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Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

In the Genting Game, what can affect the hero's upper limit is nothing more than the hero's value, star rating, bondage, Hex (talent), and the equipment he carries, when the hero gets the equipment that suits him, it can even play an unexpected effect in the team battle, such as a star single-handedly hitting two stars.

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

But one problem is that the types of equipment dropped in wild monster rounds are uncontrollable, and not every game has portable forges and light relics like Hex that provide rare equipment, which are unattainable.

Therefore, when the equipment obtained in the opening stage is not ideal, in order to pursue the perfect god suit of the C position, in case the later equipment rots the foreshadowing of the combat strength that cannot keep up, they will choose to sell blood to improve the order of the equipment.

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

Popular equipment everyone should have a number in mind, from the official statistics of the data, the front line, is nothing more than endless, sheep knife, blue BUFF, giant kill, anti-armor, fanatic, etc., the positioning is very clear output and defense armor, to meet the C-bit output and front tank, so that the overall lineup is more solid.

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

And those unpopular equipment is different, they have been ignored by everyone, only when the equipment really has no choice will be synthesized, the most tragic of which is the multiple versions of the first-to-last portal.

The portal has a tendency to decline as early as S5.5, because the zombie method at that time was more popular, the lineup itself has a front row, there is no need to make a portal, it is more often used to prevent assassins, because this equipment can taunt enemies within 2 blocks, can ensure that the C bit is not cut by the assassins at the first time, and has a safe output environment.

And in S6, the setting of the bodyguard hero is to have its own taunt effect, which is not equivalent to robbing the portal's job, so the portal directly announced that it was "laid off", and the assassin was not as flooded as the previous syndicated thorn, which directly pressed the portal firmly on the cold bench of the penultimate.

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

There are two other reasons why portals are not welcome.

First, the conditions for winning streaks are now more demanding, the hero's star rating and bondage, real-time equipment and selected Hex, etc., will affect the overall combat strength of the lineup, such as the mid-term synthetic portal, itself is to force the winning streak, but after the second Hex 3-3, the situation on the field may be reversed.

Since it is more difficult to rush to win consecutively and the income is unstable, there is naturally no need to take this risk. Moreover, the current wild monster has a chance to explode a lot of gold coins, and the economy in the first and middle periods is acceptable even if it is not pulled to a particular extreme, who can be sure that after the synthetic portal can go out of 5 consecutive wins, and continue for a long time?

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

Second, the components of the synthetic portal are the resqualing bow and belt, which are very popular in the draft. Especially the recurve bow, if the amount of health is very high, the order of the equipment is always very low, a whole game may not be able to get one, only the mage lineup that does not have a high demand for it will take the initiative to synthesize when the attack speed overflows and the blood line is more dangerous.

Otherwise, even if the equipment slot is piled with attack speed and belt, it will wait for the next round of drafts or monsters, and then make a decision.

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

After the death of the portal, the health and attack power of the summoned Void Creatures are based on the stage, and the upper limit is reached by stage 5, and the setting of this growth attribute seems to be good, but don't forget that the lineup is gradually taking shape during this period, the More the Void Creatures drag the weaker and weaker, and the small body plate is completely unable to hold.

Genting's most miserable equipment: multi-version penultimate first, synthetic parts are popular, no improvement has no way to live

The team battle is the hard power of both sides, but it can't be beaten, because of a portal and complete the reversal of the game is very few, the portal is now in a worrying situation, the attributes of other finished products are almost meaningless, not to improve is no way to live.

What do you think of the portal as a piece of equipment? Welcome to leave a message in the comment area to share! If you think the article is not bad, don't forget to use your small hands to support it

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