laitimes

Genting Game: 6 challenges bet dog werewolves, bad points are also points, put the first four points on the incense?

Hello everyone, I am the "OV Talk Game" who calculates better than anyone every day and loses worse than anyone else. After the heat of the knife sister has gone down in the past few days, I have been studying whether there is any simple and brainless "upper point play". After trying many sets, I found that this "6 challenge betting dog werewolf" routine is still good. Although the hard strength is a little worse, it is a little difficult to eat chicken, but the first four rates are really high!

Where is the current "6 Challenge Betting Dog Werewolf" strong?

First, version 12.5 has weakened several betting dog systems, so the previously not strong "gambling werewolf" gameplay has been set off, becoming the only dog betting game that can reach S-level strength;

Second, the "6 challenges and 3 alchemy" constraints contained in the lineup make the "fault tolerance rate is very high", and the performance in actual combat is to lock blood and even win, but no one can think of blood into you, so it is easy to keep the amount of blood and directly enter the top four;

Third, the "double C" system composed of "werewolf + barbarian king" makes it difficult for the other party to target you, because it is almost impossible to target two main Cs at the same time in actual combat, as long as 1 of them can get the head, the lineup can be fully activated;

Fourth, the strength of the lineup is still there, but compared to those lineups with high intensity ceilings, it is necessary to compare the situation of Hu to eat chicken. It is not that this lineup can only mix a fourth place, as long as the card is dealt normally in actual combat, it is generally possible to play two or three places without a pit;

Here we should also emphasize that it is mainly for players "below the diamond", this set of gameplay is with a certain "brainless hard play" attribute, that is to say, even if the "heavenly retribution", even if the hard play set does not enter the top four, it can also play a fifth place, guaranteeing that it will not drop a big score.

6 Challenge 3 Alchemy 2 Precision "Gambling Dog Werewolf"

The lineup of this set of gameplay is very simple, that is, "Camille + Werewolf + Quinn + Barbarian King + Zach + Clockwork + Deleving + Kasha" has a total of 8 people, forming a "6 challenge 3 alchemy 2 precision" bondage, which belongs to the typical slow D gambling dog game.

Operational Rhythm:

In the early stage, it is best to take a "losing streak", because this lineup needs to "gamble", so it is important to take more economy in the early stage. Compared to the risk of a winning streak, it is better to control a streak. And the early losing streak can also grab equipment in the draft, after all, werewolves still eat equipment;

In the middle, to 3-2 you can pull 6 people, and then open D. But here is to "slow D" instead of "all in", try to get the challenges and alchemy heroes needed in the lineup, and strive for "full 2 stars", so that in the medium term, you can lock a wave of health, even if you meet the opponent of Tianke, this stage can not be broken into blood;

In the later stage, 4-1 directly pull 7, and then directly find 3 star werewolves, if the economy is good, you can chase Zach and the barbarian king by the way. After that you can save money on the 8 people and wait for Kasha to assemble the lineup;

Because there are fewer dogs to gamble now, gambling werewolves is still relatively simple and brainless. Generally speaking, as long as the early stage of the losing streak, to the werewolf to get 1 to 2 core equipment, this round can basically secure the first four points.

Equipment:

Now playing with the core outfit of the werewolf is almost a must do "mercury", and even the vice C barbarian king is best to make one. Because there are too many lineups with control heroes now, without mercury, werewolves often can't be activated in the middle of the game. Then the attack speed armor is of course the best "sheep knife", if you really can't get it, you can also use electric knives, giant kills, and artillery.

Therefore, in terms of equipment, "bow, fist, cloak" these three pieces must be grabbed, especially "bow", we play after all is the "challenge system", the demand for attack speed is great. Even if you have the opportunity to craft a "challenge turn", you need a bow. So take this piece of equipment, don't feel too much bow, take it!

Places to note:

First, gambling on werewolves must be ruthless, and 3-star werewolves must be made. Otherwise, it is difficult to maintain the amount of health in the middle of the game, the more backward the lineup is less intense, there is no 3-star Werewolf, it is almost difficult for the mid-to-late lineup to have a chance to start, and it is easy for anyone to beat. So even if it drags down the economy and population, it is necessary to pull out the 3-star wolf in the medium term;

Second, the middle and late stages of the lineup mainly rely on "quality", so in addition to the werewolves, the quality of other pieces is also tried to mention, especially Zack, the main T, even if the hand is poor to get less than 3 stars, don't be stingy in terms of armor, otherwise the lineup is easy to be instantly broken by the opponent;

Third, the late barbarian king is of great importance as a deputy C, don't be stingy to give him equipment. After all, the werewolf is only 2 fee cards in the end, and the barbarian king is a 3 fee, in the middle and late stages, unless the 4 fees and 5 fee cards are more Hu, otherwise the cost performance of the equipment on the quality of the equipment is the highest;

What if I am restrained?

In fact, from the current version of the situation of the various lineups, the only ones who really complete this set of gambling werewolf gameplay are the "mages". However, in the actual game, there are still several situations that make us very uncomfortable:

Mage, when encountering the more Hu mage system, "admit it", at most engage in a little "magic resistance", to ensure that they try to "not be bloody" on the line. Because the mage's "high burst + control" challenge this front row quality, and the lack of explosive lineup is too simple, there is no way to finish this kind of thing. However, if there are more mages in the game, there is no need to worry too much about whether they can enter the top four, after all, after they have more peers, in addition to the person who is hu, other people who are caught in the inner volume will be restrained by your high quality;

Extremely high quality opponents in the front row! Heroes such as bodyguards and Hex, if the stars and equipment are good, often make us "unable to start". At this time, it is necessary to make more use of the advantages of the lineup of "more output points", the barbarian king and the werewolf try to pull away from the position, the barbarian king himself can rely on skills to rush to the back row, and the werewolf needs to try to avoid the opponent's main T position;

Excluding these two situations, everything in the other games is almost a "quality problem", as long as the operating rhythm is not a problem, it is normal to drop some blood in the first and middle periods. As long as the lineup is formed when the population of 6 or 7 is formed, and the quality is generally 2 stars, this is the time that belongs to this lineup.

Two idle words

I found that many people seem to look down on this "top four" gameplay, and I don't know if they are "only playing matching" or "real big guys" can play with more than a dozen strong lineups. I always feel that for those of us who "can't remember too many lineups", it is enough to have two or three sets of lineups with a relatively high score rate in the rankings. Eating chicken is a matter of luck after all, and it is also risky to eat chicken. Steady to keep the top four, steady on the points, not fragrant?

Finally, kneel down and beg the big guys to "long press and like, one key three times", you can also click "author avatar" to add a follow. I'm OV said game, thanks for watching.

Read on