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Diablo Worldview: Which myth was used at the beginning of creation

It is often said that artistic creation comes from real life, and in the same way, Blizzard's screenwriters often quote stories from various mythological systems when designing game worldviews, among which allusions in the Bible are the most cited. Let's talk about the Diablo worldview, the things that happened at the beginning of creation.

Diablo Worldview: Which myth was used at the beginning of creation

Many people do not know what the creation of Diablo originated, according to the Book of Kane, the universe was an empty and chaotic mass of matter at the beginning of its creation, with no temperature, no light, and no darkness (I am curious about how the first two conditions are satisfied at the same time). Anu, the creator god, was born in it.

Diablo Worldview: Which myth was used at the beginning of creation

Does this Anu story sound a lot like Pangu in Chinese mythology? I think so. Let's continue: although heaven and hell have not yet appeared, the creator god Anu is actually good in his heart, and after some meditation, he wants to abandon the imperfect part of himself and make himself a purer being. So Anu eliminated the dirt in his body, and the latter transformed into a seven-headed magic dragon- Tassamet. The plot routine behind should be very familiar to everyone: just like the lawless in "Journey to the West", the evil sword immortal in "The Legend of the Paladin Sword", the evil thoughts that are expelled from the body must always be worried about coming back.

Diablo Worldview: Which myth was used at the beginning of creation

As a result, Anu and the Demon Dragon fought for ten thousand years, and in the final battle, both died together. Anu's spine was transformed into a crystal dome, which supported the supreme heaven inhabited by angels. The dragon's body became the foundation of the burning hell, its seven heads transformed into seven demons, and the three dominant dragon heads transformed into Diablo, the king of fear, Mephisto, the king of hate, and Barr, the king of destruction. The other four smaller dragon heads are transformed into Azmodan, the king of sin, Pere, the king of deception, and Andalir, the queen of torment, and Durrell, the king of pain. This is the beginning of all stories.

Diablo Worldview: Which myth was used at the beginning of creation

In fact, rather than saying that the creation origin of Diablo is close to Chinese mythology, it is more like a Sumerian (ancient Babylonian) myth: at the beginning of the creation of Sumerian mythology, it was also a chaos, no law and no land, only a vast ocean. However, in this sea there are two gods, the sweet water god Apus and the saltwater god Tiamat. Later, because these two gods continued to meet in the sea, many gods were born here, and later because of the increasing number of gods, Apus felt that his original status as a "priest" was getting worse and worse, so he asked Tiamat to exterminate the rest of the gods with him, Tiamat did not agree, but led the gods to kill Aps, and Tiamat himself died shortly after. So the bodies of Tiamat and Apus became the world and the earth.

Diablo Worldview: Which myth was used at the beginning of creation

Foreign literary historians generally regard Arps as a symbol of "masculinity", while the correspondence of Tiamat is regarded as "feminine". The two eventually gave birth to the sky and the earth, and Anu and Tassamet became high-level heavens and fiery hells, respectively. Apus had a confrontation with Tiamat, and in the end their bodies evolved into all things in the world. In addition to the fact that Anu's internal expulsion of Tassamet looks a bit like the Biblical point in which Adam took the ribs to create Eve, overall it is sumerian mythology that matches the Diablo worldview the most. If you think that the Diablo has borrowed some myths at the beginning of creation, you may wish to discuss them with you.

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