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League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

Recently, with the end of the official holiday of the fist, the US test suit has finally ushered in the follow-up update of the 12.6 version, this update has a certain balance on the hero, while the runes and equipment have been changed to varying degrees, today Meng Sauce will explain in detail to you the changes.

1. Hero changes

strengthen

League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

Desert Emperor - Azel

Grow Health: 92 increased to 105.

League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

The hand of Noxus – Deleuses

(R) Noxus guillotine

Ability Damage: 100/200/300 increased to 125/250/375.

League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

Wild Female Hunter - Nedley

(W) Jungle Ambush [HumanOid]

Mana Cost: 40/45/50/55/60 boosted to 30/35/40/45/50;

(W) Swoop [Leopard Form]

Ability Damage Range: 225 increased to 250.

(E) Wild Gallop [Human Form]

Maximum cast range: 600 boosts to 900;

Mana Cost: 50/60/70/80/90 boosted to 50/55/60/65/70.

League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

Master of Weapons - Jax

Base Health: 593 to 615.

(W) Charge a blow

Bonus Damage: 40/75/110/145/180 increased to 50/85/120/155/190.

cripple

League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

Shadow of War – Hekarim

(Q) Runaway

Ability Damage: Reduced from 60/97/134/171/208 to 60/90/120/150/180

(E) Charge of Destruction

Min Damage: 30/50/70/90/110 to 30/45/60/75/90;

Max Damage: 60/100/140/180/220 reduced to 60/90/120/150/180.

League of Legends version 12.6 update preview: Leopard Girl Xiti strengthened, centaur tragically weakened!

The king of the barbarians, Tedamir

(E) Whirlwind Chop

Critical Hit Return Cooldown: 1 second (2 seconds for heroes) weakened to 0.75 seconds (1.5 seconds for heroes).

(R) Endless fury

Cooldown: 110/100/90 to 130/110/90.

2. Rune changes

Legend: Bloodline (Redone)

Each layer increases health stealing by 0.4%, up to 15 layers provide 6% health stealing, and when the number of layers is stacked, it also receives a maximum health bonus of 100.

Swift pace

Healing bonus: 40% bonus attack damage, 30% spell strength weakened to 30% bonus attack damage, 20% spell strength.

New Rune: Treasure Hunter (replaces Greed Hunter)

You can get up to 550 coins.

3. Equipment modifications

Vampire staff

Life Stealing: 10% weakened to 8%.

Destroy the King's Blade

Immortal Shield Bow

Life stealing: 10% weakened to 8%;

Shield value: 650 to 700;

Mythical Passive: 50 health increased to 70 health.

Orne upgrades his equipment to steal life: 12 is reduced to 10%.

The above is the follow-up content of the 12.6 version update, the previously said poodle small redo will also be in the 12.6 version of the synchronous line, the current U.S. testing service has been installed, the national service is expected to be online around March 31, the specific update data to the national service update prevails, for this change, everyone has any views Welcome to leave a message in the comment area Oh!

Thank you for your love and support, bobo~

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