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Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

Hello everyone, I'm Qiu Dou.

The King of the All-Star Program is open again, this time the All-Star Program is optimized for the experience of development and wandering, mainly improving the development speed of shooters and living environments and wandering.

Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

Let's take a look at the specific optimization and adjustment direction together with Qiu Dou.

Developmental pathway optimization

1. Increase the protection of the elves in the early stage of the defense tower and reduce the damage of the heroes who cross the tower

Extend the Wild Elf Protection Area to the outer tower range of the three-way, and 4 minutes ago under the defense tower, the enemy will lose 20% of its output.

unscramble:

4 minutes ago, the tower originally had a protection mechanism, and now the new 20% output mechanism has been added, which makes the risk of crossing the tower even higher, and the survival rate of shooters under the tower is higher. 4 minutes ago, the harmonious development was better, and the price performance of the tower was reduced.

2. Adjust the position of the river grass

The river channel grass of the developmental road is more farther away from the developmental route, while the grass of the confrontation road is closer to the line. The renderings are as follows, the main change is to one less piece of grass, which requires an additional 1-2 steps.

Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

The farther the grass of the development road, the higher the living environment of the shooter, the difficulty of the crouch shooter is also increased, and the living space of the shooter is increased. On the contrary, the grass of the confrontation road is closer, the confrontation will be more intense, and if you fight wild and catch the edge, the confrontation road is more successful, indirectly reducing the pressure on the shooter.

3. Adjustment of the patrol path of the spirit of the development road and river

With the adjustment, the River Spirit patrol will be closer to the line than to the river grass.

If the River Spirit is too close to the grass, it needs to be close to the grass to kill, which will risk being squatted. Closer to the line, the spirit of the battle for the river will be safer and more survivable.

4. Adjust the survivability of the shooter hero

Survivability adjustments will be made to some shooters gradually.

The specific plan has not been announced, and personal speculation will start from two aspects, the first is the hero's health, and the second is to increase the amount of health in equipment and increase the survivability from health.

Wandering adjustments

1. Reduce the price of wandering equipment

The price of the Level II and Level 3 Walks has been reduced by 100 coins.

Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

Wandering Gems gets 4 gold every 3 seconds, 100 coins is equivalent to 75 seconds of gold collection time for auxiliary equipment, help auxiliary equipment to form faster, increase the development speed of auxiliary equipment, and also allow auxiliaries to buy more gold to buy other equipment.

2. Guerrilla removal time & gift time increased

Guerrilla effect, which reduces the removal time from 12 minutes to 10 minutes regardless of teammate experience and money.

The Gift effect changed from +4 coins per 3 seconds to +5 coins, and the duration increased from 12 minutes to 15 minutes.

Guerrilla effect time is reduced by 2 minutes, and the speed time to assist in gaining economy is increased, but it should also be noted that the development speed of teammates will slow down after 10 minutes. Gifts of gold and time increases, increases the financial income of the auxiliary, and has more money to buy more equipment.

3. Adjust the health attribute of the wandering suit

Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

The Secondary Has been rescaled from +400 Max Health to +500 Max Health,

The Triple Pack was rescaled from +800 Max Health to +1200 Max Health,

The maximum health of 20/40 per layer in the survival direction is reduced to 15/30 maximum health, that is, the maximum health of 200 is increased by the survival to the equipment, and the maximum life of the attack is increased by 400 to the equipment.

The increase in the basic health of the equipment can directly increase the frankness and health of the wandering, and there is no need to slowly wait for the gift to be passively stacked, and the total life improvement also improves the frankness.

4. The Lesson of Shape & Star Spring Adjustment

Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

Adjustment of the Shape of the Scripture: 10001200

Shape-and-effect cooldown adjustment: If missed, 50% CD is returned

The Shape Of Knowledge and the Star Spring are considered to be unpopular equipment, and they have been unpopular after they came out, mainly because the scope is small and the income is low. After the adjustment of the scope and cooling of the shape, although the revenue is improved and the fault tolerance rate is improved, the audience of the equipment itself is small, and it is still difficult to be popular.

Development path and wandering optimization adjustment, shooter assist ushered in the spring, four minutes before don't cross the tower

Star Fountain Target Adjustment: Lowest Health within Range Teammates within range (default is lowest health)

Star Spring's passive individual does not understand very well, what is the difference between the teammates in the range with the lowest health in the range and the teammates in the range with the lowest default health? Aren't they all the ones with the lowest amount of blood?

5. Add special highlight moments for auxiliary occupations

Before there was a key unlocking of Zhuang Zhou, there will be some highlight moments such as heroes being rescued by Master Lu Ban's second skill in low health. Highlight moments are rewarded with gold coins to boost the auxiliary economy.

Sixth, the settlement score optimization

The addition of field of view evaluation, uncontroduction, and shield consumption, which are not evaluated, allows the actual role of the auxiliary to be fully expressed.

Autumn beans conclude

The problem of difficult development road production and wandering without money has been plagued for several seasons, and the shooter and auxiliary have finally ushered in the dawn.

What are your thoughts on the optimization of development path and wandering this time? Welcome to leave a comment.

I'm Qiu Dou, thank you for reading and paying attention.

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