumulating treasures.

Vulcan has once again improved the game's function black technology Finally to the "Romance of the Three Kingdoms 11" class to do

So far, it is also a very good achievement of a feature of wargames for "various classes have higher requirements for specific equipment".

Then for the characteristics of wargames, only the third setting of the transfer has not been solved. However, this problem will also be solved and improved in subsequent MODs.

Recently, Vulcan released a video that mainly demonstrated the changes in the impact of some stunts on the class. The general content is that Guan Yu's stunt is the tiger and leopard riding, while Zhao Yun is the white horse Yicong, when the two become the main generals of the troops, the unit ability value and the name of the military section have changed slightly. (The video is too blurry, so the relevant content is not shown)

Although the content of this video has not yet been fully speculated and understood, and it seems that Vulcan's expression does not seem to fully show what he wants to express, but through this video we can get an important message, that is, the traditional four major arms in the game of "Romance of the Three Kingdoms 11", guns, halberds, crossbows and horses will definitely have major changes.

Vulcan has once again improved the game's function black technology Finally to the "Romance of the Three Kingdoms 11" class to do

Combined with some of the news previously released by Vulcan, it has been determined that the content of the Armor Expansion Pack will be used for the first time in the 6.0 version of "Bloody Crown", and although the detailed information of this technology is not specifically stated, what can be seen from the published screenshots is that the four different classes of guns, halberds, crossbows and swords are now attached to horses, so that they have obtained a new name for their respective military sections, which correspond to halberds = heavy horses, gun riders = assault horses, crossbow riders = bow riding, sword riding = light horses.

A unit is paired with two different armors, so that the subdivided classes of troops can produce subtle differences in combat effectiveness and functionality. But based on my associations for these features, it seems that a larger layout exists. Even the Armor Expansion Pack will be affected by the martial arts stunts at the same time.

It is highly likely that it will appear in the MOD of Blood Jacket 6.0 or later, not only will the combination of armor have a huge effect on the nature of the troop, but many of the warriors' s stunts will also change the class. However, in order to have a better effect, it must be the designated stunts and the specified classes to produce a new class with the meaning of "upgrade" or "transfer".

For example, Cao Cao's virtual real stunts can add the effect of tiger and leopard riding, when Cao Cao assembled a heavy cavalry species in the game, combined with virtual real stunts, it is possible to produce a special class of tiger and leopard horses that have been improved in many aspects. The simple understanding is that the designated stunts are combined with the designated classes, and they will become the designated powerful classes to fight on the battlefield.

However, all this is my personal conjecture, I don't know what kind of changes to the class will be presented by Vulcan and many authors in the game, we will wait and see.

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