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Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything

It's hard to imagine that a game that has been developed for more than four years has been tested for the eighth time, and the data is better than once. At a time when iterations are extremely rapid, this game called "Life and Death Sniper 2" is still willing to use the spirit of craftsmanship to craft a game.

Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything

His developer, Unprovoked Technology, has had no low expectations for "Life and Death Sniper 2" in three aspects since its inception: picture performance, 3C feel, and gameplay content.

"Life and Death Sniper" as its previous game of the page game, there is no way to get the experience in the screen performance from it for no reason, and because it has been developing small-scale games before, the experience reserves of team talents and large online games are not very rich, how to achieve the gorgeous transformation from page games to terminal games, and can not affect the sense of experience when playing low-configuration machines, which is the arduous challenge faced by unprovoked.

Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything
Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything

Due to the lack of experience, in the first four internal tests, "Life and Death Sniper 2" was complained by netizens that the picture quality was bad, and it did not look like a terminal game at all. In order to improve the picture quality, almost everything was demolished for no reason: first, the Unity engine was magically changed, and the underlying scenes, materials, lighting and other systems were optimized; second, it was combing the pipeline, applying Houdini and procedural generation and other technologies to improve development efficiency.

In order to enable players to experience the game in an immersive way, they have also put a lot of effort into sound. For example, for different directions, spaces, and environments, they will make detailed adjustments to the sound of gunshots and footsteps. In order to ensure the richness of the sound, the team's foley artist even bought a full shelf of shoes... But the producer told me that compared to some of the AAA products they are targeting, this is only the amount of detail at the threshold level.

Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything

In terms of 3C feel, the producer said that this may be the direction with the least public information. How to enrich the gun feeling that was simply shaking up and down before? They first began to disassemble and learn the practices of other products: find core parameters such as recoil jumping, ballistic scattering, gunkick, viewkick, etc., and then restore in the game, record video, frame by frame comparison, repeated debugging, and then invite the players of the corresponding game to experience the feel and feedback, which is the completion of a gun sense of restoration.

Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything

In addition, the fluency of the game has also been greatly improved, the action stiffness is also a large proportion of the problem raised by the player, so the official first-person action frame, since then the first-person perspective that has plagued many players the stiff problem has been solved, the whole game is silky a lot, I believe that the solution of this problem can make more players feel the unremitting efforts for the entire game for no reason.

Why are players willing to wait for life and death sniper 2? Diligent optimization and cutting of details, the key dares to overturn everything

Good games are like works of art, which need to be polished little by little, and many people in the industry have given a very high evaluation to the prospects of "Life and Death Sniper 2".

Zhang Guangyu, publishing director of Tencent's PC Game Platform Department, said that WeGame has been cooperating deeply with "Life and Death Sniper 2", which undoubtedly has the potential to explode, and looks forward to the public beta to blow up a new FPS storm.

Li Huafeng, general manager of the game business of Shunwang Technology, also said that "Life and Death Sniper 2" still rushed to the Internet café heat list under the condition of limiting test qualifications and test time, and obtained the A+ rating of the Internet café side, which is a rare performance of the terminal game market for many years and has a high explosive potential. This confirms an old saying in the game circle: good games are changed little by little.

Although Life and Death Sniper 2 is still being tested, I hope that players are willing to give the R&D team a little more time. Because they also want to bring the best experience to the players. For such a game, etc., it is worth it!

Source of material for this article: Game Grapes

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