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Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

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On March 17, "Anno: Mutation", which had been developed for several years, was finally released in the spotlight. A few days before the release, I qualified for the review and started experiencing the long-awaited game early. Before I experienced the game, I was fascinated by its cyberpunk-style light and shadow effects. After actually experiencing it, I found that this game is far from being as simple as it seems, it is both a 3D puzzle exploration game and a 2D platform action game.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

Bizarre

I'm sure many players will think that this neon-lit world must be very exciting, or at least a visual feast, after seeing the screenshots of the game. I also think before experiencing the game that even if the gameplay is not good, this style of painting will definitely make me play.

But as soon as I entered the game, I was amazed. Once in the game, the perspective is pulled from the ground to the plane. The sense of dive caused by the right camera movement technique and the contrast between the color from the monotony of the ground to the rich contrast of the night light, and the dynamic reflection effect of the ground area water, the visual impact caused by the static picture composed of 3D firmly locked my vision.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

There is one image that I always remember vividly. Shortly after entering the game, I explored in my own apartment. There are some family photos in the apartment, there are emails from the computer that help players understand the game story, and you can even have the heroine bathe in the bathroom over and over again. During the exploration, I found a button under the bed. I pressed the interaction button, and the world became brighter—it turned out that the starry sky outside the window was just a hologram, and the real window was daytime at the moment. Suddenly, the whole world suddenly became clear and clear.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

The same fresh visual effect is the combination of characters and scenes. While the game scenes are all made in 3D, all the characters are in a 2D pixel style. While exploring, players are free to look for clues in the 3D scene. Due to the limitations of the room, the lens will be displayed as a close-up, not only the characters look larger, but also the impact of pixels and 3D contrast is stronger. Once in the battle state, especially in the open area, the camera will automatically pull away, the player feels that the display is smaller, on the one hand, it provides convenience for the player to observe the jumping platform, on the other hand, it also reduces the difference between the character and the background, making it easier for the player to concentrate on the battle with the enemy.

Speaking of which, let's talk about the difference between exploration mode and battle mode. In Exploration mode, the player is free to move up, down, left and right. The game scene is not large, and the shaking of the protagonist's body can be clearly seen when moving indoors. Open scenes are usually made up of small scenes one after another, such as small tunnels in sewers, which can also be seen on the map. If you're traveling to a different map and need to drive, loading will play an animation of driving.

Usually there are foreshadowings of entering battle mode, such as an encounter after Ann leaves her brother's house. Before the battle, there will be an animation to remind the player that Ann is attacked by the enemy, and the clothes are automatically changed into battle clothes before the battle begins. In battle, the player can not move freely up and down, left and right, the game changes from 3D to 2D, that is, although the scene is still 3D, the player can only move left and right to fight with enemies who are also 2D pixel style.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

In terms of combat, in fact, "Era: Mutation" can not be said to be excellent. At least in my play, the game is not smooth in the combo, can only be said to be decent. As an action game that can carry melee weapons and guns at the same time, its feel must be the "Devil Cry" series, devilish floating infinite even believes that it is the eternal romance in the hearts of every action player, similar to "Bright Memory" also has shooting, floating and slashing combos. As for the neutral, it is probably like the roaming gunner's leg strike with the revolver in DNF and the Mirage Terminator in Elsword with a barrel melee with a cannon fire and a silver bullet combo.

Although Anno: Mutation can carry a light blade, a greatsword and a pistol at the same time, and corresponds to three shortcut keys, it is difficult for players to use these three weapons to achieve combo moves against an enemy in combo moves. The pistol is not a workhorse weapon, but a means of long-range consumption and solution to crispy drones, and the limited bullets also show that it is not a main output that can be relied on. The LightBlade and the Greatsword each have their own set of ability trees that unlock abilities such as floating slashes and multi-segment heavy hits. But the game is more to hope that the player will use weapons reasonably according to different occasions, or focus on one of them according to the player's own preferences. Even if you can't mix weapons combos, combos with only one weapon are not particularly smooth, such as the ordinary combo of picking up the dragon after several general attacks and then slashing in the air and then following the split, which requires the player to grasp the timing of entering commands.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

Fortunately, The battle difficulty of Anno Mutant is not too high, and does not require the player to use gorgeous combos against the enemy. Even if it is just a slash and roll of the soul system, it can be played. Through the early boss battle, it seems that the game encourages players to use countermeasures to fight bosses, such as when dealing with large insects in the sewers, first use the giant sword to break its armor, and then throw grenades at it after opening its mouth, it will swallow in one bite, causing a lot of damage.

Mechanical ascension

Another attraction to the shell is the cyberpunk setting.

The game depicts an apocalyptic mechanical epoch through the story of rescuing his brother. Here, the rich are immersed in the neon lights of nightclubs and metropolises, and the poor can only allow their bodies to be infected with mechanized viruses, from a living person to a dead machine.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

Due to cold, hunger and other reasons, some people in the slums regard the mechanized virus as the salvation of heaven and preach madly all day long for everyone to accept mechanization. I once witnessed a mechanical corpse huddled by a campfire under the stairs of the sewer, leaving a note that read, "Finally I don't feel cold anymore." I also saw people who went deep underground to find treasure, cursing the mechanized virus while lamenting that fortunately, with these two pairs of mechanized hands, they were still of some use.

The person who had just died of mechanization, leaving behind a robot-like body, still standing in the position he had before he was born, repeating a brief mechanical sound to himself. There is no shortage of suffering on this earth, and some people are not able to turn a blind eye to disasters, but everyone has become numb, and death is just a matter of habituation. The building in the industrial zone collapsed because of the battle between Ann and the double-sword robot, but after the news was broadcast, it only made passers-by mention that they did not know which unlucky egg was crushed to death.

summary

Anno: Mutation is a decent game, and it's not badly done, both in the 3D exploration and decryption part and the 2D side-scrolling platform battle part. Its combat can only be said to be decent, but the tactical nature of the BOSS battle gave me a bright feeling.

The exploration part definitely hides a lot of surprises. The first is a wealth of side quests, which can be encountered early in the game: "Find out who dropped the host of the high-altitude projectile" and "The neighbor was killed but the landlord disappeared from the elevator". Especially the latter, when peeking indoors from the cat's eye, even hid a small high energy, which can be said to be full of sincerity.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

Then there is the mini-game, which hides a lot of interesting content. For example, bartending games in bars and pinball games on game consoles, I believe many players have been exposed. The bartending game of Anno: Mutation is full of novelty, and I have never seen this type of bartending game before, requiring the player to repeatedly click left and right to shake, slow down the bar, and finally make a perfect judgment to complete the bartending.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

Finally, there is the soft lily. The girl sticker is really good, and the CP pair of Ann and Ayane adds a lot of points to the game plot. While Ayane's noise may cause some players to resent, CV's excellent performance makes up for this flaw. When the player listens to the content of the conversation between the two of them, it is not so easy to perceive that Ayane, who jumps out from time to time to say a few words, is annoying.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

Overall, Anno: Mutation can be considered to live up to expectations. A little optimization of the combat combos can make it even more exciting, but even Era: Mutation, which is currently focused on exploration, is already doing a good job.

For the appointment party that has been waiting for years, don't hesitate to start. Even if you are new to this game, you will probably be moved by the amazing artistic effects of the game during the wait-and-see period.

Anno: Mutations: A 3D exploration of the Cyber revolution fused with 2D combat

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